Nota : all the time period are giving in french hour, so GMT +1
Part One : The tournament
I) Tournament dates
Registrations will occur from December 20,2010 , to January 10, 2011
The tournament will be divided into two phases:
1. Ranking : from 17 to 30 january
2. Eliminations : from January 31 to February 6
If we get to 20 involved teams, we’ll go for 4 rounds per guild and dates will be spread as below :
First round : to be held on January 17, 1:00am and January 21, 1:00am
Second round : to be held on January 21, 1:00am and January 24, 1:00am
Third round : to be held on January 24, 1:00am and January 28, 1:00am
Fourth round : to be held on January 28, 1:00am and January 31, 1:00am
As for eliminations : with 20 guilds, we'll keep 8 of them :
Monday, Tuesday and Wednesday for the 4 first rounds
Thirsday and Friday for the semi final
Saturday Sunday for the final to be held
II) Swiss system (just like MAT)
Two phases in the tournament :
1/ Ranking
2/ Eliminations
1/ Ranking :
Number of opponents to be defined, depending on the amount of registered guilds. We are currently based on 4 guilds, which means four rounds.
The following explains the ranking in case of four rounds, and we'll keep on that same plan should the number of rounds evolve.
a) Guilds tables :
For the first round: rankings are compared to the GW ladder for the registered guilds, then list is divided into two pieces, first one for the best guilds, second one for the other. Guild n°1 in table A will face guild n°1 in table B, then n°2 will face n°2, and so on...
For the second round and following : guilds will be ranked depending of their victories and loss in previous rounds
-> once first round is done : 2 tables (A1 & B1) respectively for those who have 1victory/0defeat and those who have 0v/1d
-> once second round is done : 4 tables (A2, B2, C2, D2), respectively for 2v/0d, 1v/1d (split in two), 0v/2d
-> once third round is done : 6 tables (A3, B3, C3, D3) for 3v/0d, 2v/1d (split in 2) 1v/2d (split in 2) and 0v/3d
We then rank the guilds in tables depending on the round duration :
-> For the tables with much more victories : faster round, better place
-> For the tables with much more defeats : longer round, better place
b) Definition of the opposing guilds :
-> For the second round : best in A1 will face best in B1, and so on...
-> For the third round : best in A2 will face best in B2, best in C2 will face best in C2, and so on...
-> For the fourth round : same thing, but with 6 tables.
c) if we get to a non-even amount of involved guilds :
Before the first round : one guild will be randomly chosen form the list. Once first round is done, it will be put in one of the tables (A1 or B1) depending of its ranking in the GW ladder and of the GW ladder ranking of the other guilds in this table.
Before second round : we choose the opposing teams, the guild left with no opponent will be exempted and put back in the tables of the follwing round, depending of its GW ladder ranking compared to the other guilds ranking
We'll keep proceeding like this for the next rounds.
2/ Eliminations :
Depending on the guilds at start, we'll pick the 4 or 8 (or 16, depending on the number of guilds, that will be fixed once registrations are done) better guilds.
The resulting list is sorted by ranks determinated from previous phase, then list is splitted into two, and the best ones of each list will face, and so on...
3/ Now, how to do if using that system, two guilds that already met have to face again ?
In the ranking phase : we'll invert two guilds that have almost the same ranking :
For ex. : if 2nd of A1 had to face the 2nd of B1 eventhough they already met in the first round, then 2nd of A1 will face 3rd of B1, and 3rd of A1 will face 2nd of B1.
In the elimination phases : if this case does occur, we'll let the guilds face again, that will give a chance to revenge.
4) Halls of guild
Guild Halls will be change at precise hours between matches (and how we'll make that, it will be say laters) :
Classement :
First changement : January 17, 1:00 am
Second changement : January 21, 1:00 am
Third changement : January 24, 1:00 am
Fourth changement : January 28, 1:00 am
Eliminations : Dans le cas de 8 guildes
Fifth changement : January 31, 1:00 am
Sixth Changement : February 03, 1:00 am
Seventh changement : February 05, 1:00 am
III) Guild players
A guild must have at least on player that speaks french.
A guild must play with at least four human players of the same guild
Players who are parts of "Mondes Guild Wars" can register in the tournament. They just can't be part of the referees of the rounds they are in.
It is accepted, in order to complete the team, to play with 4 guests, or the available NPC mercenaries in the hall.
Heroes are forbidden.
IV) Proof of victory or defeat
The two guilds have to put on the "Mondes Guild Wars" forum a screenshot of the end of the round, showing victory or defeat, name of the team's players, and duration.
V) Contestation
Any concern regarding the provided results or the guild provided screenshots must be done in the 24 hour following the end of the round. Teams must provide proof for their contestation.
VI) Sanctions
In case of a proved cheat, from the guild that provided fake results or from the guild that is contesting results, the tournament organizer reserve the right to force a replay or to disqualify the guild from the tournament.
Part Two : Guilds and players participation
I) Guild
1) Contact
In order for a guild to register into the tournament, it must by the way have a name, a tag and the capability to be contacted (IRC, ICQ, Vent, Teamspeak, forum, etc...)
A rep. must be given, and registered on the "Mondes Guild Wars" forum. He's required to go regularly on the forum, in order not to miss anything related to rounds or organization.
A miss of information cannot be given as excuse for round miss.
2) Registration of the guild
The registration to the tournament is done on the "Mondes Guild Wars" forum, by the guild representative.
The "*guild*" panel must be given as a screenshot using private message on the forum (to avoid account hacking), to the admin responsible of the tournament (Yniel) ; to be done at registration.
This screenshot must show at least for players that are part of the guild.
A guild that has only 4 members can register, but the 4 members must always be present (given that they are the core of the guild), while others can be wether guests, mercenaries or newer members enrrolled after the guild registration
If the guild has a lot of members, the first 4 given doesn't matter, given they were part of the guild at start. A guild can weither field 4 of its members plus 4 mercs/guests/newly arrived, weither field up to 8 players of its own. It also doesn't matter if the guild has enough to field two separate teams !
That way we get rid off connections and now often reduced timeframe problems. The aim is to get any guild to participate if it wants to, even if they don't have enough players to fulfill a team.
3) Representatives
The player responsible for the guild registration on the "Mondes Guild Wars" forum for the tournament is taken by default as rep for the guild if no one is clearly designed.
4) Communication system
Any voice system is accepted (for ex. BattleCom, Gamevoice, Teamspeak, Ventrilo, Mumble, etc...)
II) Players
1) Names
The game names of at least four players must be visbile on the guild panel provided at registration.
2) Age
The player by the time of registration must be at least 12 (© Guild Wars-Reglementation)
3) Language
Any nationality is accepted, given the guild includes at least one french speaking player.
Part Three : Complementary rules to the base organization
I) Rules
1) General : Obligation of respecting the rules
The rules hereby specified for the tournament are mandatory for the tounament participants. Registration implies that rules have been read, understood, and accepted (NdT: petit ajout qui me semblait approprié)
2)Modifications can be done in Guild Wars© rules, tournaments rules aren't definitive either.
Tournaments held by GW-Mondes Persistants are subject to change of rules by Arena-Net and Nc Soft.
Rules for "Mondes Guild Wars" tournament will be adapted for parts or totality in order to take any game data in consideration.
A change in the rules can be done during the tournament and is immediately relevant. Every modification in rules will be announced on the "Mondes Guild Wars" forum, in the publicly available section named "*Tournois*".
3) Secret :
Any private message content, from admin or regarding concern, are strictly confidential. Publication of those contents without approbation is forbidden.
II) Responsability of participants
1) Responsability of the tournament promoter (Mondes Guild Wars)
The promoter is responsabile for every tournament related operation, which includes :
Announce and promote the tournament sufficiently in advance
Provide the tournament supervision
2) Responsability for guilds/players
Players (and guilds) must follow the rules and directives established by Mondes Guild Wars.
Players/Guilds must always behave with respect and fair play towards other players and supervisors.
Players/Guilds cannot manipulate rankings. Manipulation means any action aiming at modify points and ranks in the ranking resulting from the fights between guilds. deliberately losing a round or asking the opponent to do so are examples of such manipulations, points and ranks being modified without any game occuring.
Should the rules be not respected, the concerned guilds will be excluded from tournament.
In cas of dispute between players/guilds, Mondes Guild Wars and its representatives reserve the right to take the final decision itselves as the last resort
3) Responsability of Guild Wars-Mondes Persistants representatives
During tournament, a "Mondes Guild Wars" Rep. can be present to ensure encounter dates and time constraints are respected, apply/interpret the rules, or apply penalties.
Mondes Guild Wars representatives are nominated from Mondes Guild Wars staff of admin, writers, moderators, graphists and developpers. Any people which present himself as Mondes Guild Wars representative must be able to provide the proof of it.
Mondes Guild Wars representatives must report to supervisors any warning disqualification or penalty given during the tournament, be it directly, or in the encounter sum up.
Mondes Guilde Wars representatives are also required to respect the rules established for the tournaments.
III) Tournament Operation
1) Guilds registration
Any guild that wants to register MUST have the minimal players in guild as authorized for the tournament.
During the registration the guild representative must provide the guild name and tag.
Only players (and accounts) registered on the the guild panel will be able to take part in the encounters hereby specified, as members of their guild. Others will be considered as guests.
2) Leaving or Joining a guild during tournament
For players, changinf from one guild to another during the tournament is accepted, however players joining a guild during tournament will be considered as guests.
3)Structure of a round
Rounds of this tournament are composed of a single battle.
4)Clocktime indications
Every given time refers to GMT+1, winter time clock in France.
5) Dates
a) Tournament dates are known and given at start of the registrations. They have to be imperatively respected.
b) Dates of encounters fixed for every battle, either by supervisors or by common decision of the teams involved, are know before the battle and must then also be imperatively respected. They also have to be annunced on the Mondes Guilde Wars forum.
6) Time restriction
Every team which isn't ready 15 minutes after the planified time for the battle to start will be declared loser by withdraw for this battle.
7) Guild Wars Campaigns used for the tournament
Every campaign is accepted
8) Accepted avatars
Players can use either roleplaying or PVP avatars. They can use any item their avatar can legitimately use ingame.
Guilds can switch players or change/modify avatars, but they have to keep the 4 players of the guild given at the time of registration.
If a guild is unable to fullfill a complete team of 8 players, it can decide to play with less than 8 and replace lacking members by Guild Wars NPC mercs. Their maximum number is given by rules specific to any tournament.
Heroes are forbidden.
9) Connection problems
In case of error 7 for one or many of the players during the countdown, the game as to be replayed.
In order to keep a fair play spirit, once the chronometer has been started, battle will be lead to an end eventhough an error 7 has occured.
In case of special conditions (game maintenance, restart ask by Arena-Net), after the the game was started, the game will be played again regardless of the way it begun.
10) Unsolved Disputes between players
In case of dispute, the Mondes Guild Wars team reserve the right to take the final decision. The decision will be taken having regard of screenshots taken during the fame by the different teams.
11) Special cases
Did any of the disposition specified in this rules present a gap or be not applicable, the efficiency of other dispositions or part of such dispositions will remain unchanged. In place of the inefficient or lacking dispositions, a special decision made by supervisors may become effective.
Annex I : players attitude
The Mondes Guild Wars representatives reserves the right to disqualify any guild if one or many of their players do behave against the sportive spirit, disturb the game of any player or guild, bring delays or brake in any manner the rules of this tournament.
Annex II : infractions to rules and punishment
1) Bug, bug exploit, prohibited software by Arena-Net
Any form of use of scripts or softwares that could influence the game are forbidden and sanctioned by exclusion. Should the tournament supervisors hear that a guild or player has taken unfair advantage using a bug or exploit, immediate measures would take place, every player and his guild risking immediate exclusion from the tournament for breaking the rule. Decision to do so will be taken by Tournament supervisors and judged depending of the size of the offense.
2) Effective offenses
Should an offense be seen, a private message has to be sent to the tournament supervisors using the Mondes Guild Wars forum private message system. A precise description of the incident, and proof of the offense must be given in the body of the message.
An offense must be submitted in the next 24 hours folowing the start fo the encounter.
An offense can only be submitted by private message to the tournament supervisors, in any way an offense should be made publicly available.
The supervisors will then ask the opposing side to take stance in front of those accusations. The opposing side will have a 48 hours delay by the time of the offense submit to do so.
If clear evidence of the offense is provided, then victory will be given regardless of the battle result and the concerned team be excluded from the tournament. The tournament supervisors reserves the right to exclude the concerned guild from other events and to inform the correspondant organization team of their behaviour.
Other offenses of other nature may also be submitted to the organization team, who will judge of their gravity, and take the decision to act or not depending of its judgement.
3) Free choice of Mondes Guild Wars representatives
The tournament supervisors reserves the right to exclude players or guilds from the tournament.
The tournament supervirors reserves the right to modify under special conditions the result of an encounter.
In cas of repeated or heavy offense, the organization reserves the right to take any necessary punishment.
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