Hi,
I am trying to run ATFH. I haven't done it in a while, so right now I am practicing again on my own(im not running anyone right now). However, I am encountering an issue that causes me to die very very quickly.
First of all, I am using the Good ATFH Running build located on gwpvx.com. I am A/D. I have my 3 monks with the builds specified on gwpvx.com, and I also have the a/d build specified. However, when I tell my monks to cast the bonds on me, all that happens is: they cast them, but all that happens is the enchant appears on me, but all it does is grow, and then shrink into nothing(meaning that I lose enchantment instantly). In otherwords, although they cast the enchant on me, I don't get it. I stay Unenchanted.
Does anybody else have this issue. If not, could somebody please help me solve this.
Thank You,
wolf1095
ATFH Run Issue? Please Help!
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wolf1095
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Marty Silverblade
They're dropping the enchantment after casting it because they deem it not worth maintaining in the current circumstance. What you need to do is disable (shift-click) the bonds. Heroes won't drop disabled maintained spells.
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Dzjudz
In the 'usage' section, the page states: "Disable all maintained enchantments and paragon shouts."
If you still have problems after that, I can show you in-game if you want (whisper Judge Justicia), I wrote a bit of the 'new' ATFH build.
If you still have problems after that, I can show you in-game if you want (whisper Judge Justicia), I wrote a bit of the 'new' ATFH build.
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Quaker
To clarify - Shift-click on the skills to "disable" them and then click on them (no Shift) to get the monks to use them. They will then maintain them.
