4-5 mes team

Fierabras

Fierabras

Academy Page

Join Date: Feb 2007

[Dibs]

Did anyone find a build with merc that involves 4-5 mes heroes?
I tried this:

with me as ap caller...
It's pretty fast but still lack some survavibility =(
any advice?
(for vq'ing and hm mission, maybe dungeons =/)

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me



Still tuning but the blowup potential is nice. Run up to a group and slow them, this slows their casting and helps keep them balled longer for the hero AoE to do its thing. Really shines in EotN dungeons which tend to be full of casters plus they love to hang out in balls.

For now I am trying without panic, since people complain that their mes lack things to interrupt... instead I slow down enemy spellcasting, giving heroes more opportunity to interrupt, and proc damage/energy triggers.

Energy was occasionally a problem on the heroes, but BiP works surprisingly well, might even drop the inspiration skills.

GrimmNinja

Frost Gate Guardian

Join Date: Jan 2009

UK

Society of Souls [Argh]

A/

I would say take you the e/mo, add an MM for meat shield. Then if that still isn't enough. Make one of the mesmers pi/resto, although that may be overkill on heals. I find it a little strage that you are lacking survivabillity with 3 sources of heal, maybe a change up in tactics is due? Focus on pull mobs one at a time etc. ?

AlsPals

Lion's Arch Merchant

Join Date: Mar 2007

Sellin hot stock tips for pro[fit]

Me/E

MM is only optimal in some places, but if you like doing bogroots in 15-20 minutes with 7 heroes, it is a godsend. For any place in HM, nothing like pulling 2-3 mobs into a corner to deal with minions, while you Chaos Storm spam them.

Junktroep

Pre-Searing Cadet

Join Date: Feb 2006

W/R

I replaced my Ineptitude Mesmer for a Keystone Mesmer.
And for my feelings it runs more smooth now.
But then again, it may just be feelings.

Plutoman

Krytan Explorer

Join Date: Jul 2010

E/

I'd be less inclined to drop the Ineptitude, the blind is extremely effective. Running a keystone mesmer is also nice, a keystone, e-surge, and ineptitude, plus a repeat of one of the first two. Lots of damage (e-surge is higher spike damage, but the keystone gets steadier), and not much energy issues.

Fierabras

Fierabras

Academy Page

Join Date: Feb 2007

[Dibs]

uhm with a keystone mesmer i always forget to micro symbolic celerity... then the hero is going to do no dmg =S
Do u think a N/rt with xinrae/remedy would be better than healing burst monk?
since there are already a lot of rupts...

Edit: tried with a n/rt and seems to do fine with no energy problems (ofc)

Lethal Primate

Ascalonian Squire

Join Date: Feb 2010



I used this set up to complete all of DOA HM, works pretty good I got about the same times a slow frostway team would get.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

If you're gung-ho on more defense, consider a few things.

- As a caster full of casters targeting the same enemy, you're basically a casterball. That makes you super vulnerable to AoE, so to protect against this you want either shouts, minion or spirit wall; these will do alot more for your setup than an ER prot. The build I'm using runs soul twisting + shelter/displacement for good reason. You can run an MM instead for similar results. Defense can also be shored up if you can fit aegis or SYG on some mesmers.

- Enfeebling blood/enfeeble are very cheap and effective even at low spec. Fit it in somewhere, mesmer is a good candidate, as is an MM or N/Rt healer.

- Shared burden is an very good defensive substitute for ineptitude, both neutering melee and making your panic/interrupts proc more often. Although heroes don't always seem to prioritize using it high enough.

- If that's still not enough defense, you need to consider whether dropping a mesmer or dropping your AP build makes more sense. Eles have plenty of defensive options if you don't miss the big yellow numbers too much. You might even get away with a bit of water on an AP bar, like blurred vision, maelstrom, deep freeze. Or you can play ER prot of course if you trust your heroes to target themselves.

- There's a theoretical alternate mesway, that focuses on PI + wastrels/chaos storm skills. I'm not sure how well it would work, but keeping everything on the ground constantly seems safe enough.

Night Life

Academy Page

Join Date: Jan 2010

right behind you

Mercenaries Of Grenth [MoG]

P/W

i just bought my heros and i must say the mez are sick. I ran imbagon with 3 e surge 1 panic and 1 inep and it wrecks. i tested it out in hm foundary and my only problem is the the third room which i almost got threw, but if you can get past that you can do it all which in hm is easily one of the hardest areas in the game. I know HM foundary can be done easily with cons but im trying w/o them.

onerabbit

onerabbit

Grotto Attendant

Join Date: Mar 2006

Thanks to all the guru [mods]

Il Have to admit, Keystone is Awsome, i made a mesmer and got norgu and gwen then used a merc hero was running 4 Keystone spammers, 2 Mms one with Aotl Minions and a jagged bomber. Smashed through factions and NF in a day. Even the single dmg from keystone took shiro down in 2 mins, didnt even need to change the MMs lol.