31 Mar 2011 at 02:20 - 5
I personally don't use Discord,
1 x Me W/D Enduring Scythe, Enduring Daggers or Enduring axe + SY! Spam.
2 x Necro (Jagged or AoTL Bomber, Xinrae / Rit SoLS Heals)
2 x Mesmer (Inep, Panic)
2 x Rit (SoS and SoGM)
1 x Monk (Healing Burst + Hex / Cond Removal)
I personally have tried Discord, Sabway + Spirits + Mesmer, and everything in between and this is what I've personally grown to love. I VQ, HM Mission, etc with it. Just the other week I did all of HM Factions without a single death in my whole party. I'm starting to think I have to much defense though. Both SoS / SoGM Carry Spirit Light which is a massive heal that has no downsides for them, combined with my Xinrae and the fact that both Mesmers have Paragon Supportive skills, combined with SY! and the fact that my bomber has Aegis + Protective Spirit and I think the Healing Burst could be worked into a RoJ or SoJ with Melee Buffs + Condition / Hex Removal.
6 x Interrupt (2 Monk, 2 per Mesmer)
1 x AoE Interrupt (Panic)
2 x Melee Hate (Ineptitude, Wandering)
1 x +100 AoE Armor (Save Yourselves!)
21 x Bodies (Minions + Spirits + EVAS)
1 - 3 x AoE Melee Damage (Varies based on my personal build)
3 x AoE Explosion (Death Nova, Putrid Bile, Ancestors Rage)
4 x Big Heals (Spirit Light x 3, Healing Burst x 1)
3 x AoE Heals (Healing Burst, Heavens Delight, Protective Was Kaolai)
2 x Maximum Damage Reduction (Protective Spirit, Xinraes Weapon)
3 x Pre-Prot (SoA, Protective Spirit, Weapon of Warding)
2 x Party-Wide Melee Hate (Aegis on Bomber, Displacement on SoGM)
4 x Conditions (Cracked Armor, Deep Wound, Poison, Burning [Spirit Burn] - Currently experimenting with various Condition Heavy Mesmers / Necromancers and Rangers, each have different benefits)
3 x Hex Removal (Shatter on Mesmers, Cure hex on monk)
2 x Condition Removal (Mend Body + Soul and Spotless Soul)
1 x Mass Enchant Stripping (Envenom Enchants)
1 x Painful Bond (Spirits destroy everything in sight)
10 x Spirits (SoS = 3, Bloodsong, Pain, Shadowsong, Disenchantment, Anguish, Displacement, Life on Xinraes)
1 x Splinter Weapon (Added to W/A or W/Any Enduring Daggers / Axe)
2 x Resurrection Skills (Flesh of My Flesh and Death Pact Signet but nothing ever dies so I'm starting to wonder if it's even worth it, I have like 100 Rez Scrolls anyway).
Yawn @ PvE. I sometimes think removing the SoGM would be worth it to add an AoG Dervish but then I think "Why Bother". Siege Turtle Summoning Stones + Blue / Red Rock Candie and Con's when I need them makes PvE a joke.
PS: Works best with correct runes, Superior Vigor, All Survivor Insignias, Superior Death Magic on the bomber, etc. Correctly attributed weapons are also great, Oppressor Weapons / Droknars Key items are perfect for this.