Pay to Unlock Max PvE Only Skills

myopic

Academy Page

Join Date: Aug 2006

What does the community think about paying to unlock max tier PvE only skills?

Things like Allegiance, Sunspear/Lightbringer, and Asura/Ebon/Vanguard/Deldrimor ranks.

I'll never max Allegiance because of the insane amounts of grind required to max that title. As for the other ranks, I've maxed all of them on only one of my toons, but that was mostly through speedbooking runs back in the day.

I have absolutely no desire to grind through multiple tiers of these ranks to max pve only skills, but I'd be more than willing to pay a little real life money to have them maxed on some of my alts.

Yay? Nay?

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

I'm sure 99% of the people that did it the hard way will disagree. I personally would rather everything for the reputation ranks be accountwide once you reach rank 5 (armor rank) so that you don't need to play one or two characters in EoTN. That way it doesn't reward "ebaying" but it makes it easier. Practically you can get r9 sunspear and 5 or 6 LB without VQ so I would let that be accountwide too.

It cheapens the HOM if you can get 6 (4 EoTN + SS+LB) titles for X amount of real life money.

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

As usual I is against paying for anything that gives a real significant benefit in game.

They wanna release pretty weapon skins or costumes thats fine. The skill unlock packs are like borderline, but really not a huge advantage because of how quickly a brand new account can unlock all the skills it really needs.


Quote:
Originally Posted by LifeInfusion View Post
II personally would rather everything for the reputation ranks be accountwide once you reach rank 5 (armor rank) so that you don't need to play one or two characters in EoTN.
Make it r8 for eotn skills and some equivilency for the SS and LB (probably stick with r8 SS and r6 LB) and I agree with that



Quote:
Originally Posted by Rites View Post
lol edit: can i just buy my ranks in the military?

with enough money yes actually.

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

i kinda don't agree with this, kinda defeats the purpose of the rankings if you can just buy them

/NOT signed

lol edit: can i just buy my ranks in the military?

Uriel_Wolfblood

Uriel_Wolfblood

Krytan Explorer

Join Date: Oct 2009

The House of Wolfblood

R/

You don't need max ranks for a PVE only skill to be effective. Just playing the game with your toon will give them enough rep to rank them up to a moderately effective level.

Besides, Allegiance skills don't add that much between tier 1 and tier 12, and EoTN reps are really easy to farm (Norn and Dwarf skills are the most commonly used, followed by Asura) in a week or two. Just play the game and you will have good enough results.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

Buy an account if you feel like spending money.

Sketch_Says

Ascalonian Squire

Join Date: Jan 2011

Florida

The Hellmouth Saints

R/E

I think I have to stick with the group on this one. I have NO problem with the core skills, but paying for Elite skills or reputation based skills that are earned through playing through the storyline I think would be a bad idea. I was actually rather relieved to see the core skills as an option to buy in the online store but I don't think I could support the harder earned skills being sold. It's my opinion anyway

reaper with no name

reaper with no name

Desert Nomad

Join Date: Apr 2009

FaZ

D/

Well, on the one hand, these particular titles do offer mechanical benefits (and, depending on the skill, can mean a huge difference). Therefore, according to the GW design philosophy of "all players are equal", all players should be entitled to be able to max these titles easily, just as they are entitled to easily get max armor and equipment.

However, the solution is to make these titles easier to max, not to make it a micro-transaction. Your cure is worse than the disease.

Horace Slughorn

Horace Slughorn

Wilds Pathfinder

Join Date: Oct 2008

Experientia Docet [OHX], Trinity of the Ascended [ToA], We Gat Dis [HRUU]

W/

how about mini pet unlock pack, $50 in-game store

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

A while back, A-Net buffed PvE only skills at lower ranks to close the gap between people with low ranks and people with high ranks. In almost every case, this rendered PvE skills quite powerful even at rank 1 or 2.

/not signed.

Valsung

Pre-Searing Cadet

Join Date: Jan 2011

Reddit Guild

Me/E

The game is dead and has been for years. Your "achievements" meant nothing back then, and they mean even less now. So long as it doesn't throw the balance of the game too far out the window I could truly care less. If it means enough to you to pay for something with your money then who am I to judge?

KZaske

KZaske

Jungle Guide

Join Date: Jun 2006

Boise Idaho

Druids Of Old (DOO)

R/Mo

Not Signed. I see no reason why these skills should not be earned.

caballo_oscuro

caballo_oscuro

Krytan Explorer

Join Date: Aug 2008

Aura

Quote:
Originally Posted by Horace Slughorn View Post
how about mini pet unlock pack, $50 in-game store
Hmmm, I have one. How about a prize for collecting an amount of different kinds of items from enemies and bringing them to some kind of a collector in exchange for an item or set of items?

Or maybe setting a challenging mini-game with an objective which is not a requirement of the main game, but gives a satisfying reward?

Or maybe a set of long tasks which test your knowledge and abilities in several different tasks?

Just Sai

Just Sai

Frost Gate Guardian

Join Date: Oct 2009

aotearoa

Mo/

yea sure why not

put it under the pvp title unlock pack

max hero for $$

why not sell full max title gwamm accounts all geard up in obby an chaos with torms an chrys an ....

mhmm some things are supposed to be earn't

wth wld u bother installing if your just want to buy your way to the end

t h i n k a b o u t i t

Chthon

Grotto Attendant

Join Date: Apr 2007

Consistent with the principle "skill > time," not only should everyone be able to quickly and easily unlock max (and therefore equal) PvE skills, they should be able to do so for free.

Consistent with the principle that microtransactions that effect player effectiveness are a quick and surefire way to turn your game to crap, something that is not practically available to most players (max kurz/luxon) absolutely, 100% should not be made available for real-world cash.

I am Judge

I am Judge

Academy Page

Join Date: Sep 2010

We Wear Sombrero's

P/

/not signed... btw Op are you a Sin?

Gabriel of Ravn

Gabriel of Ravn

Desert Nomad

Join Date: Mar 2010

Virginia

None, retired to GW2.

W/A

No just no if you're too lazy to max them yourself hire someone to fill up some books for you not like it's expensive.
/notsigned

GwOxygen

GwOxygen

Frost Gate Guardian

Join Date: Apr 2009

N/

/notsigned

Play the game for god's sake. Please!
I know you can already buy full skill-unluck packs but I'm completely against that too!

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Notsigned even though I like to be able to finish a game and get maximum levels in anything I choose to do without investing years of play to do it.
Don't mind the game itself taking years its just the fact that individual skills take longer than the game.

For me the bad thing about Sunspear asura Norn titles is you only get them to max after you finish the game which kind of defeats the object.
The really big nasty foe should still be around till you get your full ability and you then have a heroic fight and hopefully win.

That said anything in the game could be bought with real money already its just a question of how much.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

If it's PVE skills only, paying $8.95/skill title then maybe. After all it's only for PVE, it's costly enough, and Anet gets a bit extra income which will benefit us all in GW2.

I can say I would have bought a Kurzick/Luxon title right away, but none of the other titles involved.

So:
Yes to Kurzick/Luxon/Asura/Norn/Vanguard/Sunspear/Lightbringer
No to Wisdom/Treasure or any other beneficial titles.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

Anything that provides an in-game benefit should not and will not be sold.
All things in the store are cosmetic and will stay that way.

Bristlebane

Bristlebane

Desert Nomad

Join Date: Jan 2008

Mo/

Quote:
Originally Posted by RedDog91 View Post
Anything that provides an in-game benefit should not and will not be sold.
All things in the store are cosmetic and will stay that way.
Not entirely true,
they sell skill unlocks, pet unlocks, xunlai, character slots, bonus weapon packs, they all more or less give benefits online. Like Xunlai, have all slots and you can easily horde all trophies for whenever they're needed, easily selling whenever Nick needs them for big cash.

As long as it's PvE only, I don't see how it would cause more benefits than what's already sold. If people wanna spend money on that, kudos to Anet for making more money (potentially giving us a better gw2 along the way)

However, I would not like to see any PvP benefits for money, and no direct item sale unless it's purely visual.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Quote:
Originally Posted by Chthon View Post
Consistent with the principle "skill > time"
died with Luxon/Kurzick title

I obtained 5 or 6 ranks via AB with my alliance and then they decided to make VQ count, wtf?

End

End

Forge Runner

Join Date: Jan 2008

Rubbing Potassium on water fountains.

LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)

N/A

Quote:
Originally Posted by Bristlebane View Post
Not entirely true,
they sell skill unlocks, pet unlocks, xunlai, character slots, bonus weapon packs, they all more or less give benefits online. Like Xunlai, have all slots and you can easily horde all trophies for whenever they're needed, easily selling whenever Nick needs them for big cash.
Skill unlocks yeah are questionable but barely provide a bonus because of how easy skills are to aquire.

Pet unlocks...provides a benefit how? Pets are a dime a dozen and it's not hard to acquire a lvl 20 one with people in the giveaways section doing free black moa / widow runs.

Bonus weapons require work to get them. Doing the same amount of work vs real enemies in nf or eotn would provide a similarly useful weapon.


Missed xunlai xD, Storage chars are a dime a dozen for people. The panes are only useful for packrats like myself who even if nick was collecting it that week we probably wouldn't sell.



Quote:
As long as it's PvE only, I don't see how it would cause more benefits than what's already sold. If people wanna spend money on that, kudos to Anet for making more money (potentially giving us a better gw2 along the way)

However, I would not like to see any PvP benefits for money, and no direct item sale unless it's purely visual.
Soooo...people who can borrow mommy and daddies credit card should have an easier time in PvE then someone who is working their way through college and doesn't have 10$ to spare on an unlock pack?

tcratty

Frost Gate Guardian

Join Date: Aug 2008

6 feet under

forever angels

E/

/notsigned i just isnt fair to the people who have played the game the last 5 years and done it the why it was intended. its bad enough that you can buy all the pets.

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

Quote:
Originally Posted by Just Sai View Post
wth wld u bother installing if your just want to buy your way to the end
that is an interesting point. It deserves its own thread.

JSX

Academy Page

Join Date: Jan 2011

Canada !

I don't really agree with this when it comes to the Kurz/Lux title, but for the other ones, where it already is practically easy to max em, sure why not.

Valsung

Pre-Searing Cadet

Join Date: Jan 2011

Reddit Guild

Me/E

I see a lot of people committing to slippery slope fallacies. I see a lot of people judging their worth in the game on the basis of others and how they are in relation. Yes, competitive nature seems to be prevalent, but Guild Wars is quite fiercely solo oriented in PvE. There are no bleeding edge hard mode dungeons that have yet to be conquered. There are no damage meters, so you don't really even have a clue what sort of damage someone is doing. There are no tangible awards to comparing and competing with others at the moment. Guild Wars is getting old. Kind of sad you would consider those who want to pay for something that only affects them, could only help Guild Wars 2 development, and could only help the group you're in (via more effective skills) to be a bad thing these days.

Break out of the denial. The game is past its nadir, there's no sense of worth to be obtained from competition (in PvE). Everyone who wants to is going to have at least 25 points in HoM. Just because you did something the hard way doesn't mean no one else should have it differently, things become trivial and irrelevant with age, and bottom line of is a video game.

Deviant Angel

Deviant Angel

Krytan Explorer

Join Date: Apr 2006

On a boat!

Homeless.

Mo/

Nay.

GW doesn't need to turn into one of those games where the lazy can simply whip out their credit cards and be on the same level as those of us that worked our asses off. You don't even need to max the titles for the overpowered PvE skills to be decent.

Allured_Mage

Ascalonian Squire

Join Date: Nov 2010

E/Rt

Quote:
Originally Posted by Valsung View Post
I see a lot of people committing to slippery slope fallacies. I see a lot of people judging their worth in the game on the basis of others and how they are in relation. Yes, competitive nature seems to be prevalent, but Guild Wars is quite fiercely solo oriented in PvE. There are no bleeding edge hard mode dungeons that have yet to be conquered. There are no damage meters, so you don't really even have a clue what sort of damage someone is doing. There are no tangible awards to comparing and competing with others at the moment. Guild Wars is getting old. Kind of sad you would consider those who want to pay for something that only affects them, could only help Guild Wars 2 development, and could only help the group you're in (via more effective skills) to be a bad thing these days.

Break out of the denial. The game is past its nadir, there's no sense of worth to be obtained from competition (in PvE). Everyone who wants to is going to have at least 25 points in HoM. Just because you did something the hard way doesn't mean no one else should have it differently, things become trivial and irrelevant with age, and bottom line of is a video game.
You seem to think that PvE = unimportant. "Oh it's JUST PvE, who CARES about that?" Being able to buy max PvE skills pretty much ruins the point of having them in the first place. Why have the titles in that case? They would serve no further point besides HoM, and I'd rather just work on Drunkard, Sweet Tooth, etc than any of the alliance titles. Same value(none), but much quicker.

It's not really a "good" thing because most of the people who want to buy their way through the game either solos it, or are horrible team players anyway. Some of these people could bring 7 PvE skills and be worse off than a warrior henchie.

Just because something is "old" doesn't make it less important. It's upsetting you would think such a thing to be honest. You say Guild Wars is centered on PvE, yet you support something that would remove a large incentive to play it in the first place? Just because something is a "video game" doesn't make it unimportant. I'm not saying "Guild Wars is super serious", but if you've been playing long enough, it's only natural to take some pride in what you've acomplished. As well as feel a bit annoyed when someone wants to do things the easy way, without playing the actual game.


/not signed because it would be pointless and they may as well add in "Death removal" in the cash shop eventually if they're going to hand such things over to people with mommy's credit card.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I won't mind them being account-wide and the Luxon-Kurzick reduced, but I won't mind them staying as they are either.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

No.
They should remove the progression with the title and leave the skills with a flat power level.

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Quote:
Originally Posted by jazilla View Post
that is an interesting point. It deserves its own thread.
Why Install and buy your way to the end was asked

For bragging rights Someone with more money that skill who thinks they are great because they "appear" more successful than anyone else.

Buy game install and create characters hand pc to second person and pay them to finish all the games get the titles maxed and then take the computer back.
All you need is a few thousand to pay them with a bonus on completion.

get bored and repeat on a number of other games till you grow up.

Kunder

Desert Nomad

Join Date: Nov 2010

Quote:
Originally Posted by Xenomortis View Post
No.
They should remove the progression with the title and leave the skills with a flat power level.
This. And I say that as a person who has maxed all title-related skills before.

Kosar The Cruel

Kosar The Cruel

Krytan Explorer

Join Date: Feb 2010

Ontario, Canada

D/

Dear Gods of Tyria, NO.

What's the point of bothering to play if you can just buy titles? The people who maxed it before would just rage with complete 'wtf'ery'.

/notsigned

_Aphotic_

_Aphotic_

Krytan Explorer

Join Date: Mar 2010

Muppets Versus Muppets [MvM]

P/A

Quote:
Originally Posted by Bristlebane View Post
If it's PVE skills only, paying $8.95/skill title then maybe. After all it's only for PVE, it's costly enough, and Anet gets a bit extra income which will benefit us all in GW2.

I can say I would have bought a Kurzick/Luxon title right away, but none of the other titles involved.

So:
Yes to Kurzick/Luxon/Asura/Norn/Vanguard/Sunspear/Lightbringer
No to Wisdom/Treasure or any other beneficial titles.
You're funny.

Kurzick/Luxon/Asura/Norn/Vanguard/Sunspear/Lightbringer are the ONLY beneficial titles.
Wisdom/Treasure/everything else is just for show.

/notsigned

I haven't maxed ranks yet. But giving [already] overpowered skills to newbs from the start is absolutely ridiculous.

More QQ please.

Mia Clemons

Mia Clemons

Lion's Arch Merchant

Join Date: Sep 2009

San Diego

My Girl is a [LUSH]

Mo/

lol let me get this straight. You want to BUY your titles?
I think someone earlier said something along the lines of buying their position in the military, perfect example.
These titles represent the status of your character in the eyes of the NPC's in the game. For example, Sunspear Commander (r6) represents that you are a Commander in the Sunspear service, a high ranking leader worthy of admiration and respect. You cant buy respect!!!
Same goes with Norn, Delver, Asura, LB, etc etc.

/notsigned for obvious reasons


P.S. If your primary is a Sin, i have no sympathy for you.

Voodoo Rage

Voodoo Rage

Desert Nomad

Join Date: Mar 2008

Sacramento, CA

Geezers

R/

Quote:
Originally Posted by Kook~NBK~ View Post
A while back, A-Net buffed PvE only skills at lower ranks to close the gap between people with low ranks and people with high ranks. In almost every case, this rendered PvE skills quite powerful even at rank 1 or 2.

/not signed.
This. Almost all the PvE skills are quite effective even at low ranks. That was a very nice update back in the day.

reaper with no name

reaper with no name

Desert Nomad

Join Date: Apr 2009

FaZ

D/

Quote:
Originally Posted by Valsung View Post
I see a lot of people committing to slippery slope fallacies. I see a lot of people judging their worth in the game on the basis of others and how they are in relation. Yes, competitive nature seems to be prevalent, but Guild Wars is quite fiercely solo oriented in PvE. There are no bleeding edge hard mode dungeons that have yet to be conquered. There are no damage meters, so you don't really even have a clue what sort of damage someone is doing. There are no tangible awards to comparing and competing with others at the moment. Guild Wars is getting old. Kind of sad you would consider those who want to pay for something that only affects them, could only help Guild Wars 2 development, and could only help the group you're in (via more effective skills) to be a bad thing these days.

Break out of the denial. The game is past its nadir, there's no sense of worth to be obtained from competition (in PvE). Everyone who wants to is going to have at least 25 points in HoM. Just because you did something the hard way doesn't mean no one else should have it differently, things become trivial and irrelevant with age, and bottom line of is a video game.
Says the guy committing the slippery slope fallacy that if something is unimportant, it's perfectly okay to trivialize it even more.

Quote:
Originally Posted by Xenomortis View Post
No.
They should remove the progression with the title and leave the skills with a flat power level.
This is the solution. In fact, the effects of all such titles (skill or otherwise) should be flat. Titles should exist only for e-peen.

Spike Stritter

Spike Stritter

Krytan Explorer

Join Date: Jan 2007

W/

Quote:
Originally Posted by Just Sai View Post
yea sure why not

put it under the pvp title unlock pack

max hero for $$

why not sell full max title gwamm accounts all geard up in obby an chaos with torms an chrys an ....

mhmm some things are supposed to be earn't

wth wld u bother installing if your just want to buy your way to the end

t h i n k a b o u t i t
this.

however Im all for being able to buy max effects on PvE skills as long as they do not affect those corresponding titles-something which will never happen.