Switching to foreign districts in UWsc/FoWsc

UnicornStampede

Frost Gate Guardian

Join Date: Mar 2011

Why do teams do it? Why would you want to be playing Guild Wars with delay from across the world?

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Back in 2005/2006, before loot scaling You always used to get better drops from newly spawned districts or districts where very few players were.

Other factors that used to influence drops:
O How long it was since you had been in that place. We saw that people who had never been to fow/uw got better drops then those who farmed the place.
O When was the last time you had done a coop mission. You could 'unflag' yourself by doing coop missions and so get back to 'newbie' status. This was a key tirick, run GNW a couple of times after every farm and your drops got considerably better.
O Time of day, certain spots had their loot tables refreshed at certain times of day. E .g the old Ettin rune farm run. Before 9:30am GMT nothing, did it at 9:30 on the dot, nearly every drop was a gold.
O always go to Fow/UW etc when events are on. The fewer people in a place, the better the drops.

Once or twice these observations would have been a fluke. It happending every day for 6 months for every DVDF member who followed the above rules surely was'nt. OFC we got nothing from anet saying yup you lot sussed it out. But we did thousands of runs in elite areas over 6 months and always the above held true.

After loot scaling was implemented experiments we did showed things had equalised out some. Loot scaling changed the way drops were allocated and how the loot tables worked so our earlier theroies were no longer as reliable. Nightfall changed how drops work once again so you can't compare what worked pre factions to now.

Make of this as you will, but that's why I think people still go to foreign districts. It's a fallback from our experiments and deductions from years ago,

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

This used to be right , however i think it's rather complicated for new players , and real reason i assume is because those districts are less laggy...

Hells Fury

Hells Fury

Krytan Explorer

Join Date: Aug 2009

W/D

It's a trick (trap)!!1 euro players made up to make people switch from more populated american dist to euro dist because ping is slightly better there. Polish and Vodka district were quite popular during pre pre (pre?) SF (uw) nerf.

Odinius

Odinius

Krytan Explorer

Join Date: Jun 2006

Netherlands

[OBEY]

N/R

Quote:
Originally Posted by Hell Darkblight View Post
It's a trick (trap)!!1 euro players made up to make people switch from more populated american dist to euro dist because ping is slightly better there. Polish and Vodka district were quite popular during pre pre (pre?) SF (uw) nerf.
Better put on your tinfoil hat while playing otherwise we can read your every thought.

Seriously though: my guildy plays on a 10 year old PC and has a slow connection, playing on american servers makes him dc about every 2 mins.
Playing in polish or russian districts which are much less populated works like a charm.

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

There was a time when lag affected anyone regardless of where you were and yes dist swapping used to help with the lag.These days ive seen euro players on usa dist have lag and the rest of team was fine.
One of the main reasons you may find is either - teams like mqsc tend to go german dists as its easier to team up - 99% of players in say aspenwood gate german 1 would be there only for sc.Most of the euro players ages ago migrated to usa servers because theres more ppl there.I recall going to la at 6pm utc and maybe 40 - 50 players and reach 9pm utc and your outnumbered by npcs as the euro dist went dead - switch to usa and usually theres ppl in outposts 24/7 - easier to trade/pug etc.
And ive probably seen more russian/polish on usa dists than i have in their own and thats saying something.

Venganza

Wilds Pathfinder

Join Date: Feb 2011

Fire

One thing I can assure you, is the length of time you are in a place, has a radical influence on drops.

I have tested this several times in UW (left toon afk overnight) and continued to farm, and almost every drop was merely gold coins, instead of the highly varied assortment normally.

This of course may well only apply in exaggerated situations like being in a zone a great many hours.

Bellatrixa

Bellatrixa

Lion's Arch Merchant

Join Date: Oct 2010

Under a blanket drinking tea and being British n_n

Brothers of Other Mother [BoOM]

N/

I'd also like to point out another obvious here:


- Re-order your party in ToA AE1

vs

- Re-order your Party in ToA Polish 1

Zebideedee

Zebideedee

Jungle Guide

Join Date: Sep 2007

55?? 57' 0" N / 3?? 12' 0" W

N/Me

A couple of guilds I've been in used to have us all change to Russian (districts, not voice in vent ) when we were doing things like the Deep or Urgoz, supposedly it was less laggy in those districts.

Sir Baddock

Sir Baddock

Lion's Arch Merchant

Join Date: Jan 2007

Canada

Endemic Warfare

W/

Technically it's less laggy, but the added latency by connecting to another server half-way across the damn world makes any benefit of switching completely useless. (Unless the person switching is switching to a district that is closer to them, example would be players in the UK switching out of American Districts into European English districts).

Aba

Aba

Wilds Pathfinder

Join Date: Dec 2006

Vancouver,Canada

Quote:
Switching to foreign districts in UWsc/FoWsc
Like everyone said, its about Lag.
Some districts give more lag, for some players.
Quote:
Back in 2005/2006, before loot scaling You always used to get better drops from newly spawned districts or districts where very few players were.
Also in Asia districts.....when you zone......type/dance then run 4 semi circles....then talk to 12 npc's in 12 minutes, you also get better drops.

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

I always thought it was so people could have an easier time re-ordering the party before entering the instance.

Though I always found that silly, click someone, click "Kick" then click "invite". No need to re-zone.

Shanaeri Rynale

Shanaeri Rynale

Desert Nomad

Join Date: Aug 2005

DVDF(Forums)

Me/N

Quote:
Originally Posted by Ghull Ka View Post
I always thought it was so people could have an easier time re-ordering the party before entering the instance.

Though I always found that silly, click someone, click "Kick" then click "invite". No need to re-zone.
Can't remember if it still happens but team order would always get mixed up as soon as you went into fow/uw

zwei2stein

zwei2stein

Grotto Attendant

Join Date: Jun 2006

Europe

The German Order [GER]

N/

Quote:
Originally Posted by Zebideedee View Post
A couple of guilds I've been in used to have us all change to Russian (districts, not voice in vent ) when we were doing things like the Deep or Urgoz, supposedly it was less laggy in those districts.
I consider that practice quite amusing, given that new district can be instanced on the very same server you were connected to before switching AND given that subsequent instance you enter could be spawned pretty much anywhere as, iirc, game picks server for instances by location of players and not by cosmetic stuff like chosen language.

Megera

Ascalonian Squire

Join Date: Oct 2010

N/

Well, when we were doing DoA or other areas and needed more people we'd form the team in the American districts (since the majority of the people play there) and then switch to Italian/Russian/whatever district since the majority of the players lived in Europe and some had connection issues while playing on the American servers. The reason for the odd language is that those districts were usually totally empty.

Bellatrixa

Bellatrixa

Lion's Arch Merchant

Join Date: Oct 2010

Under a blanket drinking tea and being British n_n

Brothers of Other Mother [BoOM]

N/

Quote:
Originally Posted by Shanaeri Rynale View Post
Can't remember if it still happens but team order would always get mixed up as soon as you went into fow/uw
It doesn't happen now. I know with things like FoWSC, we generally have the terras on the bottom and with UW, EMo on the bottom. Makes things slightly easier for people in terms of glancing at the party window. Same thing goes for MTSC to make it easier on the bonder/monks.

snodaard

snodaard

Jungle Guide

Join Date: Jun 2006

Holland

[Uni]

Mo/

Quote:
Originally Posted by Bellatrixa View Post
It doesn't happen now. I know with things like FoWSC, we generally have the terras on the bottom and with UW, EMo on the bottom. Makes things slightly easier for people in terms of glancing at the party window. Same thing goes for MTSC to make it easier on the bonder/monks.
When you enter FoW/UW the regular way the party will get mixed up. With a scroll this doesn't happen.