Need Master Of Whispers (N/Mo) build, but am early on in the game

KingBloodaxe

Ascalonian Squire

Join Date: Jan 2011

W/N

So basically I need to get some builds for my heros, but I'm very early on in the game. Have been playing for 20 something days on NF (have completed EotN). Can someone suggest a build for MoW that will have skills that I can get at this early stage in the game? His secondary is currently a monk.

DeanBB

DeanBB

Forge Runner

Join Date: Jul 2005

Arizona

Wizardry Players Guild, http://4guildwars.7.forumer.com

That's pretty hard to do without knowing which elites you have unlocked and how far into the game you are. Do you have all chapters available?

You could make a minion master with Jagged Bones, which you can cap in EOTN. Look on gwpvx.com for a basic minion master build and adjust or hunt down the skills as needed.

Or curses, throw on a bunch and let him weaken the opponents. Are you a physical damage dealer? Look for skills to enhance that.

Need more healing? Healing + Soul Reaping is a good combo.

It's hard not knowing what you have available and what is within reach to cap.

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

jagged bones, animate bone minions, death nova, protective spirit, shield of absorption, aegis, signet of lost souls, rebirth

12 soul reaping
11+1 death magic
6 protection prayers

basic minion bomber protector setup

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

12 Soul Reaping? Really?

12 + 4 death
9-10 prot
8-9 + 1 SR

*Elite
Animate Bone Minions
Death Nova
Aegis
Protective Spirit
Masochism
SoLS/Shield of Absorption/Whatever


Best elite is Aura of the Lich, Jagged Bones is also good, both are late-game caps though. Flesh golem can do, or something monk like empathic removal, signet of removal, hell even aura of faith. The elite doesn't make much difference really, 99% of the time this guy just spams death nova, so use whatever you have.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

You never need 12+ SR unless you run 25 energy stuff like Animate Bone fiends with Order of undeath. That's not something you'd put on a hero so there's no reason to run SR that high.

12+1+3 Death magic
8+1 SR
10 prot

Aura of the Lich
Dark Bond (helps with survivability)
Death Nova
Animate bone minions/Animate Bone horror
Protective Spirit (main reason to use a necro MB)
Aegis
SoA (Shield of Absorption)/Foul feast (I'm assuming you're Warrior as stated in your profile so you'll need to clean cripple, blind, weakness)
Masochism

if you don't use SoA, run 9 prot and 9+1SR.

Voodoo Rage

Voodoo Rage

Desert Nomad

Join Date: Mar 2008

Sacramento, CA

Geezers

R/

Don't forget you can use Balthazar Faction to unlock ANY skill (elites too) in the Great Temple of Balthazar. You can trade z-coins for Balthazar faction via Flames of Balthazar. Basically 2 silver coins will unlock a regular skill and 6 coins will unlock an elite skill (1,000k and 3,000k Balthazar faction respectively).

As was already posted, I recommend the minion bomber build for a hero.

Kunder

Desert Nomad

Join Date: Nov 2010

Orders really ties up the necromancer too much. Raising minions is a 3s commitment, if you have a MBer then casting Death Nova is a 2s commitment. Casting Orders every 5s is just too much. Not to mention that Orders is really only worth it with multiple physicals, and H/H physicals suck balls. If he wants straight physical buffs I would go into curses, /rt channeling or /mo smiting.