Dual Inherent Shields...
take_me
The Icon was not available for a long time... then someone posted it on guru for sale and about a week or two after that the update came. I'm pretty sure all Icons got changed.
Grand Theft Ecto
jazilla
People calling them "dual modded" is misleading. What it means is that a shield would have 2 mods on it that would be two inscriptions, but there are no shields that drop with 2 slots for inscriptions. The shields that this thread is referring to drop UNINSCRIBABLE with two modifiers that would be inscriptions if they were inscribable. For example: A shield with +10 vs. Slashing and -2 while Enchanted or -2 Enchanted/-2 in a Stance etc. All of those mods on an inscribable shield would be inscription mods NOT shield handles. They only drop in Tyria and Factions.
Hobbs
People should use names that mean what they say, dual modded means two mods, no reference in the name to any specific mod categories or the particulars of replicability.
KamikazeChicken
I never find dual mod shields that are of any significance. Last night I got a poison reduce/+1 illusion >.<
The Baphomet
Quote:
So are you saying that for example this beauty:
![]() is NOT a dual-mod or dual inherent shield? I'm hearing it here for the first time man! A shield with 2 inherent mods has always been a dual mod or dual inherent shield. You're probably mistaking the term "dual inherent" with "dual inscription". Ofcourse it's not possible. Since the 2004 beta the item generation algorithms has a built-in protection code which prevents ANY items from spawning with more than 1 mod from the same "mod class". (one exception is the dual reduction shields but they were possible only because the -2 in stance mod was considered a separate "mod class" containing just itself). EVEN the "bugged" triple modded shields from Mausoleum were generated by the same code and had to pass through the protection - that code prevented the generation of items which would be really gamebreaking (dual health shields, or dual hsr wands, things like that). Dual mod shields can have ANY combination of 2 mods selected from different 2 of those mod classes:
Hope it's easy to understand |
The Baphomet
I figured people would be intelligent enough to understand after they saw the specific types of shield I posted (I guess not). When someone refers to a sword with a 15% while in stance bonus that doesn't have an inscription, they refer to it as an inherent modifier. I know that the "shield handle" also gives an inherent bonus in oldschool shields, but that's not what I meant as some understand from the original post.
MikeGoesPro
i just got an ornate shield q10 str, with -2^enchant and +10 armor vs earth. I love the skin, ill keep this one