Vow of Strength Dervish (100Blades War Sub/Replacement)

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/



Skills:
Vow of Strength [E]
Sand Shards
Ebon Escape [PvE]
Aura of Thorns [Optional Flash Enchantment]
Eremite's Attack
Whirling Attack [PvE]
"I Am Unstoppable!" [PvE]
Blank [Optional]

Pretty simple. Use skills from left to right. Works just the same as a FoWSC (or anywhere else for that matter) 100 Blades Warrior. Good players will be able to use Sand Shards twice. Also note, you get two instances of "attack all adjacent foes", helping to compensate for "By Ural's Hammer!" (R.I.P.).

Attack Order:
1) Pre: Vow of Strength --> Sand Shards [Cover VoS with SS to prevent a random rip.]
2) "I Am Unstoppable!" --> Ebon Escape to Tank, T to select called target
3) Aura of Thorns --> Eremite's Attack
4) Sand Shards [If available] --> Whirling Attack

Optional Skills:
Banishing Strike [Good to finish off strangling skeletons]
Extend Enchantments [Extend SS to increase availability]
Heart of Holy Flame [Damage, Good to Sub for Aura of Thorns]
Fleeting Stability [In place of "I Am Unstoppable!" to open up a PvE skill]
Zealous Renewal [If energy is an issue/no zealous scythe is available]
Twin Moon Sweep [Good to finish off stragglers]
"None Shall Pass!" [When used by a practiced player, will stop scattering]
Shield of Force [In place of "I Am Unstoppable!" to open up a PvE skill]

Enjoy.

Olle

Olle

Furnace Stoker

Join Date: Aug 2008

Ign: Miniature Julia

Teh Academy[PhD]

W/

Needs more swordsmanship, otherwise dps Will suck after spike.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

Quote:
Originally Posted by kajusbonus View Post
Needs more swordsmanship, otherwise dps Will suck after spike. ...Need swordsmanship for a scythe build?

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Lol exactly what I was thinking. Hmm this could very well be the first build I will try tonight thanks.

vamp08

vamp08

Krytan Explorer

Join Date: Nov 2006

PA, USA

[COPY]

D/

What use does Ebon escape have?.....honestly.

HoF > EE

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

Twin Moon Sweep is what I originally used instead of Eremites, but Eremites now acts like Whirling Attack if you have an FEnch to lose. You could definitely place it in the extra slot, though I feel that you may not get much use out of it.

I'll fix up the main post a bit later with options and a better explanation.

Edit: Main post updated.

Hells Fury

Hells Fury

Krytan Explorer

Join Date: Aug 2009

W/D

In case of fowsc i think 100b is still better when it comes to killing single targets . Also 70AL<80AL.

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

Use your open slot to expedite the elimination of survivors. Don't forget that you have +10 armor when enchanted (assuming you are runed properly) and the +1 armor per point of Mysticism. The shield is the big difference; besides, why are your Warriors getting hit anyways? :P

Kunder

Desert Nomad

Join Date: Nov 2010

Aura of Thorns -> Staggering Force

Cracked armor is good. Its applied before SS/VoS triggers when you use Eremite's too.

Otherwise...

Quote:
Yes, more tank-n-spank crap. Yet another reason why SF need to be nerfed. /agree

chuckles79

Wilds Pathfinder

Join Date: Mar 2009

FILA

P/

Quote:
Originally Posted by Hell Darkblight
View Post
In case of fowsc i think 100b is still better when it comes to killing single targets . Also 70AL<80AL. 100B is a skill for fighting mobs...you argument is invalid.

Seriously though, VoS has the same dmg buff as 100b, add SS and AoT, and finally heavier damage done by scythes naturally.

The AL is also a red herring since the point of FoWSC is to pump out max damage in a compressed amount of time.

Shanks R Us

Shanks R Us

Krytan Explorer

Join Date: Sep 2009

Hippie Town, Montana

Robbing The [Hood]

A/

Ogek8Jp6Kzi03m5FBWz14FuDNJcJ

This works the best, IMO. AoS is there to recharge Death's Charge.

Kaida the Heartless

Kaida the Heartless

Desert Nomad

Join Date: May 2006

N/

Quote:
Originally Posted by Shanks R Us
View Post
Ogek8Jp6Kzi03m5FBWz14FuDNJcJ

This works the best, IMO. AoS is there to recharge Death's Charge. I'd run Staggering Force in place of Conviction on one of the Dervs, if not both. Cracked Armor will increase both the slashing and earth portions of the damage. This is assuming your Necro is on the ball of course. I am assuming conviction helps mostly with the worms in the forest?

Shanks R Us

Shanks R Us

Krytan Explorer

Join Date: Sep 2009

Hippie Town, Montana

Robbing The [Hood]

A/

Quote:
Originally Posted by Kaida the Heartless
View Post
I'd run Staggering Force in place of Conviction on one of the Dervs, if not both. Cracked Armor will increase both the slashing and earth portions of the damage. This is assuming your Necro is on the ball of course. I am assuming conviction helps mostly with the worms in the forest? Conviction is merely a waste enchantment to use ermites.

5 energy > 10 energy

You don't need to crack their armor because they die in 1-2 hits anyway. I can solo most balls myself, & on those rare occasions [or if your MT sucks & they're not balled right] there's always a second VoS/100b to help clean up.


Edit:

I'd like to change what I said about it being merely a waste enchantment. Just did a quick run & paid more attention to it, & it's absolutely great in the forest. When ended [which it does right away, after hitting ermites] you are cured of 2 conditions. Forest has blind, cripple, bleed & poison - all easily removed, taking stress off the necro & monk.

I would pick conviction over staggering any day.