This was originally going to be a thread asking for advice, but I think it would serve a better purpose if it were made into a discussion thread. I've had a dervish for over 50 months but he only has 100 play hours. I never really "played" him, I merely got him to lvl 20, bought elite armor & didn't use him much more than that.
With the Dervish buff coming soon, I decided to make a new Dervish about a week ago. I got him Legendary survivor in 1 day play time [lol >.>] & shortly afterward, the buff came out. After playing him for a few days now, I really do like the Dervish class a lot better & decided I'd buy him my 3rd obby set.
However, a question came up in my head - what type of hood to get?
Normally I would go with scythe mastery, but with the new mysticism, I'm not sure anymore.
Scythe mastery = more damage
Mysticism = better energy management & better armor
Obviously there are more benefits than that, but that's the basic. So, I'm asking all of you now.
Which do you think is more important - Scythe Mastery, or Mysticism?
Scythe Mastery VS Mysticism
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You don't need the hood for HoM. I'd wait for the update to be finalized.
Mysticism is probably advisable right now, although Scythe mastery will always be a safe bet. +1 to scythe nets you a few damage on skills at best. Most of the broken stuff is Mysticism based: Pious Renewal, Avatar of Lyssa, Avatar of Dwayna. Jury is still out on Vow of Strength and Onslaught.
+1 Scythe mastery gives more base damage and for certain skills 13 vs 14 has a difference.
Chilling Victory: +1, +2 cold
Crippling sweep: +2 damage
Crippling Victory: +1s cripple, +2 earth
Farmer's scythe: +1 damage
Irresistible sweep: +1, +1 = +2 total
Pious assault: 2 damage
Radiant scythe: +27 vs +28, +1 energy
Reap Impurities: +1, 2 damage
Reaper's Sweep: 1s cripple
Rending sweep: 1 damage
Twin moon: +2,+4 health
Victorious sweep: +2,+4health
Wearying strike: 1s deep wound
Wounding strike: +1, 1s on both conditions
Zealous sweep: 1 damage
Mysticism is probably advisable right now, although Scythe mastery will always be a safe bet. +1 to scythe nets you a few damage on skills at best. Most of the broken stuff is Mysticism based: Pious Renewal, Avatar of Lyssa, Avatar of Dwayna. Jury is still out on Vow of Strength and Onslaught.
+1 Scythe mastery gives more base damage and for certain skills 13 vs 14 has a difference.
Chilling Victory: +1, +2 cold
Crippling sweep: +2 damage
Crippling Victory: +1s cripple, +2 earth
Farmer's scythe: +1 damage
Irresistible sweep: +1, +1 = +2 total
Pious assault: 2 damage
Radiant scythe: +27 vs +28, +1 energy
Reap Impurities: +1, 2 damage
Reaper's Sweep: 1s cripple
Rending sweep: 1 damage
Twin moon: +2,+4 health
Victorious sweep: +2,+4health
Wearying strike: 1s deep wound
Wounding strike: +1, 1s on both conditions
Zealous sweep: 1 damage
I don't care for the HoM point, as I said before, I already have 2 obby sets, this will be my fourth. I just like the way it looks
.
Thanks for the list, it helps a lot. I think I was going to go with Scythe Mastery anyway. Here's another point though, would you all recommend a +1, or a +2-3 rune? [On whatever headpiece attribute I choose]
.Thanks for the list, it helps a lot. I think I was going to go with Scythe Mastery anyway. Here's another point though, would you all recommend a +1, or a +2-3 rune? [On whatever headpiece attribute I choose]
o
D
K
