Behavior System

Pugs Not Drugs

Pugs Not Drugs

Krytan Explorer

Join Date: Jun 2009

NOTE: I KNOW THIS WILL NEVER EVER EVER BE IMPLEMENTED, BUT I STILL THINK ITS A GOOD IDEA AND MIGHT BE GOOD FOR GW2



Those of you that have played Dragon Age (Great Game) or Dragon Age 2 (Somewhat Good Game) are familiar with the Tactics system for your companions that works really well. For those of you that are not, I will give you a quick rundown.

Basically, you can set the AI of your companion by yourself. You can change the behavior (Passive, Agressive, Ranged, Tank, Healer) and, more importantly, the Tactics. The Tactics consist of basic "if...then" statements--for example, on a healer you would set the tactic "If ally health <50%, then use Zelous Benediction" or on a nuker "If enemy is clutered with 2 more enemies, then use RoJ." You can set actions other than skills such as attack, wait, kite etc. It is pretty much heaven for nerds like me, and enables some pretty awesome coordination. It would especially help on the AI that likes to use AoE on single targets or heal minions or stuff like that.

Basically, it would be cool to have a similar system in GW. I know that is probably not possible, and ANET has done enough for us by allowing seven heroes, but it could work in GW2 as well.

Gabs88

Desert Nomad

Join Date: Jan 2011

That tactics system is flawed but fantastic.Having some way to program\override how your heroes should be using their skills would be awesome

jensyea

jensyea

Lion's Arch Merchant

Join Date: Nov 2009

The Underworld

Mo/

Did you post it on GW2 forum too? might be a good idea.

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

i've seen similar behavior and tactics systems in other rpgs as well and would love to see this added to GW

but you do have to remember that GW is turning 6 years old, i seriously doubt that they will be adding anything worthwhile anymore

Quote:
Originally Posted by jensyea View Post
Did you post it on GW2 forum too? might be a good idea.
i thought they were doing without heroes in GW2

jazilla

jazilla

Desert Nomad

Join Date: Aug 2006

Guernsey Milking Coalition[MiLk]

E/Me

Quote:
Originally Posted by jensyea View Post
Did you post it on GW2 forum too? might be a good idea.
would be a great idea but there are no heroes in GW2. I guess they could do it for RAnger pets and Necro minions though.

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

This looks more like FFXII's gambit system.

If time permits, I would /sign.

But time doesn't due to WoC.

Outerworld

Krytan Explorer

Join Date: Aug 2010

UK

Gil Worz Is Srs [Bsns]

W/

Quote:
Originally Posted by Miteshu View Post
This looks more like FFXII's gambit system.
But the Gambit system was awful tbf.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

This has been suggested before, and even compared to FF XII and Dragon Age.

Search Sardelac for "gambit." Like these:

http://www.guildwarsguru.com/forum/t...ghlight=gambit
http://www.guildwarsguru.com/forum/c...ghlight=gambit

ANet scrapped the companion system from GW2.

Marty Silverblade

Marty Silverblade

Administrator

Join Date: Jun 2006

Yeah, please check to make sure no one has posted your idea before making a thread. Contribute to either of the previous threads if you like.

Closed.