Well, i decided to test 5 mesmers. So i spendt 7 hours leveling up 3 characters, which BTW was a COMPLETE waste of time. As I could simply have made a pvp char, deleted it, made another, deleted it, made another and deleted that too. Result? 3 merc heroes! You dont have to level em up yourself
But anyhow, this is absolutely messing too much with my head! It's ridicilous... Adding 1 mesmer to a team is easy, 2 is allso rather easy.. 3, well, it's not too bad. 4, aboslute headache! 5 twists your head in directions that isent supposed to be possible! In short the problem is that the more mesmers you add the more problems arise and the more complicated things become, the skill that wouldnt have been sucessfull if it was sucessfull gets rupted and there's too little skills to rupt which resoults in energy management problems. Key skills get messed up and bla bla bla bla bla bla blablablaba. In short, I dont think 5 mesmers is really going to be a good idea! But im still hoping somebody here has a good enough grip on mesmers to figure a way to add 5 to the same team without messing everything up in every imagineable direction!
So in short, 5 mesmer hero bars. 1 team, where do you add healing, what kind of energy management on which chars and stuff like that.
G



Does it work in pvm though? Trial and error is usually better than twisting your mind out before setting out..
well even with trial and error 5 mesmers presents you with a lot of headaches.. trust me