Hi,
I am trying to run ATFH. I haven't done it in a while, so right now I am practicing again on my own(im not running anyone right now). However, I am encountering an issue that causes me to die very very quickly.
First of all, I am using the Good ATFH Running build located on gwpvx.com. I am A/D. I have my 3 monks with the builds specified on gwpvx.com, and I also have the a/d build specified. However, when I tell my monks to cast the bonds on me, all that happens is: they cast them, but all that happens is the enchant appears on me, but all it does is grow, and then shrink into nothing(meaning that I lose enchantment instantly). In otherwords, although they cast the enchant on me, I don't get it. I stay Unenchanted.
Does anybody else have this issue. If not, could somebody please help me solve this.
Thank You,
wolf1095
ATFH Run Issue? Please Help!
wolf1095
Marty Silverblade
They're dropping the enchantment after casting it because they deem it not worth maintaining in the current circumstance. What you need to do is disable (shift-click) the bonds. Heroes won't drop disabled maintained spells.
Dzjudz
In the 'usage' section, the page states: "Disable all maintained enchantments and paragon shouts."
If you still have problems after that, I can show you in-game if you want (whisper Judge Justicia), I wrote a bit of the 'new' ATFH build.
If you still have problems after that, I can show you in-game if you want (whisper Judge Justicia), I wrote a bit of the 'new' ATFH build.
Quaker
To clarify - Shift-click on the skills to "disable" them and then click on them (no Shift) to get the monks to use them. They will then maintain them.