Ok ive been giving this a thought...since in the chapter two we can choose between two factions, and the plyers will battle againt each other (correct me if im wrong) there could be a HUGE supermacy of one faction...for example, if most players (or the strongest ones) all join Luxon, Kurzick will be weak, and nobody will join them..How do you recon that Anet will keep the balance between the factions?
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you post twice lol.
thats a really good question, I really don't know how Anet will go about balancing out the factions, but I hope Gaile Grey sees this thread, maybe she could answer for you.
anyway, Qual is right in the sense gameplay seems cooler if your on the weaker side. They might approach it like Alliance and Horde in WoW, though I don't know how Blizzard manged to keep it equalized.
thats a really good question, I really don't know how Anet will go about balancing out the factions, but I hope Gaile Grey sees this thread, maybe she could answer for you.
anyway, Qual is right in the sense gameplay seems cooler if your on the weaker side. They might approach it like Alliance and Horde in WoW, though I don't know how Blizzard manged to keep it equalized.
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I'm sure there will be a balancing program put in place. ANet has the ability to read about what other companies have done in the past regarding this - they aren't stupid.
Even if there wasn't a balancing system, only people who didn't know how to play/fight would jump to the bigger side. Players seeking a challenge would drift to the losing one.
Also, you have to figure in that it probably wouln't be teams of 50 people running in at one teritory. It might be just teams of 8 or a slight few more than that (though more than 8 is doubtful to my knowledge).
Even if there wasn't a balancing system, only people who didn't know how to play/fight would jump to the bigger side. Players seeking a challenge would drift to the losing one.
Also, you have to figure in that it probably wouln't be teams of 50 people running in at one teritory. It might be just teams of 8 or a slight few more than that (though more than 8 is doubtful to my knowledge).
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Originally Posted by art_
I'm not sure how the faction thing will work with the guild system. I mean it doesn't make much sense for people in the same Guild to be in rival factions. It could be made that the Guild leader chooses the Guild's faction.
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Originally Posted by MMSDome
as others said, all the noobie players will join the weak suide just so they can look good. I tend to join whatever side is worse or more often has less players. This started way back when i play Medal of Honor:AA when sides would be way offbalance
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dont forget the THIRD FACTION........