make blinding surge and shell shock have bleeding.

diabiosx

diabiosx

Krytan Explorer

Join Date: Aug 2005

Fast As A Turtle[WoOm]

W/E

pretty bad descriptions but I think bleeding will help make eles see play since DPS is essential due to barbed signet power creeep.

Blinding Surge description: Your eyes has been surged with lightning causing it to bleed thus making you blind.

Shell Shock description: Sharp shrapnels pierces your armor causing you to bleed and your armor to be cracked.

edit: Im sorry I meant bsurge ele seee being played

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Giving ele skills bleeding does nothing but add to the power creep problem, doesn't even solve anything really.

/notsigned

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Cause blind isn't bad enough as it is?

Kosar The Cruel

Kosar The Cruel

Krytan Explorer

Join Date: Feb 2010

Ontario, Canada

D/

Quote:
Originally Posted by diabiosx View Post
I think bleeding will help make eles see play since DPS is essential due to barbed signet power creeep.
Are we ignoring MB Fire eles? Blinding surge isn't meant to be a DPS skill. It's meant to be a support skill and that's exactly what it is now.

miriforst

miriforst

Frost Gate Guardian

Join Date: Sep 2009

Avalons Wraiths

R/Rt

all buffs to blinding surge is bad buffs, it feels like it is one of the most disputed skills in the pvp balance since it was released.
It would sorta be an unnecessary buff to a skill whos primary function is not to dps but to shut down mobs of ganking warriors/sins etc and that is doing that extremely well.

Sirius Bsns

Banned

Join Date: May 2010

PonG

W/Mo

They should make B.Surge deep wound targets and deal 100 damage per cast too, and give 10 energy back to the face-roller if blind is LOL removed for an instant refund for a wasted face-roll attempt.

/notsigned *obviously*

Kurosaki129

Kurosaki129

Lion's Arch Merchant

Join Date: May 2009

Guild Wars, Earth?

Mo/E

how about make this

User who used this skill will have their monitor screen FLASH, causing blindness for 10 seconds to the user. xD

Seriously, this wouldn't help ele in any way, blinding surge, as mentioned its a support skill not for any dmg purposes.

Caw521

Caw521

Frost Gate Guardian

Join Date: Jul 2009

R/

Quote:
Blinding Surge description: Your eyes has been surged with lightning causing it to bleed thus making you blind.
Why not just stab someone's eyes out with a spork or something?

/notsigned

*Edit*

A...ranged...spork :P


Bsurge should've been toned down, not have stuff added to it.

Apok

Apok

Frost Gate Guardian

Join Date: Apr 2010

Hell with it, let's just add bleeding to everything. It's the most useless condition in the game and the only reason people bring it is to meet the prerequisites to other skills (Gash, Opressive Gaze, Lacerate) or Fragspike.

Ayuhmii Shanbwa

Ayuhmii Shanbwa

Desert Nomad

Join Date: Oct 2005

Holland

[GaMe]

Rt/

they are good as they are now, in pve
for pvp i couldn't care less
oh and yes, i have an air magic ele... in pve

blinding surge is good with dmg and blindness, but dmg and blindness AND bleeding? nah, then the purpose of the skill would be gone

shell shock also is good as it is in pve, cuz cracked armor is good for melee (meaning also minions) and with air magic's armor penetration, you could use it for more dmg

in general air magic isnt that good in pve, but can be a nice extra
adding bleeding to 2 lightning skills would make no sense, then they better do that on all air magic skills, but then it would be a lil too much of a warrior/assassin caster

/notsigned for my own reasons

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Stop taking the bait.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

By this logic, all swords, axes, daggers, scythes, and spears should cause bleeding everytime they hit.
All hammers should cause cracked armor and deep wound on each hit. 10% chance to cause daze since it might hit in the head.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Bleeding could go with some water skills that include sharp or pointy things in their names, such as 'shatter', or 'shards', or spikes, but nothing in air magic fits bleeding.

Even when gameplay should be over balance, there are some limits. In the same way you can't make a water hex apply burning, you can't have an air spell apply bleeding.

diabiosx

diabiosx

Krytan Explorer

Join Date: Aug 2005

Fast As A Turtle[WoOm]

W/E

well its a problem when necro is the best midline atm. I think ANet loves barbed signet so they wont change it, so might as well power creep everything up to necro range.

Quote:
Originally Posted by MithranArkanere View Post
Bleeding could go with some water skills that include sharp or pointy things in their names, such as 'shatter', or 'shards', or spikes, but nothing in air magic fits bleeding.

Even when gameplay should be over balance, there are some limits. In the same way you can't make a water hex apply burning, you can't have an air spell apply bleeding.
well in that case lets just move glyph of immolation to estorage xD so it can match the strength of barbed signet

Quote:
Originally Posted by RedDog91 View Post
By this logic, all swords, axes, daggers, scythes, and spears should cause bleeding everytime they hit.
All hammers should cause cracked armor and deep wound on each hit. 10% chance to cause daze since it might hit in the head.
I am sure Anet has thought of this in their group meetings for all you know the next derv update will have flash enchantments causing bleeding to all their sycthe attacks lawl and in talking about balance limitations, FLASH ENCHANTMENTS seriously?!?! if that is justifiable, bleeding on everything should FFS

Edo123

Ascalonian Squire

Join Date: Apr 2010

Blinding is bad enough on the melee classes in the pvp, lets not add bleeding to the list, plus it wouldnt make much sense to add 2 random bleeding effect skills in air magic anyways.

Sirius Bsns

Banned

Join Date: May 2010

PonG

W/Mo

If anything, it deserves a nerf for being overused and over-successful. It's pretty much a staple to every HA and GvG team, and even in RA it's abused to the point where players would rather just go caster and risk the interrupts on them. I played B.Surge in RA, and let me tell you a baby can roll its face on my keyboard for me and win my matches because it's just waaay too easy.

Jeydra

Forge Runner

Join Date: May 2008

Quote:
Originally Posted by Sirius Bsns View Post
If anything, it deserves a nerf for being overused and over-successful. It's pretty much a staple to every HA and GvG team, and even in RA it's abused to the point where players would rather just go caster and risk the interrupts on them. I played B.Surge in RA, and let me tell you a baby can roll its face on my keyboard for me and win my matches because it's just waaay too easy.
No it isn't. I'd suggest you obs more. But yes, BSurge and Shell Shock definitely shouldn't get Bleeding (although in the case of Shell Shock it MIGHT mean it just fuels another 66 heal from RC).

diabiosx

diabiosx

Krytan Explorer

Join Date: Aug 2005

Fast As A Turtle[WoOm]

W/E

Quote:
Originally Posted by Edo123 View Post
Blinding is bad enough on the melee classes in the pvp, lets not add bleeding to the list, plus it wouldnt make much sense to add 2 random bleeding effect skills in air magic anyways.
im sure blind+bleeding on elite status is still < oppressive gaze poison+bleed+weakness on normal status

Caw521

Caw521

Frost Gate Guardian

Join Date: Jul 2009

R/

No, they're two different skills. It's like saying just because you can't eat soup with a fork, spoons are superior to forks.

Okay... not really. But still you should get the point. Just because a skill inflicts one condition doesn't necessarily mean it's inferior to one that inflicts two.

newbie_of_doom

newbie_of_doom

Wilds Pathfinder

Join Date: Oct 2006

WTFPRIVACYDUDE

Endangered Feces [DoDo]

W/Mo

Bleeding is insignificant to damage in PvE, which I think is what you are after. Besides, you probably already have bleeding in your team set-up. On top of that it doesn't make any sense for these skills to cause bleeding.
Most of all, this would make these skills too strong for PvP, especially bsurge. Blind will be harder to remove. Splitting these skills in a way that the PvE version causes more bleeding while the PvP one does not makes the bleeding effect even more retarded.

Jeydra

Forge Runner

Join Date: May 2008

Quote:
Originally Posted by diabiosx View Post
im sure blind+bleeding on elite status is still < oppressive gaze poison+bleed+weakness on normal status
Blind is more powerful than poison / bleeding / weakness - a blind physical is essentially removed from the match, less so a weakened physical. Poisoned and bleeding physicals are completely unaffected in terms of damage output (aka. don't qualify as defense).

The conditions aren't created on equal footing. Bleeding is clearly weaker than poison, while dazed and blind are much stronger than both of them. That's why they are harder to apply, just count what applies daze vs. what applies bleeding for instance.

BSurge is already a strong skill, so making it apply bleeding would be even worse. BSurge is a skill which you'll be constantly using, and the bleeding will add up to big pressure. It affects Shell Shock less because Shell Shock is a spike skill - you use it on spike, when the 3 health degen from bleeding doesn't matter so much. But it would still be a (rather unwarranted) buff to what is already a strong spell, which is why everyone opposes it.

ruk1a

ruk1a

Wilds Pathfinder

Join Date: May 2008

UR MOM LOL

ATTACK OF THE KILLER TOMATOES

A/

Quote:
Originally Posted by RedDog91 View Post
By this logic, all swords, axes, daggers, scythes, and spears should cause bleeding everytime they hit.
All hammers should cause cracked armor and deep wound on each hit. 10% chance to cause daze since it might hit in the head.
you mean 10% chance of instant death because i find it hard to believe anyone would survive a scythe directly to the face.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

Quote:
Originally Posted by ruk1a View Post
you mean 10% chance of instant death because i find it hard to believe anyone would survive a scythe directly to the face.
good point.
And it bumps to 50% chance if you're wielding dhuum's soul reaper

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

I find it hard to believe a scythe looking like that, aka prepared for harvest, can damage anyone but the holder, if we're at it.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Quote:
Originally Posted by drkn View Post
I find it hard to believe a scythe looking like that, aka prepared for harvest, can damage anyone but the holder, if we're at it.
That's true.

To turn a scythe into a weapon, you pull straight the blade so it point in the same direction as the pole of the scythe, and that is called a war scythe.

diabiosx

diabiosx

Krytan Explorer

Join Date: Aug 2005

Fast As A Turtle[WoOm]

W/E

invoke lightning> Bsurge. How to make Invoke=Bsurge is to make it have degen xD. And if Invoke is nerfed it means triple melee is gonna stay and spike is still gonna wait for that power creeep to be viable.

Killed u man

Forge Runner

Join Date: Feb 2006

For a troll thread, some you desperatly eager to proove a point, fierce.

Can we close it now? I was almost tempted myself to be trollbait.

Caw521

Caw521

Frost Gate Guardian

Join Date: Jul 2009

R/

Quote:
invoke lightning> Bsurge. How to make Invoke=Bsurge is to make it have degen xD.
No. Invoke =/= Bsurge, they have different functions. You're not getting the point. Invoke Lightning is for damage, Blinding Surge is for support. Physical attackers most likely aren't going to care as much if they get zapped then they would getting blinded.

/votesforclose

*Gets eaten by fen trolls*

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I don't feel like this is going anywhere.

Closed.