Quote:
Originally Posted by gremlin
Tonics were a nice idea but cannot help thinking they are a failure in the way they work in the game.
There are so many of them around and they last so long that pretty much everyone could be something else all the time, anyone else think that's a little strange.
They have no use outside of towns but the idea of them as a disguise in the game seems an obvious use.
Wouldn't mind a potion that disguised me as one species and let me move as they do perhaps make them friendly for a short time.
I haven't really focused on the idea I just think they are a decorative item that's pretty much an annoyance in towns a lot of the time.
I think they could have potential in the game to be so much more without being another ott power to thrash the game with.
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Ooh, that's a neat idea (btw I am allowed to post in here before the 24h span, right? Cause methinks that's only in ventari..) Although it's a tough task to change the AI I think.. Would be cool to transform into an ooze, hop through Ooze pit, and just kill the endboss unseen xD
And, margonite tonic for sure! I think the should drop from the City chest actually, and you should have like a couple different ones, Rund, Su, and Ki or something. Oh, and 1 Jadoth tonic, that's exactly the same as the rund, only you're twice as big xD
I think they should drop from city chest, because that's where they were originally created.. That's their birthplace, so that would be more logical. Although, City can be done in 5-6minutes in HM so they would be easily farmed... If they drop from Mallyx, that would be a good excuse for us to do Mallyx instead of only SC's xD