Next GWAMM Profession?

Sin Maxx

Academy Page

Join Date: Feb 2011

TRL

A/N

Hey, guys.

After just reaching my GWAMM on my Warrior, I am wondering.. For my next main character are there any professions anyone would recommend, and why? I would love to play a caster.. As I haven't very much before, so no "Physical" classes.

So yeah, either:

-Ritualist
-Necromancer
-Mesmer
-Elementalist
-Monk

(Was really considering either necro or rit).

All responses highly appreciated.

~Tank

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

Rit would be my first choice.

Qcho

Qcho

Frost Gate Guardian

Join Date: Sep 2005

Poland

WAFP/rev

Rt>Mes>Nec in this order ,Rt and Mes are most versatile after last updates so it would be my main choice wiht necro much later .

Argaen

Lion's Arch Merchant

Join Date: Mar 2006

Me/Rt

Mesmer, was my 3ยบ GWAMM. Versatile, strong and funny to play.

AndrewSX

AndrewSX

Jungle Guide

Join Date: May 2010

Italy, Turin

Lake

E/

Mez or Nec, than the Rit. Monk if you like heal. Avoid Ele if your aim is GWAMM.

Argaen

Lion's Arch Merchant

Join Date: Mar 2006

Me/Rt

Quote:
Originally Posted by AndrewSX View Post
Mez or Nec, than the Rit. Monk if you like heal. Avoid Ele if your aim is GWAMM. My first GWAMM was my Ele XD Then i finish my sin, and then the mesmer.

Bad Company Sin

Bad Company Sin

Frost Gate Guardian

Join Date: Dec 2010

Texas

Embrace Annihilation [?????????]

A/

Rit if you want easy mode on HM/Vanq poop spirits n sit back.
Mesmer meh.
Necro, /yes.

cataphract

cataphract

Forge Runner

Join Date: Aug 2005

Ashford Abbey

Hey Mallyx [icU]

Mo/Me

My choice would be necro. Steamroller on autopilot.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

I got GWAMM on my Mesmer - had a blast doing it even before the Mesmer Buff.

Now I'm going after it with a Rit and so far, it's not much of a challenge.

davehall

davehall

Lion's Arch Merchant

Join Date: Nov 2005

NA

W/Mo

Ritualist: simply because it's easier to get into pugs for a lot of the harder missions in the game with one + you can farm a lot of more places with a Ritualist.

Tuesday

Ascalonian Squire

Join Date: Aug 2008

Generation Of Legends [EviL]

Mo/

I'd go for Monk, Rit, then Ele. I have a Necro and a Mesmer but I particularly like playing them.

Sin Maxx

Academy Page

Join Date: Feb 2011

TRL

A/N

Hmm. Mixed responses. I see mesmer and ritualist a lot though. Keep them coming!

Why?

Frost Gate Guardian

Join Date: Oct 2006

Society Of Souls [Argh]

N/Me

definitely rit. Hard Mode is nothing compared to the powers of spirit spam.

Whirl E Vic

Frost Gate Guardian

Join Date: Aug 2009

D/

I vote Nec.

Spirit spam is boring.

Neith

Neith

Krytan Explorer

Join Date: Jun 2008

Texas

One in Guild Wars

R/

I would vote rit then necro, yes you can spam but that gets boring, yes you can dwg but meh, go rit cause you have a lot more choice, you can heal, spam, coommune with one another or channel your anger . I would prefer non spirit spamming rits in my party as I've learned that makes my job as monk boring when I dont have the challenge of having to heal anyone. I play my monk a lot and enjoy it when its a challenge. My second choice would be necro though.

FengShuiDove

FengShuiDove

Forge Runner

Join Date: Sep 2007

Trinity of the Ascended [ToA]

A/

Rit.

I like playing different builds, and Rit can do a lot of neat things with secondaries too. My main account's GWAMM was Assassin, and I loved the ability to play /D, /R, Daggers, caster, whatever. Rit is much the same from a caster perspective.

xInitialz_

Academy Page

Join Date: Mar 2010

i vote mesmer !

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

Go Ele! All the cool kids get GWAMM on their Ele's!

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

If you can't decide for yourself, you're not ready to be going for another GWAMM anyways.

godis

Frost Gate Guardian

Join Date: Sep 2009

LOVE

N/Me

Necro is the most versatile. You can heal, do lots of damage as a SS.
You can go support as a minion master or you can spirit spam.

Wyndy

Wyndy

Krytan Explorer

Join Date: Nov 2008

in the know

Chronic Chaos

N/Me

If I did a 2nd GWAMM, it would be my Rit because I already use her for everything.

the Puppeteer

the Puppeteer

Jungle Guide

Join Date: Apr 2007

if you want to be hardcore go with the most suckiest HM class... ele
otherwise stay with easier classes

Captain Bulldozer

Captain Bulldozer

Wilds Pathfinder

Join Date: Jan 2008

Servants of the Dragon Flames [SODF]

I'd agree that Rit, Mesmer and Necro are the best options. For myself, I'd rank them as follows:

1. Mesmer -- Just pure fun to play IF you know how to play them well. They were great before the recent buff and now are even better. You can hex, interrupt, spread conditions, spike and do AoE dmg all on the same bar if you want. I like a Me/N myself. Remember, mesmer skills almost always deal armor ignoring dmg, which makes a HUGE difference in HM.

2. Ritualist -- Also fun to play, but gets boring over time. Poop out your spirits, sit back and recast as needed. Or you could go another direction and play support (which of course is harder to play well, especially with H/H). You could even be a silly front-line DwG rit if you wanted.

3. Necro -- Fun to play and usually has little to no energy problems, especially if your group is using minions (which it should be in HM). The curses line is borderline OP and death magic offers some nice options as well. Necro would be better than mesmer for a player with a less active playstyle (meaning someone who wants to NOT be casting every few seconds and have their finger on the mouse button waiting for interrupts). Necros also offer good support, both through the blood line and through secondary profs charged by soul reaping.

My first caster that I seriously played was a rit (long before the SoS buffs) and ever since I've enjoy casters far more than melee.

Iron Hawk_FIN

Iron Hawk_FIN

Lion's Arch Merchant

Join Date: Jun 2007

Finland

Marked Frostclaw [Claw]

E/

I found it pretty easy to get Gwamm on my ele.

` Marshmallow

` Marshmallow

Wilds Pathfinder

Join Date: May 2009

Canadaa!

Last Friday Night [TGIF]

E/

Quote:
Originally Posted by AndrewSX View Post
Mez or Nec, than the Rit. Monk if you like heal. Avoid Ele if your aim is GWAMM.
q__q..... Mesmer rit or necro c:!

ruk1a

ruk1a

Wilds Pathfinder

Join Date: May 2008

UR MOM LOL

ATTACK OF THE KILLER TOMATOES

A/

go derv... enjoy the new class ;o

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Necro. Minions win the game, as does MoP (orders + strength of honor if you run melee players not heroes). Minions + MoP on the same team is ridiculous. The SS is used in SCs; 41DPS+ w/ 10 seconds recharge elsewhere.
* debuffs: weaken armor, enfeebling blood are always welcome
* buffs: Barbs, Mark of Pain (MoP), orders, dark fury (like orders) , blood bond

Mesmer if you have really good people to help you because you won't be doing some missions as easily. Only place you're in high demand is in DoA. It's not that they're bad (far from that) but that they don't have synergy (okay Stolen speed, but you waste an elite slot). Panic/Keystone signet/Ineptitude+Clumsiness+wandering Eye makes your SS necro hate you so tell them to run Minions/MoP. Can also run Assassin's Promise + Arcane Echo + Vanguard sin support or Fevered dreams.
* Visions of Regret is overrated, it's on 15-20 cooldown and only works against skill spam. Enchanter's Conundrum is very gimmicky but is basically 100ish damage on 6-8 cooldown. E-surge is also mediocre, with 90-100ish AOE on 10-12 cooldown. MindWrack-Shatter Delusions is decent damage unlike the aforementioned, if you're willing to deal with the energy it'll be 100 or so damage for 10 energy roughly every 4-5 seconds, without needing an elite slot (putting it ahead of enchanter's conundrum).
* Mesmers bring interrupts to the table, unlike Necros which are more or less debuff/buff machines (keystone signet, psychic instability, cry of pain, cry of frustration, panic, mistrust, wandering eye, clumsiness/ineptitude, power spike). You have some skills that double as energy management (arcane conundrum, power drain, leech signet, tease) and some other auxiliary function (hex eater signet, drain enchantment, inspired hex/inspired enchantment).
* in general wastrel's worry/wastrel's demise works very well with Panic mesmers

Rit is boring to play but they're wanted everywhere. SoS is 180+DPS with only Painful Bond, SoS, Bloodsong ... although it's single target. Soul twist+shelter+union+displacement is a powerful protter, used in DOA also. SOGM is like SoS with more skill slots used. Restor rits with spirit channeling can sub in for monks.

You won't want to vanquish with a Monk main. The only decent damage is ROJ, which is [email protected] + 8s burn =352 total damage in adjacent every 20 seconds (10 if you run arcane echo).

Eles: do 70.7% or less damage to all enemies with 100+armor even after cracked armor. Sometimes you do 37% if you don't run cracked armor (vs 120 armor). Only "good" build is ER Prot which is not damage. Assassin's Promise stuff is better on N/A MoP although E/A with Eruption + Churning Earth has its uses. Fire is useless in Hard mode more or less, unless you run DOTs with Ebon Standard of Honor to get +75 damage on pitiful damage you're lucky to get 3/4 of your listed damage.
* In areas with 3 enemies per group (ascalon) Invoke Lightning + chain lightning + Intensity is decent but not spectacular since you devote 2 slots in your your skillbar to attunement+ glyph/Aura of restoration. Once you add more skills you will need more energy management. Orb will do 100-140 regularly, Invoke will do 63-140 depending on if there's 120 armor targets.

Anaraky

Frost Gate Guardian

Join Date: Sep 2010

I agree with everything LifeInfusion said and would also go a Necromancer if I had to choose. Incredibly versatile caster with lots of aces up his sleeve. But honestly, make one of each and go with whatever is the most fun. Taking on GWAMM on a character you don't enjoy to play is ridiculous.

Hells Fury

Hells Fury

Krytan Explorer

Join Date: Aug 2009

W/D

Go outside and play.

I would have the nerves to do 2nd gwamm even if someone payed me to get it. (*flashback cartography horrors*)

But Rit nevertheless.

Kaleban

Kaleban

Jungle Guide

Join Date: May 2005

Hot as hell Florida

[Wckd]

Me/

Quote:
Originally Posted by mage767
View Post
Actually, ele isn't the suckiest class atm because they can still do some reasonable damage. It's the monks who suck most now, no 600 and smiting isn't exactly all that great even with ROJ Monks sucking? First I've heard of this.

If you want the most difficult, versatile and generally spurned class in the game, atm go Ranger. Many don't understand the power of Expertise apparently, its effects on multiple secondaries is very powerful.

Plus, they don't rely on elemental damage, although ranged physical will never be as powerful as melee physical. Although I will say the damage I've seen Barrage/Splinter do to WiK groups is priceless, especially the WiK MMs.

You can run Rit Spirit Spam on any primary, as the energy costs aren't too bad and a +20e staff along with Spirit Siphon will solve all your problems there. You can also run DwG as a secondary Rit, so two of the main builds there work fine as a secondary. Plus Expertise specifically works with binding rituals and spirits.

The Meta is Rits and Mez though, Mez brings FC and lots of tricks like Echo/Arcane Echo, and tasty elites like Psychic Instability which allows melee 4 seconds of uninterrupted gibbing.

Most would agree that Rits can be boring, as almost all of their builds are passive in nature, at least those that rely on spirits. You can DwG but many see that as lame, or go crazy with Spirit's Strength/Sight Beyond Sight for unstoppable melee carnage lol. I have a Survivor Rit for just this reason, it seemed fitting to go melee with WEAPON spells lol. She might be my next GWAMM, but my first that I'm working on is my Dervish.

Tirzan

Tirzan

Frost Gate Guardian

Join Date: Feb 2006

Italy

Ice Slayer Clan [ISC]

Me/E

I'm on my way to GWAMM with both my favourite chars: necro and mesmer, so i would recommend one of those.