PvE Unlock Characters
Infanta
Might get flamed for this, but similar to how a PvP character can be made and is ready to go in five minutes, I think they should add a similar feature for PvE.
If you're like me and you've already played through the game on six or more characters, sometimes you wana try out cool builds but just can't bear to level a new character. After that many run throughs, I think maybe there should be some kind of option to create a lvl 20 character than has all the heroes unlocked and can be played in PvE.
Here are the features:
- You make a special 3rd type of character that is only unlocked once you've "beaten" the game a certain number of times, or have a certain amount of level 20 characters. This character starts at level 20 and has all the heroes available to him unlocked upon creation, which are also level 20.
- This character doesn't start with any runes/mods or anything special. Just typical 1.5k level 20 armor and some kind of starter weapon. Similarly his heroes are also essentially blank.
- He only starts off with the standard skill set a level 1 character would have, and still has to capture elites/buy skills.
- Since the whole point is to avoid playing through the storyline, this character would have all the mission outposts unlocked which you have already completed on other characters (not necessarily small outposts though).
- This special third type of character would NOT be eligible for any titles except those linked to PvE skills, and would NOT receive birthday presents.
They could possibly add this as some kind of new feature in the online store, perhaps requiring you buy a special character slot to create this kind of character. Thoughts/comments?
If you're like me and you've already played through the game on six or more characters, sometimes you wana try out cool builds but just can't bear to level a new character. After that many run throughs, I think maybe there should be some kind of option to create a lvl 20 character than has all the heroes unlocked and can be played in PvE.
Here are the features:
- You make a special 3rd type of character that is only unlocked once you've "beaten" the game a certain number of times, or have a certain amount of level 20 characters. This character starts at level 20 and has all the heroes available to him unlocked upon creation, which are also level 20.
- This character doesn't start with any runes/mods or anything special. Just typical 1.5k level 20 armor and some kind of starter weapon. Similarly his heroes are also essentially blank.
- He only starts off with the standard skill set a level 1 character would have, and still has to capture elites/buy skills.
- Since the whole point is to avoid playing through the storyline, this character would have all the mission outposts unlocked which you have already completed on other characters (not necessarily small outposts though).
- This special third type of character would NOT be eligible for any titles except those linked to PvE skills, and would NOT receive birthday presents.
They could possibly add this as some kind of new feature in the online store, perhaps requiring you buy a special character slot to create this kind of character. Thoughts/comments?
Gabriel of Ravn
No the game is easy enough as it is if you're lazy to run all to all the outposts and missions pay someone else to do it for you.
/notsigned
/notsigned
cormac ap dunn
Maybe next they will have a socializing unlock pack too! Then the character you had nothing to do with making could make friends you had nothing to do with meeting and could do missions, maybe it could pick a guild for it to join... Someday, if we are lucky, we won't even need to log into the game, we could just rest assured that they are enjoying playing the game we are too lazy to play... Oh , thats right , digital characters we have nothing to do with are called NPCs! Is it just me or does the player base even like playing the game?
just no
just no
turbo234
no.
this just sounds as lazy as you can get.
this just sounds as lazy as you can get.
Kook~NBK~
/not signed a thousand times over.
What is up with people wanting everything handed to them on a silver platter?
What is up with people wanting everything handed to them on a silver platter?
Bellatrixa
Quote:
- Since the whole point is to avoid playing through the storyline
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I'm sorry, but this is a terribad idea. If you want something, work for it. There's enough shortcuts in PvE as it is ¬_¬ I get frustrated at times that some of my other characters don't have certain outposts but if I need something badly, I'll ask for a run. Other than that, I play the damn game to get to where I need to be. That's kinda the point, no? Either that or I've REALLY missed something :P
soobviously/notsigned
Calista Blackblood
So you would require playing through the game x amount of times,to enable you to play through it again?
Is that not sort-of how it works now? Only most actually get a bit smarter and more aware of what they're doing second,third,fourth or fifth time round.
Gaise need monk for Fort Ranik "Wait I'll reroll!,I a made a wammo to test mendings effectiveness in DoA"
Is that not sort-of how it works now? Only most actually get a bit smarter and more aware of what they're doing second,third,fourth or fifth time round.
Gaise need monk for Fort Ranik "Wait I'll reroll!,I a made a wammo to test mendings effectiveness in DoA"
Spiritz
Lets see - Razah you get after completing nf and done a quest , thats a hero unlocked after completion.
If your so bothered about heros then why not purchase the merc pack and that way you`ll have all your lvl 20 mercs just like you want youe heros - gettable from the start.
The idea is bad because its screaming - im lazy / im a bad player .
You complete / play gw on multiple chrs so they can progress themselves otherwise why the hell give us so many slots ?.
Why start a new chr and get them thru gw when i can jump in a new lvl 20 pve toon - wow makes farming so much easier , we only need 3 chr slots - 1 pvp chr , 1 pve chr and pve chr lvl 20 to do everything else - damn i got 5 spare slots doing nothing.
PvP has lvl 20 chr creation for a reason and thats to keep the playing field at an even level .. you cant see a lvl 3 pvp monk going into ab - or even being accepted.
How the hell would you lvl a pvp chr ? by doing pvp quests till you reach lvl 20 against pvp foes coz no way would you survive against other players.Oh wait doing pvp quests would mean your going to end up doing a type of pve clone .. defeats the object of being a PVP chr.
When we get 7 hero parties and the games made a lot easier we get someone who seems to imply they want the game even easier , give us a lvl 20 pve chr creation - and why not give us all obby armor , cash and err what the hell just give us entire hom and gwamm so we dont even have to play gw and gw2 we can be spoonfed our titles.
Cormac i lol`d so hard i fell off my chair when i read what you said - true tho .Btw your male warrior`s been socialising too much with my female ele and now shes pregnant !!! lol
If your so bothered about heros then why not purchase the merc pack and that way you`ll have all your lvl 20 mercs just like you want youe heros - gettable from the start.
The idea is bad because its screaming - im lazy / im a bad player .
You complete / play gw on multiple chrs so they can progress themselves otherwise why the hell give us so many slots ?.
Why start a new chr and get them thru gw when i can jump in a new lvl 20 pve toon - wow makes farming so much easier , we only need 3 chr slots - 1 pvp chr , 1 pve chr and pve chr lvl 20 to do everything else - damn i got 5 spare slots doing nothing.
PvP has lvl 20 chr creation for a reason and thats to keep the playing field at an even level .. you cant see a lvl 3 pvp monk going into ab - or even being accepted.
How the hell would you lvl a pvp chr ? by doing pvp quests till you reach lvl 20 against pvp foes coz no way would you survive against other players.Oh wait doing pvp quests would mean your going to end up doing a type of pve clone .. defeats the object of being a PVP chr.
When we get 7 hero parties and the games made a lot easier we get someone who seems to imply they want the game even easier , give us a lvl 20 pve chr creation - and why not give us all obby armor , cash and err what the hell just give us entire hom and gwamm so we dont even have to play gw and gw2 we can be spoonfed our titles.
Cormac i lol`d so hard i fell off my chair when i read what you said - true tho .Btw your male warrior`s been socialising too much with my female ele and now shes pregnant !!! lol
Fate Crusher
Basically the dude has never played any other game.
Imagine you roll something in WoW/Aion/Warhammer/RF/Everquest/Rift/DCUniverse, level it to max level and decide you want to change your character completely. Do you think they let you start at max?
/notsigned, mostly because it sounds like you're whining over 9 hours of levelling. Boohoo.
I don't understand why people want to roll PvE chars just to do something in PvE. Aside from farming, people should look to migrate their chars to PvP for a more aesthetically pleasing killing spree. GW is PvP and people need to realise that again!
Imagine you roll something in WoW/Aion/Warhammer/RF/Everquest/Rift/DCUniverse, level it to max level and decide you want to change your character completely. Do you think they let you start at max?
/notsigned, mostly because it sounds like you're whining over 9 hours of levelling. Boohoo.
I don't understand why people want to roll PvE chars just to do something in PvE. Aside from farming, people should look to migrate their chars to PvP for a more aesthetically pleasing killing spree. GW is PvP and people need to realise that again!
MithranArkanere
Creating a PvE character... and then not playing PvE with it...?
o_O
Get 10 characters slots for PvE.
Make one character of each profession.
Acquire all skills in each of them.
Done, now you can try as many builds as you want.
o_O
Get 10 characters slots for PvE.
Make one character of each profession.
Acquire all skills in each of them.
Done, now you can try as many builds as you want.
Bright Star Shine
You sir, just took lazy to a whole new level. I played through storyline at least 15 times, deleting some characters that completed something, only to recreate them a couple months later cause all of a sudden, I need them again.
/notsigned.
/notsigned.
Neith
Dumb idea. Make whatever characters you want and work on them, if you don't want to do that then you don't really want the profession.....also um...PvP says hi.
jazilla
My friends and I used to have a joke where we had a code for our NES and we could put a game in and push the power button and we would win the game. This reminds me of that joke.
/notsigned.
/notsigned.
Infanta
Its not about being lazy, its about the fact that GW has ZERO replayability and the missions/storylines are all really bad.
"Playing PvE" is not about grinding through the same old shitty missions over and over. For me it's about experimenting with different builds and coming up with new ways to beat difficult areas.
Sometimes i'd be nice to try out a paragon build you think would be really effective in a certain area, but you can't because you'd have to play a boring ass paragon through more than half the borescape called Nightfall. In the same way PvP would suck if you wanted to try out some build but had to play RA for 20 hours to do it.
I understand you guys have put the majority of your lives into the game over the past 5 years, but a lot people enjoy the buildmaking side of GW, and don't want the whole RP/horrible VA/grindbecauseimaloserwithnothingelsetodo aspect.
Builds are fun - playing the story for the umpteenth time isn't.
"Playing PvE" is not about grinding through the same old shitty missions over and over. For me it's about experimenting with different builds and coming up with new ways to beat difficult areas.
Sometimes i'd be nice to try out a paragon build you think would be really effective in a certain area, but you can't because you'd have to play a boring ass paragon through more than half the borescape called Nightfall. In the same way PvP would suck if you wanted to try out some build but had to play RA for 20 hours to do it.
I understand you guys have put the majority of your lives into the game over the past 5 years, but a lot people enjoy the buildmaking side of GW, and don't want the whole RP/horrible VA/grindbecauseimaloserwithnothingelsetodo aspect.
Builds are fun - playing the story for the umpteenth time isn't.
Bellatrixa
Quote:
Its not about being lazy, its about the fact that GW has ZERO replayability and the missions/storylines are all really bad.
"Playing PvE" is not about grinding through the same old shitty missions over and over. For me it's about experimenting with different builds and coming up with new ways to beat difficult areas. Sometimes i'd be nice to try out a paragon build you think would be really effective in a certain area, but you can't because you'd have to play a boring ass paragon through more than half the borescape called Nightfall. In the same way PvP would suck if you wanted to try out some build but had to play RA for 20 hours to do it. I understand you guys have put the majority of your lives into the game over the past 5 years, but a lot people enjoy the buildmaking side of GW, and don't want the whole RP/horrible VA/grindbecauseimaloserwithnothingelsetodo aspect. Builds are fun - playing the story for the umpteenth time isn't. |
By the sounds of things, you have no interest in the lore and the story. Well, sorry to say, but a lot of people do. Maybe you're playing the wrong genre if you just want to rape things. I suggest Dynasty Warriors


Also, I've been playing for less time than you. I joined Guru when I started playing GW. Your argument is invalid and I am wearing an umbrella hat.
Kook~NBK~
Gabriel of Ravn
Quote:
I understand you guys have put the majority of your lives into the game over the past 5 years, but a lot people enjoy the buildmaking side of GW, and don't want the whole RP/horrible VA/grindbecauseimaloserwithnothingelsetodo aspect.
Builds are fun - playing the story for the umpteenth time isn't. |
Fate Crusher
Quote:
Its not about being lazy, its about the fact that GW has ZERO replayability and the missions/storylines are all really bad.
"Playing PvE" is not about grinding through the same old shitty missions over and over. For me it's about experimenting with different builds and coming up with new ways to beat difficult areas. Sometimes i'd be nice to try out a paragon build you think would be really effective in a certain area, but you can't because you'd have to play a boring ass paragon through more than half the borescape called Nightfall. In the same way PvP would suck if you wanted to try out some build but had to play RA for 20 hours to do it. I understand you guys have put the majority of your lives into the game over the past 5 years, but a lot people enjoy the buildmaking side of GW, and don't want the whole RP/horrible VA/grindbecauseimaloserwithnothingelsetodo aspect. Builds are fun - playing the story for the umpteenth time isn't. |
"buildmaking" has always been zone specific or PvP related. Zone specific. I heard you can change skills and attributes in towns and outposts for free in GW...... And i'm sure every areas instanced, so you need to enter from said town/outpost.......
The summary of your whining is: you would rather choose an area instantly and go kill things in it (like a mission menu)? I'm sorry but experimenting with builds vs the PvE landscape which has unbalanced mobs for a reason, doesn't not constitute valid experimentation. A warrior with power attack in the same area will do the job just as well as your "theorycrafting".
Funny how you complain that repeating the campaigns has no goal when all you want to do is farm NPCs.
Go play PvP.
Aldric
Another absolutely terrible idea. If you want to experiment with builds then level a character and do it, doesnt exactly take very long. Otherwise pvp or play something else.
/notsigned
/notsigned
I Am The Fear
PvE is incredibly easy as it is.
/notsigned
/notsigned
Rites
Quote:
people enjoy the buildmaking side of GW, and don't want the whole RP/horrible VA/grindbecauseimaloserwithnothingelsetodo aspect.
Builds are fun - playing the story for the umpteenth time isn't. |
besides, how are you supposed to make a build and understand how well the build combos work on a toon you never played?
oh yeah.... it really doesnt take that long to hit lvl 20 anyway on any toon. if you aint close to 20 by the time you start doing the sunspear base missions, (which i can get to in about 4-6 hours depending on class, and i suck) then you are doing something very wrong
yitjuan
Quote:
oh yeah.... it really doesnt take that long to hit lvl 20 anyway on any toon. if you aint close to 20 by the time you start doing the sunspear base missions, (which i can get to in about 4-6 hours depending on class, and i suck) then you are doing something very wrong
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Gabriel of Ravn
Infanta
People say I dont know how to play the game then post comments like these.
And the time it takes to get to level 20 isn't really the issue, it's having to play through the missions to get to certain areas of the map that takes forever - especially in factions and Nightfall were you can't always run places.
And the time it takes to get to level 20 isn't really the issue, it's having to play through the missions to get to certain areas of the map that takes forever - especially in factions and Nightfall were you can't always run places.
Qing Guang
...you're probably one of those people that want to be able to switch their characters' profession in GW2, aren't you?
Seriously, this is lazy lazy lazy. What's the point of having a PvE character that doesn't do the campaigns and can't get titles? Farm elite areas? ...oh, that's right, you want to randomly grind zones.
ANet's big schtick is NO GRIND. They've strayed away from that a bit in recent years, but do you honestly think they'd create a character type used solely for grinding (and grinding to no purpose, at that?)
If you hate Guild Wars PvE that much, go play something else. I heard they do Build Wars in PvP.
Seriously, this is lazy lazy lazy. What's the point of having a PvE character that doesn't do the campaigns and can't get titles? Farm elite areas? ...oh, that's right, you want to randomly grind zones.
ANet's big schtick is NO GRIND. They've strayed away from that a bit in recent years, but do you honestly think they'd create a character type used solely for grinding (and grinding to no purpose, at that?)
If you hate Guild Wars PvE that much, go play something else. I heard they do Build Wars in PvP.
nizaru
If you want to run some builds on a proffession you don't have it means only one thing OPEN A NEW CHARACTER WITH THIS CERTAIN PROFFESSION.
That's the whole point of the game, if you're too lazy to level up use your friends, guild and alliance. Their exsistance is somehow related to this (in very wide thought).
/notsigned.
That's the whole point of the game, if you're too lazy to level up use your friends, guild and alliance. Their exsistance is somehow related to this (in very wide thought).
/notsigned.
Fate Crusher
Quote:
And the time it takes to get to level 20 isn't really the issue, it's having to play through the missions to get to certain areas of the map that takes forever - especially in factions and Nightfall were you can't always run places.
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You are yet to give an explanation as to why you'd want early access to certain areas. The only argument you have is that you want to test builds. Which really isn't valid at all because - for god's sake - you have 8 skills. Build compression, synergy, utility and with an affective ratio of handling only 3 attribute lines is all you need as basics, you don't need certain areas to test these "builds".
Secondly, there really is no reason to want to grind areas, even for fun, because it's not challenging at all. Most areas have no healers, horrible heal builds or mindless AI. So as others have mentioned, why do you want to grind areas when there is no reward in it? My warrior with a longbow and Power Shot will achieve the exact same "reward" as you in that area.
I don't think lazy is the correct word to call this suggestion.
Pointless, is.