Add Dhuum to the Zaishen Bounty

ChewyClegnut

Pre-Searing Cadet

Join Date: Apr 2011

Mo/

Because using 7 heroes is inconceivable, problematic and more time consuming and trying to PUG for this is nigh impossible unless you can prove you've done over 9000 speed clears. Not to mention I mainly play on my monk, and as such are not needed in said speed clears IIRC. I think adding Dhuum to the ZB rotation would be a good way to give people who do not have the time or interest in these SC's, a fighting chance of actually defeating Dhuum and getting the title for their HoM.

oh and Hi btw GW Guru!

James Pontikka

Frost Gate Guardian

Join Date: Jul 2009

Helsinki

Guild With No [NAM트]

A/

Monk can be used as t1 in tway........

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

Just because dhuum is the bounty doesn't mean people will bring newbies.

When Zaishen stuff just came out and HA was in the rotation, do you think the r9+ let r0-3 in? Nope.

Cuilan

Cuilan

Forge Runner

Join Date: Mar 2008

Me/

I would love to have this since it's so rare to find a normal UW group. I don't think a large portion of players bother with that area anymore.

ChewyClegnut

Pre-Searing Cadet

Join Date: Apr 2011

Mo/

Quote:
Originally Posted by IronSheik View Post
Just because dhuum is the bounty doesn't mean people will bring newbies.

When Zaishen stuff just came out and HA was in the rotation, do you think the r9+ let r0-3 in? Nope.
No but the ZB in itself will bring in more players who aren't into the SC scene, enough to the extent where you can actually join a group without having to meet any criteria. Trying to find a PUG in general these days is a hard task, but finding one for UW is almost impossible unless its a SC. Go to more or less any mission outpost, 99% of the time its deserted. Go back to the same mission outpost when its the ZM and guess what?

The saving grace of the zaishen challenges is that it gives people a chance to play with other people (especially if its a hard ZM/ZB/ZVQ) to form up to achieve a common goal. Admittedly, with 7 heroes most things can be facerolled in GW, but then again.. Killing Dhuum isnt your everyday HM mission.

Marverick

Marverick

Forge Runner

Join Date: Aug 2006

R/

Just make the stones untradeable.

You beat Dhuum so his summons shouldn't listen to anyone other than you.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

/signed if they add menzies to FoW and make him a bounty.

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by ChewyClegnut View Post
No but the ZB in itself will bring in more players who aren't into the SC scene, enough to the extent where you can actually join a group without having to meet any criteria.
And those groups will all fail. There's just too many "oops, I didn't know that was going to happen" aspects to UW to handle without at least most of your team knowing what's going to happen in advance. Everything from "UWG+Escort = fail" to "suprise! starburst flank!" in Pits to "1->3->6->9" in Planes is a potential stumbling block. Maybe your experienced members can explain it well enough to the others -- if everyone has good communication skills, no one's hiding the fact that they don't know what's going on, and no one leaves when they find out that the others don't know what's going on. And maybe not. And, of course, if your team has no experienced members, then you're just SoL.

I do physway/balanced sometimes with my alliance. We'll never take more than 1 or 2 inexperienced people at a time, in non-vital roles. Any more than that tends to end badly.

I wouldn't mind having Dhuum as a ZB. I just think you need to avoid delusions that making it a ZB will suddenly enable you find a group capable of finishing.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by Chthon View Post
I wouldn't mind having Dhuum as a ZB. I just think you need to avoid delusions that making it a ZB will suddenly enable you find a group capable of finishing.
This idea would cater to guild/ally groups more than pugs. Yea, pugs suck and fail at HM elite areas 99% of the time but an all guild/ally group will have a better shot at finishing. You can always explain what to do on skype/vent and I would rather talk with ppl I know than ppl I dont know. After playing with the same ppl it will get easier to finish after 2 or 3 dhuum ZBs and if you have a noob or 2 who refuse to listen then all you have to do is boot the kid/s and find peeps in the ally that will.

Lithril Ashwalker

Lithril Ashwalker

Jungle Guide

Join Date: Dec 2008

Alabama

A/

/signed if they add menzies to FoW already...its time to add something new and permanent other than a skill update to gw1

Bright Star Shine

Bright Star Shine

Furnace Stoker

Join Date: Nov 2009

Belgium

Club of a Thousand Pandas [LOD???]

E/

Agreed, if they make mallyx one too, and give us 9000 golden Zcoins for it..

Oh, wait, this wasn't about what I wanted, right.. Well, shouldn't be asking for non related stuff in a non related thread I guess...

Well, none of those PUG groups will most likely ever meet Dhuum face to face anyway, or if they do, they'll get bummraped, so not gonna accomplish a lot, but go ahead if you like..

WarcryOfTruth

WarcryOfTruth

Site Contributor

Join Date: Nov 2009

Atlanta

[LIFE]

P/

Pugs can do Underworld man, I've done it with pugs. I know of people who have done it with 7 heroes also. I think it would be cool to have Dhuum as a bounty, would give me and my friend more incentive to work on our UW thread we've been neglecting...

ChewyClegnut

Pre-Searing Cadet

Join Date: Apr 2011

Mo/

Yeah, I know PUGS aren't the greatest collective effort at accomplishing anything in GW and I never said it was the answer to finishing it. But adding Dhuum to the ZB rotation, gives someone like me (and perhaps many others) a chance to actually form a group and give UW a go irrelevant of the fact whether we fail or not. Any PvE area can be accomplished with PUGS, some places easier, some places are harder. For example, I recently started playing again, just before the 7 hero update and decided to fill out my HoM points. Would I have been able to complete Slavers Exile in HM on my own with h/h? Probably not. But thanks to the ZB I was able to accomplish it, with a PUG. Sure it took a few attempts to get it right, but If it wasn't for the ZB I'd still be standing in Grotto shouting LFG to an empty outpost. This isn't a comparison of difficulty to the UW. I know its a hard place, if not THE hardest. But even with PUGS there is a chance and it can't be denied.

Neith

Neith

Krytan Explorer

Join Date: Jun 2008

Texas

One in Guild Wars

R/

Pugs can do UW as long as the team has one or two people who know what they are doing and the team is willing to listen to the leader(s). UW is a great area to play in. it's fun, personally speaking it's the best especially since they added Dhuum..as him being a bounty? yeah I guess that would be great. But in a Non sc group you'd have to be willing to dedicate 3 hours + in order to finish it. That is in HM, NM 2 - 2 1/2 hours. And that of course is going to depend on the entire team also. But it is a fun fun area