64v64 Siege GvG

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Since having 7 heroes is going to happen, why not have a new form of GvG, Siege GvG, that makes use of it. With more characters involved, namely a ton of heroes, tactics might change a little... ie AoE could be more beneficial, positioning and splits might be more important as well.

Since GW is supposed to be a game of GvG, why not use this as an opportunity to integrate the new changes into a PvP format just for it.

turbo234

Wilds Pathfinder

Join Date: Sep 2006

WI

Mo/

wat

although i highly doubt itll happen..it would be awesome

drkn

drkn

Forge Runner

Join Date: Jan 2009

Wroc??aw, Poland

Midnight Mayhem

Me/

So you propose a new form of massive GvG, at least for GW standards, that will involve playing with ~48 heroes?

I fully support all the siege-like ideas for GW, or any mass PvP really, but keep heroes out of it. Instead, some sort of opportunity to join it both as a random player and as an organised party would be cool.

lemming

lemming

The Hotshot

Join Date: May 2006

Honolulu

International District [id???]

If you want a bigger version of Fort Aspenwood, that's fine, but don't call it GvG.

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

considering they removed the use of heroes in the PvP arenas for being able to use certain skills (mainly interrupts) better than humans..... i dont see it happening

Tried and Triumphed

Academy Page

Join Date: Oct 2009

America

E/A

Mass PvP where hero's are allowed and the objective is to kill the opposing teams guild lord and the abililty to join as random is made possible sounds really fun. Wouldn't happen though=[

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

I'm using Edge of Extinction!

Morituri

Pre-Searing Cadet

Join Date: Jul 2010

I can see an 8 Monk team chilling with the Guild Lord. And every single hero has Protective Was Kaolai

Ok Dont Panic

Ok Dont Panic

Frost Gate Guardian

Join Date: Nov 2010

UK

We Gat Dis [HRUU]

Mo/

Best way to do this would be get a team of 4 or 8 and join them all together... Like AB but bigger...

Ariena Najea

Ariena Najea

Silence and Motion

Join Date: Jul 2006

Buffalo NY

New Horizon [NH]

The game is "balanced" for 8v8. 64v64 would be a joke.

I'd be running 64x Ravenous Gaze spike.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

I don't want to see something like this, and even if I did, I don't think this is even feasible. Last I knew, it was a stretch in itself to even get all 24 players into AB at once. I doubt something so fantastic has happened or has ever been in the works to bring that number up to anything near 64.

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

This would be crap, imo. From what I've expericed in other games with large scale PvP it's really not good, all that happens is everyone plays a ranged class, because if you're a melee in large scale PvP you're useless as taking 1-2 steps towards your opponents will result in you being killed before you realise you've been hit.

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

Quote:
Originally Posted by lemming View Post
If you want a bigger version of Fort Aspenwood, that's fine, but don't call it GvG.
I called it Siege GvG... it'd be like FA but for guilds only.



Quote:
Originally Posted by Ariena
The game is "balanced" for 8v8. 64v64 would be a joke.

I'd be running 64x Ravenous Gaze spike.
The balance issue is a good point and there might be some issues, like nerfing RG involved. But now is the time to look forward and build towards a bigger future.

chuckles79

Wilds Pathfinder

Join Date: Mar 2009

FILA

P/

64 on 64 would be just a battle of spikes. The only interesting parts would be the "last men standing" after the initial spamfest, which I'm certain will end up as 8 vs 8 90% of the time.

Now 16 on 16 in a FA setting would be epic.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

hell no. Just, no. it would be a balance nightmare, as well as a massive clusterfook.

/notsigned

Norian

Norian

Ascalonian Squire

Join Date: Nov 2010

This should be available when GW2 comes out

rick1027

rick1027

Jungle Guide

Join Date: Apr 2006

W/R

i like the idea not sure if id play it but i think it would give something different but finding enough playerbase might be hard while itll take people away from fa and jq making those longer waits when there is no zaishen quest... so im gonna say not signed but like the idea

-Makai-

-Makai-

Jungle Guide

Join Date: May 2007

WA

DH

Rt/

/signed /signed /signed

Because Dark Age of Camelot has been dead for years.

Reverend Dr

Reverend Dr

Forge Runner

Join Date: Dec 2005

Super Fans Of Gaile [ban]

W/

I really think a large almost deathmatch styled would be good. Just like the large DM servers for FPS games that people can easily jump in and later leave, it can give people easy access to a pvp format. Sure anyone can join RA, but with 1/4 of the team being you, a new player is going to have a much harder time having the team carry him than in 12v12 16v16 24v24 etc.

As far as balance goes, of course it is going to be terribly balanced. Don't let people join in more than groups of 4 or so to keep composition random and make sure the rewards aren't high enough to encourage AFK. (though there probably would need to be some mechanic to get rid of AFK players and have anyone that left replaced mid-match)