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What the heck is the purpose for those peacekeepers?
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They're part of the War in Kryta content, which is designed to be done by experienced players. If you don't have max armor, a good build, and properly equipped heroes, you're probably not ready for WiK. The peacekeepers (all the extra tough foes, actually) will go away if you abandon all WiK related quests.
An alternative is to play in HM to get level 20 henchmen, but I doubt they're up to those HM mobs unless you really know what you're doing.
An alternative is to play in HM to get level 20 henchmen, but I doubt they're up to those HM mobs unless you really know what you're doing.
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Originally Posted by Shadowlion
What the heck is the purpose for those peacekeepers?
To slow down Discord teams.
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What the heck is the purpose for those peacekeepers?
To piss me off when I'm mapping or wanting to explore Tyria.
I've not actually set foot in Tyria properly for a while, but I did notice that after I finished WiK and HotN, I still had frigging Peacekeepers blocking my paths. Despite telling them to GTFO my way, the refused to listen and the only solution was to curse at them until they were crumpled heaps on the floor which Master of Whispers and Olias then turned into some charming bone minions. I'm assuming the reason they're still on my maps is because I have some Wanted bounties on White Mantle (which I should really start doing for war supplies but have no motivation to spend longer in Tyria than necessary...).
But yes OP, the reason they are there is for the War in Kryta extra content which is stressful at times (as per this damn quest) but ultimately very rewarding for what you can gain from it in terms of items and also story. Only real penalty is all the non-skippable dialogue which insists on taking over your screen >.< DO NOT WANT in Winds of Change plzkthnx.
I've not actually set foot in Tyria properly for a while, but I did notice that after I finished WiK and HotN, I still had frigging Peacekeepers blocking my paths. Despite telling them to GTFO my way, the refused to listen and the only solution was to curse at them until they were crumpled heaps on the floor which Master of Whispers and Olias then turned into some charming bone minions. I'm assuming the reason they're still on my maps is because I have some Wanted bounties on White Mantle (which I should really start doing for war supplies but have no motivation to spend longer in Tyria than necessary...).
But yes OP, the reason they are there is for the War in Kryta extra content which is stressful at times (as per this damn quest) but ultimately very rewarding for what you can gain from it in terms of items and also story. Only real penalty is all the non-skippable dialogue which insists on taking over your screen >.< DO NOT WANT in Winds of Change plzkthnx.
