
>>Consumables<<
-Alcohol-
20x Aged Hunter's Ales (5 points)
25x Aged Dwarven Ale (5 points)
>>Dyes<<
7x Silver Dye
13x Brown Dye
21x Purple Dye
16x Yellow Dye
15x Green Dye
0x Red Dye
11x Orange Dye
5x Blue Dye
0x Black Dye
0x White Dye
>>Tomes<<
-Elite-
1x Necromancer
-Non-Elite-
1x Elementalist
3x Warrior
2x Mesmer
1x Monk
2x Ranger
2x Assassin
>>Gold Weapons<<
<Inscribed>
-Axes-
Fiery Blade Axe(r9)
Icy Blade Axe(r10)
Dwarven Axe(r11)
-Mace-
Righteous Maul(r9)
>>Green Weapons<<
-Axes-
1x Murakai's Reaver
1x Chaklin's Axe
-Swords-
2x Sskai's Sword
-Bows-
2x Zelnehlun's Longbow
-Wand-
1x Scepter of the Keeper
-focus-
1x Oola's Focus
>>Mods<<
-Axes-
Zealous Axe Haft (+1 energy per hit/ -1 regen)
Axe Grip of Fortitude (+30 health)
Axe Grip of Enchanting (20% enchants)
Axe Grip of Shelter (+7armor vs physical)
-Swords-
Sundering Sword Hilt (+20% armor pen/ 20%)
Zealous Sword Hilt (+1 energy per hit/ -1 regen)
Furious Sword Hilt (2x adreneline gained/ 10%)
Sword Pommel of Deathbane (20% dmg vs undead)
Sword Pommel of Fortitude (+30 health)
Sword Pommel of Swordmanship (+1attribute/20%)
-Hammer-
Vampiric Hammer Haft (+5 health per hit/ -1 regen)
Sundering Hammer Haft (+20% armor pen/ 20%)
Hammer Grip of Enchanting (20% enchants)
-Bows-
Vampiric Bowstring (+5 health per hit/ -1 regen)
Sundering Bowstring (+20% armor pen/ 20%)
Bow Grip of Deathbane (20% dmg vs undead)
Bow Grip of Enchantment (20% enchants)
Bow Grip of Fortitude (+30 Health)
-Dagger-
Icy Dagger Tang (Cold damage)
Sundering Dagger Tang (+20% armor pen/ 20%)
Dagger Handle of Fortitude (+30 Health)
-Scythe-
Icy Scythe Snathe (Cold Damage)
Fiery Scythe Snathe (Fire Damage)
Scythe Grip of Enchanting (20% enchants)
-Staff-
Insightful Staff Head (+5 energy)
Adept Staff Head (1/2 casting/20%)
Staff Wrapping of Defense (+5 Defense)
-Wand-
Wand Wrapping of Quickening (1/2 skill recharge, 10%)
-Offhand-
Focus Core of Fortitude (+30 health)
Focus Core of Devotion (+45 health while enchanted)
-Shield-
Shield Handle of Endurance (+45 health while Stanced)
>>Inscriptions<<
-Weapons-
Strength and Honor (+15^50)
Guided by Fate (+15 enchanted)
Don't Think Twice (HCT10%)
Dance with Death (+15 Stanced)
Brawn over Brains (+15 / -5 energy)
~Martial Weapons~
I have the Power! (+5 engergy)
~Spellcaster's Weapons~
Hale and Hearty (+5 energy^50)
-Off Hand-
Nothing to Fear (-3Dmg while hex)
>>Unded Minis<<
-White-
Siege Turtle
>>Miscellaneous<<
3x Torment Gemstones
2x Margonite Gemstone
2x Glacial Stones
3x Armor of Salvation