Wanted Rewards
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Chasing Squirrels
The rewards for some of these daily completions make no sense.For example Calamitous is really close to beetletun and has a base reward of 10. Greves is also like right outside of ToA yet has a base reward of 7. Yet Maximilian and Joh the hostile are like the same length to reach yet have a base reward of 3. How do they decide how much war supplies we should receive is it based on the difficulty of killing the mob?
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Marty Silverblade
It's probably a combination of distance and mob difficulty. I do agree that they are very inconsistent though.
DesignedEcho
I thought the reward system was based on their ranking within the White Mantle, I could be wrong but I do remember someone mentioning that
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cosyfiep
they throw darts at the big anet board...and whatever it lands on it what it will be...
seriously, yes I agree that some are really wonky ....and would really like to know the rationale behind the numbers.

seriously, yes I agree that some are really wonky ....and would really like to know the rationale behind the numbers.
Missing HB
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It's probably a combination of distance and mob difficulty. I do agree that they are very inconsistent though.
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Out of topic , but i also think quests should be a bit diferent since it's really getting very repetitive and boring for now....( we killed what , every boss 15 times?)
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S4br3t00th
That's why I don't even bother with 75% of those quest. A waste of time, especialy the ones in new explorable areas.
Only Greaves, Calamitous, Alamek & the kessex peek trio (when all in one go) seem worthwhile to me...
Only Greaves, Calamitous, Alamek & the kessex peek trio (when all in one go) seem worthwhile to me...
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Yol
The wanted quests are worth picking up if you're going to be vanquishing the region, as you'll be killing them anyway.

