10 Jan 2011 at 15:36 - 18
Having achieved LS and LDoA before (on the same character), I believe I'm an expert at this:
There is several ways to have gotten LS and LDoA, and there still is several ways to get:
Past ways that got fixed:
-Rezz Shrine:The ressurection shrine worked differently the first months of GW release (and in Beta), any time someone would die and there wouldn't be any ressurection methods left -So the other player wouldn't have a ressurection signet recharged-, he would automatically ressurect at the shrine, even if the other player was still alive. However during these days, it's unlikely anyone would've gotten it this way because you needed 2 players, and there was no such thing as titles (And LDoA) back then.
-Glitched Quest Reward: There was a quest with Necromancer Munne (Rites of Rememberance I think) that was repeatable given the setup was right. It essentially came down to stacking votice candles in your inventory and being unable to accept the quest reward, but you did get the experience. (Because the experience came before the quest items reward, and you would get an error message that your inventory was full) Mapping out and in would give you the ability to "reset" the quest and repeat it. This was fixed upon release or a bit after.
-(Rumored) Prize Winning Hogs reward: You used to get a hidden 50 experience for completing this mini-quest. (Putting all the hogs in the pen) I've never experienced this myself, so I don't know if this one ever existed.
Current ways
-Imp method: as explained above.
-Acquiring a Monk tome: As a result of several exploits, Monk tomes got brought into Pre-Searing. There still is several Monk tomes in circulation, so if you can track one down, you could possible deathlevel charr by ressurecting someone over and over again. This is technically not against the rules (because nowhere does it state monk tomes are exploited items, nor could a regular player be aware of this), but Anet did ban me for doing it this way. -Despite Gaile Grey explicitally stating buying tomes will not get you banned, just "force-moved" to post-Searing-
-Bottlenecking connection during loading: The ressurection shrine currently does work if you die, and party members haven't connected yet. Essentially what you'll do is use your .dat, route and maybe a third party program to slow your loading time down to several hours. GW is able to maintain a connection (without DC'ing) as long as you send atleast 1 kb every 10 minutes with a constant stream of atleast several bytes. I don't know the exact numbers and inner workings, but here's the setup:
You delete your .dat file so you need to download every file, including the Northlands area. The second your partner (the one who deathlevels while you're connecting) loads in, he aggros the Charr and goes through the usual deathlevel routine. At the same time, you use a program to limit your internet traffic (or even for the GW process only) to several bytes per second with a kilobyte spike every few minutes. You'dd need several megabytes of download, so using this method, you can stretch out your load time to several hours (5-10) without actually DC'ing. Enough for the deathleveller to deathlevel them up to a certain level.
This would, however, require you to delete your .dat file after each deathlevel, but it wouldn't take that much longer than actually achieving LDoA.
As for "legal" issues: using third party programs is against the rules, but traffic limiting is something really specific. Often, parents (who know what they're doing) will limite their children's internet connection to prevent too much download or to prevent gaming, whilst still allowing regular browsing. It's definatly not against the EULA, but knowing Anet, they could possibly ban you on grounds of the "third party program" clause.
I hope this settles any confusion once and for all...