Embark beach travel is not accessible enough

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

To fix this, I suggest making the Travel agents for Elona/Cantha/Tyria to be closer to each other.

Preferably near Zehnchu and the rewards. The best choice would be on the ship behind Zehnchu.

Another way to fix this is to not randomly spawn all over Embark Beach, there are tons of obstacles, such as cloth fences, cliffs, and huge rocks. I want to spawn only in front of Zehnchu or the Xunlai chest/Merchants.

Or just place the useful NPC on the ship while the useless NPC is on the hill.

This is probably why Embark beach is not used because it is faster to map travel manually than to use the Travel agent. It is already too complex to use the travel agent anyways(Comparing to Map travel).

EDIT: or Screw Embark Beach traveling, how about just putting ZV in Great Temple of Balthazar so that it doesn't take so much 'precious' time for whatever new updates that might come next.

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

Didn't take long to find out where they all are. Mission Map, run right to them. I like them.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

If its easier to map travel, then map travel.
That's not a hard thing, is it?

I can see where them being far apart could be an issue if the only possible way to travel out of embark beach was to use them, but since that isn't the case then there is no issue.

Kosar The Cruel

Kosar The Cruel

Krytan Explorer

Join Date: Feb 2010

Ontario, Canada

D/

And I thought I was lazy.

beerelf

beerelf

Academy Page

Join Date: Oct 2010

UK

N/

/signed

I'm also too lazy to run around loking for the right guy so i end up map traveling instead. Why not have them all in the once place.

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

too many lazy people posting lazy arse threads about how lazy they are in game


/not signed

kazjun

Desert Nomad

Join Date: Aug 2006

HoVa

W/N

Lazy or not, does it matter? The point of embark is to make it more convenient. If its easier to not use it, or to even go there, then what's the point? Personally, I operate out of the GH, kodash and the eotn simply cause everything is close to run too. Yeah you can learn your way around any town, but how many people like making a base out of gate of torment, or vasburg or even kaineng?

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

considering everything that is at embark beach, i consider it quite convenient.

the problem is people are just being whiny over the fact that they dont wanna run their lazy toons to whichever travel agent they happen to need.

the more ANet caters to you lazy bunch of snobs, the more complacent you get


by the way, isn't there at least 2 threads about this already?

@Miteshu
man i have never read so many posts showing how lazy a player is till you started posting

Lord Dagon

Lord Dagon

Desert Nomad

Join Date: Jul 2009

Inside the Oblivion Gate

The Imperial Guards of Istan[TIGE]

E/Me

eh i map travel anyway, old habit thats not going to die.
so /notsinged
b/c unless you are guildless/have no effing idea where anything is its completely pointless.

Guild Wars Genie

Academy Page

Join Date: Feb 2011

Kamadan

Pure vs Evil(PvE)

W/D

Well didnt they make it for GW: beyond content so when the next part comes out everyone will be able to find groups for it

HotSoup

Academy Page

Join Date: Nov 2010

It's not about being Lazy, it's about Embark Beach being a big fail and improving it so that it used as intended. Currently it's simply easier to map travel, so why not improve it so it's actually used for it's intended purpose, as opposed to going "Lawl, everyones lazy, lets not improve the game. QQ"

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

Me/

Quote:
Originally Posted by HotSoup View Post
It's not about being Lazy, it's about Embark Beach being a big fail and improving it so that it used as intended. Currently it's simply easier to map travel, so why not improve it so it's actually used for it's intended purpose, as opposed to going "Lawl, everyones lazy, lets not improve the game. QQ"
Actually its exactly about being lazy. The more people are given the more they want. It seems every other thread lately is a QQ about things not being easy enough. What happened to playing the game? God forbid most of you had to play from beta, the bitchfest would pale in comparison. I think when you get to the point in the game where you feel you are owed more convenience its time to play a different game. Might i point all of you to simpler games? You know ones on par with your attention span and skill level... I hear Runescape is always looking for players who lack drive and ability

Eowin Of Rohan

Academy Page

Join Date: Mar 2009

The White Seed

I like Embark Beach the way it is. It's a cool place.
/not signed

But something alse could be done : just give +25 or +33% speed boost while in there so that we can go from a continent's encampment to another faster.

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Quote:
Originally Posted by kazjun View Post
Lazy or not, does it matter? The point of embark is to make it more convenient. If its easier to not use it, or to even go there, then what's the point? Personally, I operate out of the GH, kodash and the eotn simply cause everything is close to run too. Yeah you can learn your way around any town, but how many people like making a base out of gate of torment, or vasburg or even kaineng?
Ive seen players make bases out of shing jea/kaineng/la many times before - players will camp wherever they feel the need to - hell a few yrs ago i camped out in warcamp for a few days and last weekend i camped out in gate of pain - why? .. because i was farming around that area.
Even yesterday when i hadf a brief visit to shing jea there was a group of ppl chatting and they appeared to know each other ( first name basis ) and even said they been there for a few days without actually doing anything - they just camped there - and yes they were in different builds.

Embark - i went to sparkfly the other day from embark .. gh > embark > sparkfly and thats just 2 zonings - if i went and mapped it would be gh > la > sparkfly and thats 2 zonings - so most places mapping is just as fast as embark.
Remember the general idea of embark was a staging post for players to team up and its only real failure is players who cba to use it - its new and will take a few weeks to get used to its travel system ( which is mainly same as mapping ).
I rarely visit ream of torment and i get lost as hell trying to find the outpost i want but embark can get me in realm of torment quicker than mapping -
gh > kamadan > vortex >realm > outpost i want , embark would take you to the outpost almost directly - tho ive not yet tried and actually unsure if you can get there - maybe a bad example lol.

ightgg

ightgg

Wilds Pathfinder

Join Date: Jul 2008

Rt/

You already have a town to make the game 10x easier. Stop crying and learn to play it before they shut the servers down and stop spoon feeding you your titles.

Star_Jewel

Star_Jewel

Jungle Guide

Join Date: Mar 2010

Denizen of Tyria since Feb. 2009

Quote:
Originally Posted by HotSoup View Post
It's not about being Lazy, it's about Embark Beach being a big fail and improving it so that it used as intended.
This.

I can't imagine they added the consumable crafters because they're required for grouping up. It was obviously an attempt to make the outpost more appealing. It's common sense that if you want a new attraction to actually, y'know, attract people, you should make it as pleasant as possible.

Quote:
Originally Posted by Eowin Of Rohan View Post
just give +25 or +33% speed boost while in there so that we can go from a continent's encampment to another faster.
This would go a long way towards making the outpost more pleasant to use.


I don't read/contribute much in Sardelac because it seems like every idea is always met with "stop being so damn lazy." Maybe something more constructive? Not all usability ideas are born of sloth.

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

Quote:
I rarely visit ream of torment and i get lost as hell trying to find the outpost i want but embark can get me in realm of torment quicker than mapping -
gh > kamadan > vortex >realm > outpost i want , embark would take you to the outpost almost directly - tho ive not yet tried and actually unsure if you can get there - maybe a bad example lol.
Sure, Realm of Torment may be a good example to you.

But that is literally 3 out of 58 missions that makes Embark Beach traveling a bit useful.

Quote:
its only real failure is players who cba to use it - its new and will take a few weeks to get used to its travel system ( which is mainly same as mapping ).
Is there any scientific evidence? or is it because you read it in a post from a thread in Riverside Inn?

Quote:
Remember the general idea of embark was a staging post for players to team up
Stumme might say that, but I find that going to the mission outpost and typing, 'LFG ZM HM' takes a lot less time to gather than going to Embark Beach to type, 'LFG ZM HM," my estimate is about a few hours difference from each other.

Have you ever consider that this thread idea might influence the general idea of a staging post? If it becomes a lot more convenient and easier, people would use Embark Beach a lot more than Map Traveling. The more people using it, the more people being adapt to it. Then people will use it as their base, and it might group people up. Its just my theory, but it may happen.

Quote:
Embark - i went to sparkfly the other day from embark .. gh > embark > sparkfly and thats just 2 zonings - if i went and mapped it would be gh > la > sparkfly and thats 2 zonings - so most places mapping is just as fast as embark.
That is if this idea is in effect.

In reality it is,
gh> Embark beach> run across to the Northern Travel agent> Make sure you aren't going through any obstacles > go around it > Click Northern Travel agent > Go through a long list of missions > Sparkfly swamp > Fun.
...That is if you spawned in a the center between the three Travel Agent
Estimate time: 30 seconds

If you spawned next to that useless Norn, you would have to use WASD, due to cliffs being so high> click really far > Click the Travel agent > Hit a obstacle > Go around the obstacle > Click on the Northern Travel Agent again > Go through a long list of missions > Sparkfly swamp > Fun.
Estimate time, 40 seconds.


Map Traveling method:
gh > Lion Arch > Loading screen that takes about a second > Sparkfly Swamp > Wait for loading screen that takes about a second > Press P, to add heroes easily due to it being organized > fun.
Estimate time, less than 10 seconds.

Quote:
You already have a town to make the game 10x easier. Stop crying and learn to play it before they shut the servers down and stop spoon feeding you your titles.
If I find map traveling easier than Embark Beach, how can I find Embark Beach 10x easier than Map traveling? If you're worried about shutting down servers, would you like a solution that doesn't involve shutting down servers? Here is a clue, Its in the OP.

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

everyone seems to forget that this game is 6 years old, and is now only being maintained just enough to keep people interested until GW2 comes out

Embark Beach, though it isn't the hub for parties as was planned, is still functioning quite well. If you find you are too lazy to move around the island, then its simple, use the old Map travel.

There really is no reason that the Devs should constantly make changes to accommodate your laziness.

Now the idea above about the speed buffs throughout the isle is actually an addition that was worthy of thought.

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

Quote:
Originally Posted by Rites View Post
everyone seems to forget that this game is 6 years old, and is now only being maintained just enough to keep people interested until GW2 comes out

Embark Beach, though it isn't the hub for parties as was planned, is still functioning quite well. If you find you are too lazy to move around the island, then its simple, use the old Map travel.

There really is no reason that the Devs should constantly make changes to accommodate your laziness.

Now the idea above about the speed buffs throughout the isle is actually an addition that was worthy of thought.
Oh right, I forgot that adding already existing NPC will take a huge amount of time for convenience purposes from the Devs.

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

Quote:
Originally Posted by Miteshu View Post
Oh right, I forgot that adding already existing NPC will take a huge amount of time for convenience purposes from the Devs.
considering they are supposed to be working on the next part of beyond, yeah i consider moving around the NPCs to accommodate lazy people a waste of their time

cosyfiep

cosyfiep

are we there yet?

Join Date: Dec 2005

in a land far far away

guild? I am supposed to have a guild?

Rt/

the one thing I wish they would improve--make the names for the travel guys BIGGER...that way from a sea of green names they stand out more (some of us dont have 25" screens to play games on)...otherwise the place is about as useful as any other major town.

Vallen

Vallen

Frost Gate Guardian

Join Date: Aug 2010

R/

Agree with this. Think I've gone to EB once and saw how far apart the guys were, lol'd, and never went back

Gabs88

Desert Nomad

Join Date: Jan 2011

I mean, replies like many of the ones in this thread makes me wonder how dumb people can possibly get.
Quote:
too many lazy people posting lazy arse threads about how lazy they are in game


/not signed
And too many complete idiots posting replies like these.

Ask yourselves the question, what is Embark Beach supposed to be? It's supposed to be an outpost allowing those that prefer to play with other human players to find other human players. For that to work out, the outpost needs to be appealing enough to make people use it. It needs to be a convenient way of moving from one zone to the next, and it should be the place to go whenever you need to do something.

So anyone posting stuff like "It's just 2 zoning with map travel" or "I just go to outpost and find a group for todays Zaishen X", you've completely missed the point here. Because that is JUST the thing they tried to avoid when creating Embark Beach. They want you to find your group there, and they dont want you to go finding a group for X Zaishen quest or X quest, they want you to go there, and see what kind of groups are forming. If this outpost was working as intended, you should be moving in to Embark Beach and you should see 10 groups forming for different missions and LF different classes. Maybe even a few groups for Urgoz or UW, perhaps even different runners advertising the missions and dungeons they run or whatever is going on.

By implementing this suggestion, you are making Embark beach a more viable travel option. You're making sure its one step closer to being the center of the guild wars universe and the place to go when there's something you want to do.

And on every single possible level that's a good thing for this games health.

/signed

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

It's disheartening to see so many people calling other people "Lazy".

It takes me much, much more time to go to Embark, hold down ALT and look in 360 degrees for the right green name. Then, when I can't find it, I get to wander around to the further-away cluster of green dots, and hold down ALT and keep scouring the names for the [Elonian Travel] one, or whatever.

Easier to just map to my destination, even if that means I have to reload heroes because I went through LA or Kamadan.

The sheer volume of green dots makes the particular dot we're looking for hard to find. Having them spread out so you have to "look, walk, look" before you find the one you need makes it worse.

And, once you find the green dot you're looking for, the amount of time it takes to walk to him, talk to him and have him port you? Well, if I had just mapped travelled in the first place, I'd be there already.

So, I don't use Embark for convenient travel, because it's not more convenient than mapping. It's not because I am lazy, it's just not convenient to have to ALT-and-spin to figure out which of the 30 green dots I need to talk to.

GODh

GODh

Jungle Guide

Join Date: Nov 2005

The Netherlands

BFTW and DLRR

Quote:
Originally Posted by Ghull Ka View Post
So, I don't use Embark for convenient travel, because it's not more convenient than mapping. It's not because I am lazy, it's just not convenient to have to ALT-and-spin to figure out which of the 30 green dots I need to talk to.
I fully agree on this... i feel the same.

And i dont understand why there are 3 grouped spots where you can take the zaishen mission, bounty, etc, but only 1 spot to get the rewards...

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

They should have just mad it really small with 1 camp and 1 set of the npcs close together.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

Honestly, they should have just made it possible to look at and switch maps with the m key without having to actually travel to that continent.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

How can you not know where every Travel NPC is in EB after just a few trips?

You all honestly have to scan still?

Today doing Wik Bounties I zoned from the keep to EB just to avoid the LA situation of chests being a mile away from the Merchant.

EB beats any town for sheer convenience.

not signed

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

I doubt that putting each of the Travel NPCs in Embark Beach in the same area will do much to repair the train-wreck that EB is, but it certianly wouldn't hurt to group them together on the ship or somewhere where they stand out from the crowds.

It's not a question of being lazy, it's a question of practicality.

/signed

Bellatrixa

Bellatrixa

Lion's Arch Merchant

Join Date: Oct 2010

Under a blanket drinking tea and being British n_n

Brothers of Other Mother [BoOM]

N/

Quote:
Originally Posted by Ghull Ka View Post
It takes me much, much more time to go to Embark, hold down ALT and look in 360 degrees for the right green name. Then, when I can't find it, I get to wander around to the further-away cluster of green dots, and hold down ALT and keep scouring the names for the [Elonian Travel] one, or whatever.

Easier to just map to my destination, even if that means I have to reload heroes because I went through LA or Kamadan.

The sheer volume of green dots makes the particular dot we're looking for hard to find. Having them spread out so you have to "look, walk, look" before you find the one you need makes it worse.

And, once you find the green dot you're looking for, the amount of time it takes to walk to him, talk to him and have him port you? Well, if I had just mapped travelled in the first place, I'd be there already.

So, I don't use Embark for convenient travel, because it's not more convenient than mapping. It's not because I am lazy, it's just not convenient to have to ALT-and-spin to figure out which of the 30 green dots I need to talk to.
^ this.

The only NPCs in Embark I use are the Northern/Tyrian travel, cons crafters and the Zaishen NPCs. For Cantha, I can just go straight to Kaineng with a party of 8, for Elona I simply go to Kamadan, map, add to my party later. If I'm taking a group from my GH somewhere, I'll go to the location first, go to GH, form up the group and then map out. I do agree Embark is a bad layout and I know I'm not alone on that. Like stated above, it's not "laziness", simply pointing out unwieldy design in an area that's meant to be "simple" to use.

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

Quote:
Originally Posted by Lasai View Post
How can you not know where every Travel NPC is in EB after just a few trips?

You all honestly have to scan still?
Yes, I still have to scan... I haven't memorized the locations. I'm not rly motivated to memorize the locations.

The swarm of green names when I press ALT is a lot to look through. The names aren't memorable or distinguishable, except for the [Tyrian Travel] or whatever at the end that I have to squint-to-find. Some green names aren't visible from some locations, so you may not even see the NPC you're looking for, depending on where you stand.

You could say that if I took time to learn the outpost that I could use it better. I agree, but I'm not motivated to spend time learning a system which will not give any advantages over the system that I currently use.

Like, I *could* spend the time to learn how to ride a unicycle backwards to work every day, but I'd rather just drive there. See what I mean?

No hate @ Embark, though. Neat little town. I just am not motivated to use it for convenient travel, because it's not more convenient than just mapping to my destination. :-)

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Bellatrixa View Post
^ this.

The only NPCs in Embark I use are the Northern/Tyrian travel, cons crafters and the Zaishen NPCs. For Cantha, I can just go straight to Kaineng with a party of 8, for Elona I simply go to Kamadan, map, add to my party later. If I'm taking a group from my GH somewhere, I'll go to the location first, go to GH, form up the group and then map out. I do agree Embark is a bad layout and I know I'm not alone on that. Like stated above, it's not "laziness", simply pointing out unwieldy design in an area that's meant to be "simple" to use.
I agree with general idea of the thread , but still... they made embark bay so it looks cool , relaxing and useful (although i doubt it's really useful...)

Would it make real sense to make embark bay as huge as barradin's estate with all characters close to each other ??
On the other hand , they should have made embark bay better linked to all continents... maybe by making every character auto-log on embark bay , by making a real access to all important places ( Urgoz , DoA ,....), or w/e.....

So , /signed although i still think there is lazyness in this....

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
i still think there is lazyness in this....
You can't blame people for being lazy especially at this stage in the game. Hell ANet can't since they added 7 heroes. Everyone is just relaxing and waiting for GW2. The whole point of Embark is for it to be easier and faster than the current traveling between continents which is in fact not as easy and fast as intended. I usually spawn in between the camps and by the time I make it to the npc I could have been to the outpost I wanted by means of the old method.

Rites

Rites

Krytan Explorer

Join Date: Dec 2010

Deep in the belly of Texas

R/

purpose(s) of Embark Beach:

1. Easier travel to designated towns with missions involved in them, and trying to avoid breaking parties in certain instances.

-- IMO they have done this, it takes time to learn where the NPCs are, but once you have figured out where to go, it is actually quite easy to use.

Oh yeah, just realized, in order for this to work properly, the player must actually LEARN something

2. Possibility of making it easier to find parties.

--- IMO this was ruined because on top of giving everyone EB, they also gave everyone the 7 hero update, which kinda makes EB redundant. Also, people are still stuck on the original way of finding parties by looking at specific outpost closest to quest area.

Raven Wing

Jungle Guide

Join Date: Nov 2005

The Imperial Guards of Istan [TIGI]

N/

I only use EB for getting Z- quests. After a few times of experiencing that the NPC's I desire are oither out of view or when I actually see then, click them and get body blocked by other npc's I skipped using the NPC's there. Map travel is faster.
/signed

??iljo

??iljo

Desert Nomad

Join Date: Jan 2006

N/

I want insta dungeon entry coz i'm too lazy to spend 30 mins in magus to get into arachni.


kkthxbai

Shadow Sentinel

Shadow Sentinel

Ascalonian Squire

Join Date: Feb 2011

W/

Quote:
Originally Posted by HawkofStorms View Post
Honestly, they should have just made it possible to look at and switch maps with the m key without having to actually travel to that continent.
I agree. Or maybe just an on-screen button to choose which map. Either way, being able to map where you wanted to directly would be ideal.

I also agree with the OP. Embark Beach isn't as convenient as it should be. It's too needlessly busy with itself. Get a group of the different travel guys on the dock or in a convenient central location at least.

"/signed"