PvE: Denizens Of Ebon Askavi [Jwlz]---Role Play Guild

Kopa The Demon King

Kopa The Demon King

Academy Page

Join Date: Mar 2010

Forever Knights

D/

Denizens Of Ebon Askavi is a Growing Roleplay guild, looking for active roleplayers to join our ranks. The guild is easygoing with a nonlinear story arc, that wont constrain you to a straight pathed roleplay story. We take steps to make sure you can comfortably take a job as even the town drunk, or a barmaid, and still feel as if you're important.

Guildname: Denizens Of Ebon Askavi [Jwlz]
Lead officers/guildleader: Chase B warden, Kopa The Demon King, Ignos Shadewynd, Thor Dervish, and janvier dvaulia


We are Kurzick for those whom it matters to, and our webpage is below. A wiki page is under construction.

The Denizens Of Ebon Askavi Webpage


For those who are interested our lore is below. We have multiple guild halls a couple with separate story arcs that you could be involved in quite easily.

Quote:
In early times the primeval powers of the Ancient dragons ravaged the world. Their powers shaped and twisted the world...and then the world went silent. Tyria's land was tranquil, again untouched by these ancient powers. They had fallen dormant, finding a place of rest, to one day awaken again. They became points of power in the world, and everything that they touched, and everything that was once apart of them gave off an ancient, unexplainable energy.

In the following ages the rise of gods, The Forgotten, Dwarves, Humans, Charr, Asura, Centaurs, Kodan, Norn, and many other races spread accross the land, and took hold living over the dormant dragons. They became attracted to these points of power, the charr building around the body of the sleeping kralkatorrik, the Asura building their central transfer chamber over the dormant Primordius, Humans building the sacred city of Arah over Zhaitan...the norn drawn to the strange powers of Jormag.

Scales of these dragons scatter the land, their power drawing the curious to their location. A draw so powerfull one may even kill over them. Years passed and many died senselessly for these scales, thought of as a sort of jewel, due to their luster and vibrance. Grenth grew tired of these malicious acts, and took these scales and hid them to the far north. In the sea north of Kryta there was a black mountain that jutted from the waters, a large island untouched by the races of tyria. Home to an ancient forgotten race that had exited these lands long before. Grenth hid these scales deep inside of this mountain, in a cave beneath a shrine he built. A guise, a burrial place for items of great power, disguised as a shrine to the god of death grenth...an Ironic place of rest due to the scale's bloodied history.

Bands of thieves had heard stories hanging to memory by only the tongues of those who passed them on. They sailed north putting away the fear that the island gave the people of kryta. The lone empty watchtowers giving no warning to the men who passed them, the towers meant to defend against the power of the island to the north. One by one they headed north...and they reached the island. It was empty...an ancient dead wasteland, void of much life. The ancient race was gone, the people fearfull over seemingly a myth. One by one they stumbled upon the cave entrance on the ebon cliff-face to find the shrine dedicated to the god of death, crumbling to age and errosion. One by one they searched for these mythical jewels...and one by one grenth touched their minds, his icy grasp turning them back...He spoke his words unto them and converted them to the worship of the god of death. Followers, shrine keepers, and defenders of the jewels that lay deep below in the belly of the mountain. The Denizens of Ebon Askavi were born...The keepers of the black mountain, inhabitants of this island.

As more came, a need for living quaters were instated...and they built homes on this island, a town growing from the blackened sands of the dead island. More came to pay hommage to grenth, and to witness this otherworldly power for themselves. Trade opened up, artisans took hold of the rare materials of the mountain, food was grown, the Island was alive again, the guild's power growing slowly, to defend the scales that lie below from any oncoming threat, theaves, Corsairs, whomever may have prying eyes, and greedy hands. We look forwards to hearing from you,
Kopa

(Pass me a PM if youre interested, the officers and leader are posted above)