Quote:
Originally Posted by Xenomortis
Weapon Suffix Upgrades - Health
Insignias - Armour
"of Fortitude" mods provide a fair amount of health while "of Defense" mods only provide a small amount of armour. Defense mods are viable though if your max health is high and you don't swap sets very often.
Insignias tend to provide a higher armour boost and full Survivor's only net's +40 health; the armour to health trade-off is better.
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Not true btw....
weapons provide either +30hp or +5AR (unconditional) or +7AR (conditional)
thats a ratio of 6:1 (hp:AR) unconditional and about 4:1 (HP:AR conditional)
on Armour u get +40hp total from ur survivor runes, and armour provides +10 AR (Conditional) TOTAL (remember that damage only hits all individual peices so u dont get +50AR for having 5x +10AR mods)
thats a ratio of 4:1 (HP:AR conditional)
Both provide approximately the same benefit!
Dont have time to explain the full reason why AR > HP but it is (i posted it a while back) trust me!!!
Run +AR on weapons and armour!
Gl