As a long time veteran of Guild Wars, and with Guild Wars 2 looming on the horizon, I've decided that it would be good to create a list of things that should be accomplished before the release of Guild wars 2. ArenaNet has already created titles and campaigns for the more common achievements that are similar in caliber to achievements presented in other games. I have decided to create my own list of much more eccentric acheievments to shine a light on those little victories that often go unnoticed or un-thought-about. The following is the "bucket list" of eccentricities that any half-sane person would have to think about trying before feeling accomplished in Guild Wars.
1) Headbut Rotscale. Solo.
2) Solo Riverside Province, mission and bonus in Normal mode.
3) Kill someone in the Hall of Heros
4) Win a random arena match while your character is drunk without disabling post processing effects (Never dip below lvl 3 drunk).
5) Use every skill in the game at least once.
6) Have a killer dance party with Abbadon.
7) Go streaking through fissure of woe. Make it to the Temple of War (aka the Forge) without any crafted armor in your party's inventory.
8) Interrupt a 1/4 cast time skill on an NPC with a non pasive interrupt (e.g. don't use shame, mistrust, clumsiness, etc).
9) Kill the entire invading char army in The Great Northern Wall mission solo.
10) Kill a searing flames boss with a buddy in Hard Mode using nothing short of 6 searing flames elementalist heros.
11) Longest. Run. Ever. Travel from Ruins of Surmia to Zinn's Secret Lair without hitting any towns or outposts.
12) Power Block a Power Attack or Power Shot.
I now invite the reader to conjure or comment on other oddities that need doing before this gaming experience can truly be considered complete.
Best Regards,
Skrilling
S


