Need help creating a diverse 7 hero build.

Jack Blade

Ascalonian Squire

Join Date: Mar 2011

W/P

I am trying to create a team build that consist of atleast 1 war, 1 para, 1 ele, 1 rit, 1 mes, and 1 necro.
I have 2 Warriors, 1 Dervish, 2 Rangers, 1 Paragon, 1 Mesmer, 2 Elementalists, 3 Necros, 1 Ritualist. I dont have any monks (they were too boring imho)
I am willing to create a new character for the build though.

I am planning on turning all my heroes into mercenaries but I have more than 8 so I need to choose wisely

I am just returning back to guildwars after being years away so I dont know Jack about team comp.
Edit okay heres what I got so far


I don't know what skills would balance my team our nor do I know what skills the AI uses correctly.

Xsiriss

Xsiriss

Jungle Guide

Join Date: May 2008

Firstly you need to think about roles.

Damage: Frontline (Warrior or Dervish, this will be you), Casters (Nuker/Air Spammer ele, SoS rit etc.)

Support: Casters ( MM's, hex/condition spreading necros, Panic/Ineptitude mesmers, Spirit ritualists etc.), Midline (Paragons, orders dervish)

Healers: N/Rt, E/Mo protter (if using a standard monk build you may have to micro for nergy management)

Always try to have two healers, a few main dps sources and an MM. Other than that it's pretty flexible.

jensyea

jensyea

Lion's Arch Merchant

Join Date: Nov 2009

The Underworld

Mo/

That last 4 hero build, you should give the SoS rit splinter weapon.

S4br3t00th

S4br3t00th

Frost Gate Guardian

Join Date: Feb 2011

France

IGN> Answer Is No

Mo/

The first team build doesn't look bad, just...

the derv bar is completely outdated since the update. Try running vow of strengh and other earth prayers such as sand shards for good AoE damage.

The paragon bar should more focus on command to boost all you physicals, with skills like "GftE", anthemn of envy, "fall back!"... Motivation is utter crap when not using muli para teams. Know that envy works on spirits and GftE on minions.

If your goal is to play HM, I suggest you replace the MM by the bomber from the bottom line-up: minion wont last long and deal much damage by themselves anyway, so having them be useful when dieing is good.

The SoS bar is meta and great IMO

No amount of AI or PvE only skills can make rangers useful, especialy pets when not devoting all your skill bar in them... I'd suggest you ditch it and replace it with a curses necro (Mark of pain, barbs, enfeebling blood, rip enchantement) with either another copy of splinter weapon, or smiter secondary (Strengh of honor, maybe those from the mes...).

This would allow you to refocus your orders (add strip enchantements for example) and panic bars, and greatly improve the effectiveness of your physicals. The obvious mistake in your team setup is lack of enchant removal: I suggest you try to fight the raptors from EotN to see what I mean

But, yeah... Rangers and Eles are suboptimal. The 2 ele builds you posted are the only ones I consider good, and only because of a gimmickly skill you don't wonder why it's got a PvP version...
Rangers... just don't have anything for them as far as I can see...

Edit: Didn't see that: It's better to have 2 healers on a team.
Well, the orders and para should boost your physicals well enough, so a N/Rt healer with maybe another copy of splinter should be a better deal than the Ranger then...

Jack Blade

Ascalonian Squire

Join Date: Mar 2011

W/P

Okay I edited the build a little bit based on the feedback I got
I am still trying to decide what I should have as in my other two slots. I would really like to utilize my paragon, and maybe use my other war or derv.

Rit/Nec SOS Splinter and curses
Nec/Rit MM Bomber with splinter
ER Orders
Nec/Mo SoLS WoH
ER Prot

Boogz

Boogz

Lion's Arch Merchant

Join Date: Feb 2008

Variable Speed Farmers[VsF]

Mo/

The 8 man build is a good concept but needs major rework:
-the derv bar is outdated
-the ranger is useless
-the motigon is useless
-you have no "real" healer. Take out the motigon and ranger and put some healer hero. N/Rt, WoH/UA/HealBurst/WoH monk. You could bring only 1 healer if you take an illusion mesmer with you. Shared Burden is an excellent skill to carry around, Arcane Conundrum, Clumsiness, etc.

On the 4hero build:
-Emo will die in seconds, mend aliment sucks, take protective bond and make him keep it on himself
-bring splinter weapon over FomF
-Jagged bomber is cool, but, personally, I prefer AotL. Your choice anyway

Mednes

Mednes

Ascalonian Squire

Join Date: Jan 2011

P/

- I don't think the Orders ele is that usefull since you have 2 physical dealers max, so the barbs necro is enough IMO.
- Bring Strength of Honor on one of your heroes. It's really nice for a melee guy. (disable it on hero and micro it on your self) But beware of dienechantments!!
- If you want to bring a para, bring a command para with Anthem of Envy, and GftE and Soldiers fury at least.
- For ele: I suggest a Savanna heat ele with a curses line. Give him Weaken Armor so you can deal more dmg on your war. (build: OgRDcoysOk1iIxYX8JsD7OcB )

Chthon

Grotto Attendant

Join Date: Apr 2007

Diversity... let's see....

Koss is black; Ogden's a midget; Zhed's a horse; Livia's a grrrrl; and Vekk is some kind of rodent. That team is so diverse they could be in the homepage photo for a small liberal arts college.

OK, seriously, now:

Your player build is halfway decent. Though you should be brave and use Frenzy since you have PS spam.

The hero builds are pretty awful (except the E/Mo).

1. Why do you have the necro using rit stuff and the rit using necro stuff?

2. For that matter, all the rit stuff on the necro is pointless. You don't have enough phys to warrant two guys casting Splinter, and the necro's Splinter is going to be a lot weaker anyway. The hero AI does a terrible job with ARage and it should just be dropped entirely.

3. ER Orders is stupid. It offers no advantage over N/X (because healing the sac on the N/X is not very hard) while piddling away 4 ranks of Blood Magic and a free secondary.

3.5. Also on the topic of Orders, Dark Fury + Mark of Fury is a bit redundant.

4. N/Mo is stupid because it's terrible. Monk heals are exceedingly weak capped at rank 12 with no DF. If you want a monk healer, use a Mo/X (probably Mo/Me for PDrain & LeechSig); if you want a necro healer, use a N/Rt.

5. The biggest thing that's missing from your team (aside from the blank physicals) is SoH. After fixing the issues where most of your heroes have the wrong primary, both Rit and Orders should have a free secondary.

5.5. Read 5 again, it's important.

6. You're also seriously deficient in the removal category. You've got one one-shot hex removal on a 12 recharge and one one-shot condition removal on a 5 recharge. That's pretty weak. Solutions: Conditions have an easy fix because there's two great non-elites for dealing with them. Foul Fast on a midline necro (Orders or MB) can transfer the entire condition stack onto a character who isn't bothered by them on a fast recharge. MBS on the SoS is a deep removal even at 0 spec on fast recharge. Hexes do not have an easy fix because every non-elite has a bad recharge. Start by giving the E/Mo Convert Hexes -- it's deep removal and he can afford the 15e cost. Next, you need to add some additional removal. That either means tossing some one-shot non-elite removal on midliners or spending an elite slot for Signet of Removal/Empathic Removal.

aga

aga

Krytan Explorer

Join Date: Feb 2009

England

A/

Aside from running a UA, you do not want to have a res on a dedicated healer, and least of all rebirth.

Jack Blade

Ascalonian Squire

Join Date: Mar 2011

W/P

By diverse I meant the professions, I am not using the heroes, I am going to be using my own created mercenaries.

I updated the picture.
Completely dropped orders.

Who should handle rezes/enchant removal/SoH/conditions and hexes ?

Chthon

Grotto Attendant

Join Date: Apr 2007

If you're running physicals, particularly adrenaline-dependent ones, you should have Orders... just not an an ele primary.

Jack Blade

Ascalonian Squire

Join Date: Mar 2011

W/P

I guess i'll just drop the mesmer for another necro then.
Which necro would be best suited for curses orders or mm?
Would be be better to give orders awaken the blood and curses?

Sorry about picking an E/N orders, it just right now E/N orders is the in the "Great" category on PvX while N/any is in the "Good" category

Jack Blade

Ascalonian Squire

Join Date: Mar 2011

W/P

Latest Revision, I think I am almost done. Dont know what to put on my Paragon though.

Thanks for the input.

Jack Blade

Ascalonian Squire

Join Date: Mar 2011

W/P

Hey I am back and after playing with my build for awhile I figured I really dont want two wars but rather two r/p spear throwers.

Ive changed my mind on what I wanted to run with, but need a little advice
I absolutely want to run with my war and two r/ps

Here is what I changed