CrYWay -- Dervish variant of 100b [FoWSC]
Lambros
Here is the final build of the FoWSC Dervish Variant. It was developed and tested by the [AtF] Alliance. Those who wrote the build are listed below (alphabetical order):
Dervish Lambros [CrY]
Final Fallen [AtF]
Rs Brandonf [CrY]
Those in the test run are listed below (as in party list):
Dervish Lambros [CrY]
Rs Brandonf [CrY]
Tribulation Hurts [CrY]
Lady Of Darcness [CrY]
I Pakachem I [CrY]
Great Mistborn Vin [CrY]
Final Fallen [AtF]
Awareness Sin [GOLD]
So there are the credits, and here is the CrYWay variant of 100b:
OgejkyrM7QHQfbmXEYNXQX4O0kA (changed since the original - thanks for help both here and in game guys)
Have fun, I personally preferred it much more over 100b. Have fun, and ask myself (Dervish Lambros) in game for anything if you have questions. A guide shouldn't be needed. The advantage of this build was that all balls go down nicely, including small groups.
Images:
http://tinypic.com/view.php?pic=158avee&s=7
http://tinypic.com/view.php?pic=11bnqk1&s=7
Videos:
http://www.youtube.com/watch?v=ZnXKQKFMl-k (UA)
http://www.youtube.com/watch?v=MfNydc9XpYE (Derv)
Dervish Lambros [CrY]
Final Fallen [AtF]
Rs Brandonf [CrY]
Those in the test run are listed below (as in party list):
Dervish Lambros [CrY]
Rs Brandonf [CrY]
Tribulation Hurts [CrY]
Lady Of Darcness [CrY]
I Pakachem I [CrY]
Great Mistborn Vin [CrY]
Final Fallen [AtF]
Awareness Sin [GOLD]
So there are the credits, and here is the CrYWay variant of 100b:
OgejkyrM7QHQfbmXEYNXQX4O0kA (changed since the original - thanks for help both here and in game guys)
Have fun, I personally preferred it much more over 100b. Have fun, and ask myself (Dervish Lambros) in game for anything if you have questions. A guide shouldn't be needed. The advantage of this build was that all balls go down nicely, including small groups.
Images:
http://tinypic.com/view.php?pic=158avee&s=7
http://tinypic.com/view.php?pic=11bnqk1&s=7
Videos:
http://www.youtube.com/watch?v=ZnXKQKFMl-k (UA)
http://www.youtube.com/watch?v=MfNydc9XpYE (Derv)
novawhiz
cool. nice to see how fast you guys responded to update and tried this out. looks fun
Atro
Haha I love it, couldnt a few this be changed around for the better tho, or is that the final conclusion you guys came out with?
Lambros
Thanks guys, it worked extremely well when tested, so we don't need to test further. Try it out and tell us what you think, but we think you'll be surprised at the clean spikes, especially with small groups.
Mind Abuse
Genius Are Rits In Before Inmitators
Cryway #1
Cryway #1
Life Bringing
Those spiker bars are horrendous. Conviction is pointless. Eternal Aura is pointless. Whirlwind attack should be replaced by Eremite's. Ebon escape dropped for death's charge. IAU for fleeting. Extend enchants is completely unnecessary as VoS is already maintainable under cons.
Seriously, think through your bars a little more before posting please
Seriously, think through your bars a little more before posting please
Lambros
conviction - higher health to take stress off UA
eternal aura - res and take stress off UA
whirlwind attack - strikes for higher damage AND doesnt remove an enchantment. if it were to remove an enchantment this would be Vow of Strength, alul?
ebon - we want whirlwind and we dont have any other shadow step because not assassins
extend enchantments - doesn't only lengthen VoS, but also fleeting, which lasts a VERY short time. Also, we don't want to recast mid spike
fleeting stability - not a title track, if we could take IAU we would, but already maxed out those areas
think through your comments before posting? test the build posted please before writing irritating posts.
eternal aura - res and take stress off UA
whirlwind attack - strikes for higher damage AND doesnt remove an enchantment. if it were to remove an enchantment this would be Vow of Strength, alul?
ebon - we want whirlwind and we dont have any other shadow step because not assassins
extend enchantments - doesn't only lengthen VoS, but also fleeting, which lasts a VERY short time. Also, we don't want to recast mid spike
fleeting stability - not a title track, if we could take IAU we would, but already maxed out those areas
think through your comments before posting? test the build posted please before writing irritating posts.
Life Bringing
Take stress off the ua? lol? You basically have 2 splinter weapons going, nothing should live after the spike, ever(nothing lives with 1 spiker and 1 splinter tbh). WWA does about 5 extra damage, and you dont even have any adrenaline gaining skills. The only thing that knocks you down in fow is Spike trap, which triggers twice, meaning it would burn through fleeting and still knock you down.
Lambros
iay1455 -- this is for you man:
http://tinypic.com/view.php?pic=2qthn46&s=7
Life Bringing - I like it if emerite's takes off Heart of Holy Flame or something, that's not too bad an idea. Conviction I've had people tell me is great for removing conditions like blind and cripple from traps, so that is a must. Life Bringing, I like your ideas, but try the build I've put up as it is. I have had PUGs saying spikes were extremely fast. There were numerous times throughout the run where the other dervish didn't even reach the spike because of the speed. Hopefully this will lead to something even better, but I'm pleased the dervish actually has a role in speed clearing now. Please do me a favour though and test this build as posted, it is very clean and PUG-friendly.
http://tinypic.com/view.php?pic=2qthn46&s=7
Life Bringing - I like it if emerite's takes off Heart of Holy Flame or something, that's not too bad an idea. Conviction I've had people tell me is great for removing conditions like blind and cripple from traps, so that is a must. Life Bringing, I like your ideas, but try the build I've put up as it is. I have had PUGs saying spikes were extremely fast. There were numerous times throughout the run where the other dervish didn't even reach the spike because of the speed. Hopefully this will lead to something even better, but I'm pleased the dervish actually has a role in speed clearing now. Please do me a favour though and test this build as posted, it is very clean and PUG-friendly.
Rites
Calista Blackblood
byteme!
Lambros
Thanks for the advice, we did rush into this, so work will be done along the way.
Testing this at the moment: OgejkyrM7QkXfb4O0kmXEYNX2XA
Testing this at the moment: OgejkyrM7QkXfb4O0kmXEYNX2XA
Essence Snow
Oh, I thought it was a revitalization of "cryway".....you know "cry of pain"....the one that's been called "cryway" since the skill came out...so ummm yeah...not trying to be rude here, just noting the name has already been accepted by the community to mean something else.
Volo
why not take Staggering Forge, instead of imbue health? faster recharge and if this is anything like normal manly spikes monks dont do much...well with a decent team that is
MikSan
OgejkyrM7QwlfbmXje4OEYNX0kA
Eremite's attack strips Conviction so u eventually loses blind in forest, Whirlwind is not really needed.
Eremite's attack strips Conviction so u eventually loses blind in forest, Whirlwind is not really needed.
Atro
This is what I think will be best for derb spike fowsc
Vow of Strength
Sand Shards
Staggering Force
Deaths Charge
Conviction
Erenites Attack
Lyssa"s Assault
IAU
Vow of Strength
Sand Shards
Staggering Force
Deaths Charge
Conviction
Erenites Attack
Lyssa"s Assault
IAU
Life Bringing
I still don't like that bar. Extend and imbue are extremely pointless. I would rather see Shroud of Distress(discovered this on record runs, it's amazing for top of forge) and either an attack skill or some kind of utility/teardown in place of them.
Atro
SoD seems interesting so it would go on the derv to stay alive against the rangers in forge right?
Life Bringing
Atro
Nice, and the extra attack once again lol Lyssa's Assault, Im gonna stand by this skill.
Life Bringing
Well, the only thing that might be leftover is going to be the mop target, which makes lyssas kind of meh. I'm thinking that there are better options for cleanup.
Lambros
OgejkyrM7QHQfbmXEYNXQX4O0kA
Tell me what you think. Skill 6 is an optional. Spikes are quick nonetheless.
Tell me what you think. Skill 6 is an optional. Spikes are quick nonetheless.
Atro
Now thats something I can settle for, the SoD idea was great, and with Victorious Sweep it will make it that much easier on the monk.
Tender Care
i really don't like those builds.....too many enchantments....as if in FoW there were no enchantment removals -.-
Fawxy Lawxy
Grow up and run DwG like an adult.