OK All...Have At It...7 Hero Build Critique
AnClar
I'd greatly appreciate any and all comments and criticisms of my 7-hero build. FWIW this build has finished the 4 areas of DoA in NM with no consets...have tried Mallyx once...got most of the way through the spawns before I wiped, mostly due to getting distracted. One other note...I am r8 Lightbringer. Hero runes are attribute where necessary, and survivor/vitae/vigor.
Thanks in advance for any comments!
Thanks in advance for any comments!
Outerworld
Discordway + spiritway + mesway, nothing new.
AnClar
DokkyDok
Discord is largely obsolete with 7 heroes; you don't need to compensate for terrible henchmen anymore.
The shambling horrors are unecessary (at the very least, you don't want a backliner spending time raising a minion).
Shadowsong > Dissonance
Minions will blow up union (and in DoA, they can easily overaggro for you, but that might not matter in NM).
Agony should be dropped for ARage.
I'm not a fan of illusion heroes, but they're too popular for me to crusade against here. At the very least, drop fragility. Your team only has 6 skills that deal conditions (2 of them are shambling horrors).
You'd probably want to run melee. R/A dagger or even R/W hammer would be better. Find room for SoH.
On a brighter note, you're not someone who runs an orders hero with only 1 physical in the party. ^___^
Bleh, missed rift.
The shambling horrors are unecessary (at the very least, you don't want a backliner spending time raising a minion).
Shadowsong > Dissonance
Minions will blow up union (and in DoA, they can easily overaggro for you, but that might not matter in NM).
Agony should be dropped for ARage.
I'm not a fan of illusion heroes, but they're too popular for me to crusade against here. At the very least, drop fragility. Your team only has 6 skills that deal conditions (2 of them are shambling horrors).
You'd probably want to run melee. R/A dagger or even R/W hammer would be better. Find room for SoH.
On a brighter note, you're not someone who runs an orders hero with only 1 physical in the party. ^___^
Bleh, missed rift.
DokkyDok
Gabs88
In DoA this is probably great (havent bothered to play around with heroes there), elsewhere there's more defence then needed. But as someone else said, it's mesway + spiritway + discordway. Bound to work
And on the discordway comment, I hated discord earlier because it allways felt stressing and inefficient. But with 7 heroes it's a completely different build alternaught all the same. Find me a 2 healer + minionmaster backline which can still help deal that decent damage.
Personally i've tried a lot of different builds after the patch and it has ended up with me kitting out pretty much every single one of my heroes fully. And what I found is that for missions where lots of defence is needed (protecting say turtles in Gyala hatchery) and you can pull several groups to one location 2x Rit 2x Mes + Discordway is the way to go. In missions where speed is of the essence 4x mes 3x discord. Replacing Shadow of Fear with another Putrid bile. And most importaintly, NOT calling targets unless its a monk or something else you want to die fast. Cause they do a great job by themselves.
A direct comment on the builds themselves though: I dont get why youre secound nec has minions. There's never THAT many corpses and even if there are, there's no point having more minions then 2 minionmasters can control.
Allso, for most zones (dunno about DoA) replace shadow of fear with putrid bile.
And on the discordway comment, I hated discord earlier because it allways felt stressing and inefficient. But with 7 heroes it's a completely different build alternaught all the same. Find me a 2 healer + minionmaster backline which can still help deal that decent damage.
Personally i've tried a lot of different builds after the patch and it has ended up with me kitting out pretty much every single one of my heroes fully. And what I found is that for missions where lots of defence is needed (protecting say turtles in Gyala hatchery) and you can pull several groups to one location 2x Rit 2x Mes + Discordway is the way to go. In missions where speed is of the essence 4x mes 3x discord. Replacing Shadow of Fear with another Putrid bile. And most importaintly, NOT calling targets unless its a monk or something else you want to die fast. Cause they do a great job by themselves.
A direct comment on the builds themselves though: I dont get why youre secound nec has minions. There's never THAT many corpses and even if there are, there's no point having more minions then 2 minionmasters can control.
Allso, for most zones (dunno about DoA) replace shadow of fear with putrid bile.
Kuchiki_pt
The build is an usual discord illusion hero build (which i dont like) but i dont get the fragility nor the twist rt... you should get a melee hero instead so that some damage can be tanked or rven get a... lemme think... a dervish hero with avatar of grenththat deals and tanks alot of damage.
AnClar
Quote:
Originally Posted by Gabs88
And on the discordway comment, I hated discord earlier because it allways felt stressing and inefficient. But with 7 heroes it's a completely different build alternaught all the same. Find me a 2 healer + minionmaster backline which can still help deal that decent damage.
Personally i've tried a lot of different builds after the patch and it has ended up with me kitting out pretty much every single one of my heroes fully. And what I found is that for missions where lots of defence is needed (protecting say turtles in Gyala hatchery) and you can pull several groups to one location 2x Rit 2x Mes + Discordway is the way to go. In missions where speed is of the essence 4x mes 3x discord. Replacing Shadow of Fear with another Putrid bile. And most importaintly, NOT calling targets unless its a monk or something else you want to die fast. Cause they do a great job by themselves.
A direct comment on the builds themselves though: I dont get why youre secound nec has minions. There's never THAT many corpses and even if there are, there's no point having more minions then 2 minionmasters can control.
Allso, for most zones (dunno about DoA) replace shadow of fear with putrid bile.
Quote:
Meanwhile, I'm running one dedicated Prot/Healer, and one Hybrid Healer.
And honestly, if you're running Spirits and Minions, anything more than a 1.5 heal/prot backline is overkill.
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So only thing I really agree with here is that a SoS healer hybrid can replace 1 of the discord heroes in backline. But often youre gonna move too quickly away from the spirits for that to be worth it.
SoS and Bloodsong both have a 30 second recharge time. At most you'll fight one mob without that support...if even. And once again, a decently placed Splinter Weapon or Ancestor's Rage alone will out damage a single Discord with ease (and many times, all three discords).
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