Energy for a warrior using Dead Magic?

Guidoking

Ascalonian Squire

Join Date: Dec 2010

E/Rt

I have a W/N because I want to summon a bunch of dope ass minions, but my energy is just at 20...its 25 to use animate bone fiend.

help?

Cool Name

Lion's Arch Merchant

Join Date: Nov 2008

Shadowed Ones

E/A

Don't use death magic is the best option, in my opinion.

I'm all for experimenting, but this combination wil not work well. The problem you are encountering is one of the main reasons. Warriors should never really be using high energy skills, unless for a specific use. So my advice is don't do what you are trying to do.

However you can always get a +5 energy mod, or just equip a staff for casting the spell if you want. Staves like The Mindclouder give you quite a lot of energy.

Rol

Krytan Explorer

Join Date: May 2006

N/

Roll a necro for using minions

Rhododendron

Rhododendron

Frost Gate Guardian

Join Date: Jun 2009

Rt/

equip a staff with a lot of energy or a focus and wand if you really are in the mood for crazy cocktails and start raising minions in jade quarry ! don't forget about some +2 energy runes

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by Rhododendron View Post
equip a staff with a lot of energy or a focus and wand if you really are in the mood for crazy cocktails and start raising minions in jade quarry ! don't forget about some +2 energy runes
Dude, he's got 2 pips of energy regen. It's never gonna work. Ever.

Experimentation is good but you sorta have to know the limits of the system. If you want to play minions, you need to play either Necro or Ritualist.

Guidoking

Ascalonian Squire

Join Date: Dec 2010

E/Rt

What about E/N?

Iuris

Iuris

Forge Runner

Join Date: Nov 2006

Crazy ducks from the Forest

W/

While the above may appear to be somewhat unhelpful, their message is actually accurate.

A warrior simply does not have the energy pool or the energy regeneration to be able to be an effective caster. Really, you don't. Be a warrior, which you CAN be good at, and don't try to be something you cannot be.

The necromancer death line is especially problematic, since it's balance is based on the idea that the caster has access to soul reaping attribute, which returns energy when minions (and others) die. I honestly can't think of a way to make an even slightly functional warrior minion master.

If you want someone to fight by your side, even a pet or an asuran summoning skill would be better.

Quote:
What about E/N?
Well, that's a caster, at least, but really, if you want minions, you'd really best go for either a Necromancer or perhaps a Ritualist primary profession. Especially Necromancer, since with minions, the higher the death magic attribute, the higher the summoned minion level and the more efficient they'll be.

Ritualist's primary attribute would make for tougher minions, but those that go fro Rt minion masters (not many) usually use spawning power skills to make a minion bomber.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Quote:
Originally Posted by Guidoking View Post
What about E/N?
What's your aversion to Necro?

Eles have a large energy pool and a few great ways to return energy, but few ways to deal with energy in the way required to handle minions. Necros are the obvious choice for minions as it's their attribute (so runes and insignia exist to support it) and because Soul Reaping lets them keep their energy up even when expending massive amounts up front for minions. Ritualists can also play MM because of the inherent ability of Spawning Power (makes minions last longer) and the skill Boon of Creation which returns energy whenever you raise a minion.

There are a few combos on your Warrior that you might think are fun if you want to play the magic/spell Warrior. There are the Elementalist Conjure spells that buff your damage when you're wielding the appropriate type of weapon (Icy Sword of Fortitude, Fiery Axe of Fortitude, etc), and, while it's not strictly a "caster" thing, you can go Warrior/Assassin and have some fun with shadow step skills teleporting around.

And, to be honest, you can play sub-optimal builds in this game and still find lots of success. But it's not going to be as fun as you think when you raise a minion or two, watch it die, and have to wait another minute for your energy to regen to where you can bring up another few.

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

I had vekk doing minion bombing (until my character could get to olias) and it wasnt as effective as just having a necro do it....so yeah if you want to make minions---be a necromancer!

Darcy

Darcy

Never Too Old

Join Date: Jul 2006

Rhode Island where there are no GW contests

Order of First

W/R

While it might seem to be a good idea to give your warrior some help, all you would be doing is taking away what he/she is good at (melee) and adding in something he/she is lousy at (casting). The more attribute points you remove from Strength and weapon, the weaker your warrior will be.

Guidoking

Ascalonian Squire

Join Date: Dec 2010

E/Rt

Alright thanks guys! Ill just create a Necro. For some reason I just really want to run around with a bunch of little helpers ;D

Dzjudz

Dzjudz

Furnace Stoker

Join Date: Jun 2005

gwpvx.com/user:dzjudz

You can always just use a necromancer hero to do it. They are better at casting Death Nova anyway .

mechanizeddeath

mechanizeddeath

Ascalonian Squire

Join Date: Nov 2005

As a boy I spent much time in these lands.

Peppermint Candy Canes [CC]

N/R

lol... I did the same thing 5 years ago, I thought it was cool to have a few minions following me around. I still play that W/N, but spend most of my time on an actual Necromancer who can efficiently use the minions.

Plague touch is useful on a warrior though. Necrotic Traversal can be fun too.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

E/N .. hm .. Ether Renewal MM perhaps, spamming Blood of the Master so your little helpers are more or less invincible.

Kumu Honua

Kumu Honua

Jungle Guide

Join Date: Feb 2008

Aura of the Lich.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

Quote:
Originally Posted by Kumu Honua View Post
Avatar Aura of the Lich.
Fix'd it for you

dasmitchies

Lion's Arch Merchant

Join Date: Nov 2007

Sacred Forge Knights

W/P

Try Frenzy->Mending->Healing signet->animate bone minions in the center of a mob. Works well.

Ailina

Krytan Explorer

Join Date: Jan 2010

Whats Prot Spirit [FoR]

R/

Quote:
Originally Posted by dasmitchies View Post
Try Frenzy->Mending->Healing signet->animate bone minions in the center of a mob. Works well.
Duh. That combo's so pro it uses 3 professions.

dagrdagaz

dagrdagaz

Krytan Explorer

Join Date: Mar 2010

NL

E/N

My first char is an E/N, in the beginning for fun, i tried a few minions for a while.
But wasnt that great in the end.

Now the only Necro spell i use with that E/N is Necrosis.

As for W/N, some of the Curses for support might be a better idea.