Attributes:
Curses 10
Scythe Mastery 8+1
Earth Prayers 12+2
Rest in Mysticism (will be 2, for the reduced cost)
Skills:
Sand Shards
Mystic Regeneration
Mirage Cloak
Vow of Strength
Mark of Pain
-optional-
-optional-
-optional-
In the three optional spots I'm using
Farmer's Scythe
Chilling Victory
Fleeting Stability
Template code:
OgSkcop4KzKj5l9yd/2Wiv/AW9C
Gear:
If high Asuran rank : all Windwalkers, if not : all Radiant since you need the energy.
Zealous Scythe with +20% enchant mod (using Asterius' Scythe atm)
The idea is that you pre-cast Sand Shards (since it lasts 30 secs anyway) and Mystic Regeneration before entering the cave. MR will give you +4 health regen for each enchantment on you and together with Mirage Cloak will keep you alive. Once you're in the cave, cast MoP on one of the raptor nestlings, ball 'em up, cast Mirage Cloak followed by VoS, and hit Farmer's Scythe.
So far I've found:
positive : in NM can kill the two big groups with one Farmer's Scythe hit. (so other attack skills seem redundant)
negative : Rekoff won't die (not even in NM), in HM the attack chain causes scatter and not enough damage to kill all raptors in one blow. In HM you still take way too much damage.
All tips will be very welcome! Maybe together we can come up with a nice farming build
