Wanted Rewards
Chasing Squirrels
The rewards for some of these daily completions make no sense.For example Calamitous is really close to beetletun and has a base reward of 10. Greves is also like right outside of ToA yet has a base reward of 7. Yet Maximilian and Joh the hostile are like the same length to reach yet have a base reward of 3. How do they decide how much war supplies we should receive is it based on the difficulty of killing the mob?
Marty Silverblade
It's probably a combination of distance and mob difficulty. I do agree that they are very inconsistent though.
DesignedEcho
I thought the reward system was based on their ranking within the White Mantle, I could be wrong but I do remember someone mentioning that
cosyfiep
they throw darts at the big anet board...and whatever it lands on it what it will be...
seriously, yes I agree that some are really wonky ....and would really like to know the rationale behind the numbers.
seriously, yes I agree that some are really wonky ....and would really like to know the rationale behind the numbers.
Missing HB
Quote:
It's probably a combination of distance and mob difficulty. I do agree that they are very inconsistent though.
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Out of topic , but i also think quests should be a bit diferent since it's really getting very repetitive and boring for now....( we killed what , every boss 15 times?)
S4br3t00th
That's why I don't even bother with 75% of those quest. A waste of time, especialy the ones in new explorable areas.
Only Greaves, Calamitous, Alamek & the kessex peek trio (when all in one go) seem worthwhile to me...
Only Greaves, Calamitous, Alamek & the kessex peek trio (when all in one go) seem worthwhile to me...
Yol
The wanted quests are worth picking up if you're going to be vanquishing the region, as you'll be killing them anyway.