Isle of Nameless

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

I don't know about most people, but I spend a lot of my time experimenting builds at the Isle of Nameless before I use them and piss off my team in RA or something by using a build that doesn't work.

So today I was came up with an awesome sin build. It quickly killed the 100 armor and had nearly every condition in the game.

Then I went to RA to try it, to only find out one of my skills completely changes, thus completely changing the build.

My suggestion is simple, add an option for the Isles of Nameless to have PvP mode, so that we may test BOTH types of gameplay.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

There's already that option there. Talk to the NPC by the exit.

thedeadlyassassin

Krytan Explorer

Join Date: Oct 2007

Tualatin OR

N/A

A/W

/fail. Didn't know about that. Ty.

diabiosx

diabiosx

Krytan Explorer

Join Date: Aug 2005

Fast As A Turtle[WoOm]

W/E

its Anet's fault, they should reverse the instance entrances where pvp is the bridge and pve is the NPC.

xhappy feetx

Wilds Pathfinder

Join Date: Oct 2007

Isle of the Nameless

Black Crescent [BC] / Stonebenders [sC] / The Rimmers [rR]

W/E

Quote:
Originally Posted by diabiosx View Post
its Anet's fault, they should reverse the instance entrances where pvp is the bridge and pve is the NPC.
qft

rules etc.

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

Quote:
Originally Posted by lemming View Post
There's already that option there. Talk to the NPC by the exit.
wow really? i mean i don't do like any pvp at all.... but still i really didn't know about this. but it does make sense to have pve and pvp modes.

well after however long i've been playing....i now know this. thx lemming xD