Useful new dervish build in PVE.
Lopezus
Since the update all my dervish builds for PvE went down the toilet: WS/SY!, AoG, AoD ( for solo farming ) etc. Anyone got something new and enjoyable to share ?
MrDark88
Keep in mind that the update is still relatively new. Most are still testing builds in different areas of the game. I find it quite enjoyable.
Olle
Id suggest you try make an build yourself..
Zyph
As a new Dervish (and Player) that's only halfway through Nightfall, I find this update irritating. I'm with you Lopezus, I had a build that was doing decently well then it went all away. I don't have enough skills to start testing every possible build so I'm kinda looking for a general idea of what new skills I now need to go seek.
EDIT: This is what I'm going with as of now:
OgGkUNpsaymk2GzF0lF4AW1FC2bJ
EDIT: This is what I'm going with as of now:
OgGkUNpsaymk2GzF0lF4AW1FC2bJ
Lopezus
Well right now i'm too irritated to do a decent build myself. I especially don't like the new mysticism, while the atribute needed the buff, dervish recieved a nerf, it's actually a lot harder to synergize a good build now, plus you don't benefit from other enchatments ( like protection) and energy reduction cost for dervish enchantments is not even as beneficial as an old energy gain on enchanments end. Avatars are another problem, before it required 2 skill to efectivly use: avatar+EA, now avatars are perma but to even gain some benefit ( still minor to old one) it requires at least 3 skills : Avatars, enchant, enchant removal wtf.
LifeInfusion
Radiant scythe is likely going to be nerfed, since you can crank out +20 easily. It's hard to have less than 16 energy unless you are being dumb with low mysticism. Since it is adrenaline based energy management it is ridiculously strong.
You have zealous renewal at your disposal, Mysticism reduction, and if you want, 1 to 3 energy every 1.125 seconds from a zealous scythe on IAS.
You have zealous renewal at your disposal, Mysticism reduction, and if you want, 1 to 3 energy every 1.125 seconds from a zealous scythe on IAS.
Skyy High
FFS....we've known about the impending dervish overhaul for months now, and people are whining that it actually shook s*** up?
chuckles79
what are you complaining about, 3 flash enchants (including sand shards), holy flame, ava of balth., aura slicer, and pious assault.
It's mobageddon. All mobs are toast. Make a monk hero a bonder then wade in before your H/h's and watch the damage stack.
Sand Shards is a non-elite 100b for crying outloud that casts instantly and recharges quickly. Avatars now recharge before they run out, and Eternal Aura prevents partywipes (provided Derv is last man standing).
The only build they nerfed was WS, because it was boring and could be replicated by all other physical classes.
They repurposed the Dervish to be about massive physical and elemental AoE surrounding the player.
This update makes every class of foe except rangers dead meat. Just for giggles, they added stance removal skills to make rangers less of a threat.
I say get all the mileage you can before they start balancing downwards.
It's mobageddon. All mobs are toast. Make a monk hero a bonder then wade in before your H/h's and watch the damage stack.
Sand Shards is a non-elite 100b for crying outloud that casts instantly and recharges quickly. Avatars now recharge before they run out, and Eternal Aura prevents partywipes (provided Derv is last man standing).
The only build they nerfed was WS, because it was boring and could be replicated by all other physical classes.
They repurposed the Dervish to be about massive physical and elemental AoE surrounding the player.
This update makes every class of foe except rangers dead meat. Just for giggles, they added stance removal skills to make rangers less of a threat.
I say get all the mileage you can before they start balancing downwards.
Lopezus
Meh, with thinking like this WS still own: aura of thorns/or/ HoHf /or/ balthazar's Rage and you can still spam Deep Wound like there's no tommorow...
Evad Nongahc
I tried something interesting for a few days...
Note that this is not for places where you may need Holy damage..
And this is for General PvE with a team with at least one good healer.
OgCikysMJftcBd9cNeZfVe1DCA
Note that this is not for places where you may need Holy damage..
And this is for General PvE with a team with at least one good healer.
OgCikysMJftcBd9cNeZfVe1DCA
Whirl E Vic
I kinda like onslaught in places where the enchant hate isn't too bad.
been running things like:
Vict. Sweep, Radiant Scythe, CV, Onslaught, I am the Strongest, Intim. aura, vow of piety
and variations thereof.
Can't really be bothered with the whole enchant teardown mechanic.
Honestly though, with the firepower that you can bring running 7 heroes, you're free to experiment with "sub-optimal" builds and still destroy most everything.
been running things like:
Vict. Sweep, Radiant Scythe, CV, Onslaught, I am the Strongest, Intim. aura, vow of piety
and variations thereof.
Can't really be bothered with the whole enchant teardown mechanic.
Honestly though, with the firepower that you can bring running 7 heroes, you're free to experiment with "sub-optimal" builds and still destroy most everything.
Bad Company Sin
Avatar of balthy with attacks, teardown enchants+a hero casting PS on you, wade in, tank, take a paragon hero with SYG, Theyre on Fire or W/E = damage reduction = let hero's nuke or something Mop hero, whirlwind+enchant removal = good game pve.
Bandwagon
Why is everyone quoting Lopezus? He has not contributed to this thread for a month yet you go out of your way to criticize his words when its obvious he left this thread to rot for one month now....If I knew where he was coming from just by looking at the thread and its intent, it looks like he made it to vent his frustration.
Lopezus
Well, so after a month i still think i was right back then... Ok, old staple builds were boring to play - fair enough, update bring some needed fresh approach -ok, but i thought the dervishes needed some buff in pve, having tons of useless skills. In the end dervish recieved nerf, just x/D were hit much harder loosing a lot of efficency in the process. I wanted drvish elites to become sometihng really useful, especially avatars as they seems so fine concept on paper. So yeah i tested different builds with avatars and they are frankly total weaksausce in comparison to the old ones. They only don't seem like it b/c people rarly even used them back then and now you can place them on heroes. I don't remember people playing EDA before update but i did, it was fun elite in its own way but now it doesn't deserve to be elite at all as far as pve goes. The list can go on and on..Mysticsm changes is also beyond my understanding, somehow paragons can take benefit form warior shouts, but dervish is only locked on dervish enchantments...now that's boring.
90% of new builds is weaker then if their concept were recreated with old version of skills, but back then such ideas were considered such sub-optimal especially in comparion to x/D that no-one even tried them.
90% of new builds is weaker then if their concept were recreated with old version of skills, but back then such ideas were considered such sub-optimal especially in comparion to x/D that no-one even tried them.
mortenya
i don't know man, i think the avatars are way better than they used to be, but only if you take advantage of the teardown system.
i think on the whole, dervish is stronger now (at least mine is) but if you're trying to use your old builds, they'll likely fall flat. the elite scythe attacks don't seem worth putting on a bar at all. the teardown mechanic isn't the most fun to me, but it is more active, and it brings a lot of good effects with it, dervs can bring a lot of conditions to a group now, easier than before that is.
the only issue i have is managing my enchants well, because most of the good attacks require removing a derv enchant. which means enchant removal effects us a little more than before if we aren't careful.
i think on the whole, dervish is stronger now (at least mine is) but if you're trying to use your old builds, they'll likely fall flat. the elite scythe attacks don't seem worth putting on a bar at all. the teardown mechanic isn't the most fun to me, but it is more active, and it brings a lot of good effects with it, dervs can bring a lot of conditions to a group now, easier than before that is.
the only issue i have is managing my enchants well, because most of the good attacks require removing a derv enchant. which means enchant removal effects us a little more than before if we aren't careful.
Bandwagon
Its time to post dissect,
Quote:
Originally Posted by Lopezus
Quote:
Quote: So yeah i tested different builds with avatars and they are frankly total weaksausce in comparison to the old ones. They only don't seem like it b/c people rarly even used them back then and now you can place them on heroes. That's quite the generalization, even before the update most of the elites were crap, EDA was not needed in PvE and was subject to enchant hate, the new one is anti blind, blind and a conjure, how is that not a buff? Sure you can't spam blind (Lyssa can do that pretty easily with Dust Cloak though) but it has so much more going for it (maybe not after the nerf). The same can be said about pretty much every other elite except for Reaper's Sweep (overshadowed by Earthshaker).
Quote:
Be more specific, my wording was written with a lot of thought to ensure there was no miscommunication between my point and yours, at the moment it looks as if your just talking out of your tush.
Mysticsm changes is also beyond my understanding, somehow paragons can take benefit form warior shouts, but dervish is only locked on dervish enchantments...now that's boring.
I wish ranger expertise affected all skills so my ranger could use all the skills with a discount in energy but alas, it only affects ranger primaries, the focus of the dervish is on his primary and the secondary is support / utility. This is the stance of the live team and it works. Mysticism still grants armor irrespective of what type of enchant is on the dervish anyway, and if you really want the old shitty mysticism back, bring meditation. Quote:
And no one ever did use them in PvE pre update anyway, your point lol?
Quote: |
Quote:
Quote:
.....but noone even used them.
That is the stupidest statement you have made yet lol, you assume and assume and assume. Maybe you should grow teeth and back up your argument with "bite". Quote:
My point is : It was idiotic to nerf them.
Quote: Quote:
I vanquished areas and did various Zaishen quests with either a player, hero, or myself with an Avatar of Dwayna build. Past one did nothing special for general PvE and skills that interacted nicely with that avatar were...wait none existed.
Quote: Generally you are confirming what i've stated, just applied different perspective, but doesn't change a fact that old dervish builds did everything with better efficiency then new ones but noone even used them.
Nobody used them because they either didn't know about them or realized that Zealous Vow were more useful. Perhaps provide an old build and explain how and why that avatar build did everything better than current builds that allow you to at least maintain energy. Quote:
|