6 para team?

ashes

Desert Nomad

Join Date: Oct 2007

Beertown ;P

RoP

E/Mo

I havnt bought 3 mercs yet, but i think it would be fun to give 6 paragons a try - so im trying to put down some ideas, and i need some help.

Here is what i got so far



Everybody got attack skills (ofc) and ive tried to even out the various paragon buffs - and yes, thats dual Song of Resto (in lack of a better choice)

The idea is more a less, a wall of steel - showering the enemies with lifestealing attacks - while keeping up eachother with various paragon buffs in effects.

Have u given a "full" para team a go? and in that case, can you enlighten me with your exp?

Venganza

Wilds Pathfinder

Join Date: Feb 2011

Fire

How do you intend to buy "mercs"?

You may have three paragon heroes, but you use a further three, you would need to have created three characters of your own (all paragon) and I doubt anyone has ever done this, as it would be rather silly

Mercenary heroes are merely "skins" of toons you already use you see.

You could of course play with another paragon, who has two para heroes.

Shana Something

Shana Something

Academy Page

Join Date: Mar 2009

TEXAS!

Fellowship of Greeters [FOG]

Rt/

Mercenary heroes can be made out of PvP characters as well, which can be created and deleted and recreated.

So... make a PvP Paragon (insta lvl 20), add as a mercenary hero, delete, make a PvP Paragon (with a different name), add as a mercenary hero, delete.... ad nauseum.

mage767

mage767

Desert Nomad

Join Date: Oct 2006

USA

LOVE

Me/E

Not enough heals.

1. Put finale of restoration on all the hero paragons so they self-heal on every shout/chant end.

2. The necro will OoV itself to death. OOP is a better choice. Reserve elite for something else.

3. Put cautery signet on one paragon to remove all team-wide conditions.

4. Use EbSoH on yourself, and possibly SY + TNTF (i'm guessing it's not shown here). If caster, no need to use a paragon team.

5. Splinter weapon on the necro.

6. GFTE on every paragon for easy e-management.

7. Zealous anthem on one paragon.


I still doubt it will be an effective speedy team build but it might be give some giggles.

ashes

Desert Nomad

Join Date: Oct 2007

Beertown ;P

RoP

E/Mo

And giggles are what im after!

Thanks for your inputs

But there is one thing i dont understand, why would a hero sac himself with ootv contra oop - they both have 17% sac ??

Mednes

Mednes

Ascalonian Squire

Join Date: Jan 2011

P/

Replace Anthem of Restoration please. It's a useless heal. That's why there is the other non-elite party heal skill. That would be better since most of your heroes use shouts and chants anyway. And take 1 more motivator instead of commander.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

Doubting anyone posted so far has actually played a 6-para team, so you're basically on your own.

Mednes

Mednes

Ascalonian Squire

Join Date: Jan 2011

P/

You can still play a 6 para team, becuase you can use assassins as well for motivation/command shouts. You just give them a decent critical attribute alogn with critical eye which gives the hero +1 energy everytime he hits critically. The negative effect is that the sin has a lower AR.

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