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Attack Speed
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First of all, "increased attack speed" is a misnomer. It really should be "reduced attack duration." You have not gone from X attacks/sec to (4/3)*X attack/sec; rather you have gone from Y sec/attack to (2/3)*Y sec/attack.
With that straightened out, the math makes more sense. Start with the definition of DPS, DPS = damage/sec. 33%IAS multiples the sec in the denominator by 2/3. Which, elementary school fraction lessons teach us, is equivalent to multiplying the entire term by 3/2. To balance the equation, what you do on the right, you must do on the left. So the effect of multiplying the seconds by 2/3 is to multiply the DPS by 3/2. 3/2 is 50% more than 1. Thus, a 50% increase in DPS.
With that straightened out, the math makes more sense. Start with the definition of DPS, DPS = damage/sec. 33%IAS multiples the sec in the denominator by 2/3. Which, elementary school fraction lessons teach us, is equivalent to multiplying the entire term by 3/2. To balance the equation, what you do on the right, you must do on the left. So the effect of multiplying the seconds by 2/3 is to multiply the DPS by 3/2. 3/2 is 50% more than 1. Thus, a 50% increase in DPS.
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