Farming builds

Jacobbs

Ascalonian Squire

Join Date: Mar 2010

Mo/

I play monk, so this is a QQ thread (not that I farm much anyway).

But here's my question, ANet. Why allow SF farming (as I understand this is a conscious decision) while keeping us monk brothers down by leaving in the really old Protective Bond nerf?

QQ, this is not cool.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

... Mo/A
go farm.

/close thread

Lest121

Lest121

Wilds Pathfinder

Join Date: Apr 2007

Army of Darkness

A/Mo

Go make an assassin and stop QQing...

Jacobbs

Ascalonian Squire

Join Date: Mar 2010

Mo/

You know, that sounds awfully familiar to the things people used to say to mesmers. "LOL Go make a monk".

The change in philosophy regarding farming has largely been at the expense of the monk's farming ability. You can be snide now, but the monks bore the cost so that your assassins could run around and be invincible. I'm simply asking why, if farming is now okay, that the monk builds are not revived. Certainly, with monks we had to deal with the scatter which made farming harder. It seems as though assassins get a free ride.

I guess I should flush it out:
The point I'm trying to make is, why is protective bond still shitty?

I'd be happy to get it back to where it was, as an elite. Think of all the wonderful things you could do!

powerslave

Academy Page

Join Date: Apr 2006

Calgary Canada

http://www.guildwarsguru.com/forum/v...t10473963.html

Jacobbs

Ascalonian Squire

Join Date: Mar 2010

Mo/

Hmm. That build relies on which skill? Shadow Form. I'm not saying monks can't farm. I'm saying, why is it that we all have to use Assassin skills? It's lame.

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

Quote:
Originally Posted by Jacobbs View Post
Hmm. That build relies on which skill? Shadow Form. I'm not saying monks can't farm. I'm saying, why is it that we all have to use Assassin skills? It's lame.
Well, good thing we are able to have secondary professions, no?
The whole point of that system is to allow you to play in styles that your primary may not be able to do alone. There are plenty of farming builds for monks, but you seem to be ignoring them in your rage at the fact that anyone should suggest you use a secondary profession to enhance your play.

ele kid

Jungle Guide

Join Date: Jan 2008

Netherlands

[Lost]

A/

obviously, practical anti-spell skills are non-monk, except for SB(incredibly long recharge time) and spell shield ofcourse. you'd be forced to farm in areas without hexes which lengthen your cast or rupt if not depending on those.

If i'm right it is possible to renew the non-elite: "spell shield" before it expires but this would obviously rely on a secondary ele, mesmer or ranger. (mantra of recovery, glyph of swiftness, serpents quickness). obviously you could use wastrel's skills or anything you'd like but again. wouldn't this be too much depending on the other profession instead of your primary(monk)?

IronSheik

IronSheik

Forge Runner

Join Date: Mar 2008

Wolfenstein: Goldrush

Zombies Go Nom Nom [Nom]

N/

You can use necro skills and kill bzzr buzzardeater or whatever his name is.

You can throw shield of judgement on and kill some undeads.

Or you can skip the pansy /A and monks farms for a real money maker.

Jacobbs

Ascalonian Squire

Join Date: Mar 2010

Mo/

RedDog, you fail to realize that they nerfed monk skills BECAUSE they were farming machines. I'm simply asking why the same treatment has not been given to Assassins.

It seems silly that this disparity exists, is all I am pointing out. I know Monks and secondaries do exist. Contrary to my Guru join date, I have already passed my 6 year birthday on the majority of my toons. Believe me, I know that monks can farm. They added enchantment removal skills to all the farms specifically to discourage monk enchantment based farming, yet are unwilling to present the same kinds of challenges for Shadow Form farming. This is the point I'm making. Not, "monks can't farm."

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Why is this an issue?

YOU are not your profession you play one in game, if that profession is no good for farming then just farm with another profession.

And why can't assassins heal, it's no fair.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Protective Bond was nerfed for a different reason. I'll just link to my previous post.

Jacobbs

Ascalonian Squire

Join Date: Mar 2010

Mo/

Fair enough MisterB. I had forgotten about that little server crash explanation.

Spiritz

Forge Runner

Join Date: Apr 2007

DMFC

Oh god - how is it players want to complain years after a skill was changed and the rest of us changed/adapted builds.
SF farming isnt what it used to be - a huge chunk of farms ( say 75% ) were nerfed , out of that maybe only 25% of them were able to be adapted and a small percent of new farms arose.
From what i recall from seeing things after the sf change to SB clone - sins shifted roles into becoming dungeon runners and almost a part in most sc`s.
Forgive if im wrong and misinformed but sc and dungeon running isnt farming in the actual farming sense.Dungeon running you rely on customers rather than drops etc and sc`s is the end result be it faction or trying dhuums chest.
Hell isnt there also a monkway farm for err kurz faction ( or is it lux .. i forget ) - and probably one of the oldest farming professions and builds is a 55 monk - if monks couldnt farm then 55 monk would have gone the dodo way years ago.
Wasnt dying nightmares added to uw by anet in a bid to make it harder for 55 monks/necros to farm there and the only other change really was to add to mindblades a sig to go thru sf/obby and anything else ?
Btw SF is probably used mainly by tanks in sc/dungeons - not easy to farm some places when you deal 21 - 16 max dmg thru anything .. some foes are quicker dying of old age , and sins being one of the best SOLO raptor farmers ( we didnt need no heros ) and losing that ( not a biggie but damn gd example ) probably lost a load of sins who went to diff professions to farm.
Also the same enchant stripping etc that affects a monk who isnt under spellbreaker or aoe stripping will have same effect on sin in same situation - sf is spellbreaker clone remember.

Kojima

Kojima

Krytan Explorer

Join Date: Sep 2010

Home

En Caligne Veritas [DARK]

R/Rt

I'd say... one simple word... adapt.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Jacobbs View Post
I play monk, so this is a QQ thread (not that I farm much anyway).

But here's my question, ANet. Why allow SF farming (as I understand this is a conscious decision) while keeping us monk brothers down by leaving in the really old Protective Bond nerf?

QQ, this is not cool.
I agree with you , but i would just tell you to adapt , in the sense that most players left for PvE part are just SF abusers and will either troll you , either say unvalid arguments like many on this thread.....

I still have fun though doing old farms ( well not that old...) such as gates of kryta or collosal swords as monk....But well it for sure won't be as lucrative as sins farmings...

TSS

Frost Gate Guardian

Join Date: Jan 2007

Retired from GW until GW2

A/P

even if prot bond got un-nerfed you would still have to deal with the "only 3 monsters will fight you at a time because of AoE damage and we are anet and we just like to make it inconvenient" update that first ruined troll farming and all that, which is arguably more annoying.

i do agree though as it seems really rather unfair and troll farming was my favorite past time back in the day, but i guess thats just how it is.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Any build that allows to kill solo more than 2 enemies over your own level in Hard Mode should be taken care of.

Shadow Sentinel

Shadow Sentinel

Ascalonian Squire

Join Date: Feb 2011

W/

There are some pretty bad builds that can do much better than that. They're just effective against certain kinds of enemies. I used to occasionally solo farm in HM and be able to take on 7 enemies at once using what many would consider to be a fairly "bad" warrior/monk build.

Wasn't really worth it though since what I was farming didn't drop much...

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

Quote:
Originally Posted by MisterB View Post
Protective Bond was nerfed for a different reason. I'll just link to my previous post.
That's awesome.

Put on Prot Bond. Fight a mesmer. Blow up the planet.

Jacobbs

Ascalonian Squire

Join Date: Mar 2010

Mo/

Quote:
Originally Posted by TSS View Post
even if prot bond got un-nerfed you would still have to deal with the "only 3 monsters will fight you at a time because of AoE damage and we are anet and we just like to make it inconvenient" update that first ruined troll farming and all that, which is arguably more annoying.

i do agree though as it seems really rather unfair and troll farming was my favorite past time back in the day, but i guess thats just how it is.
That's what i mean though.

ANet effectively targeted monks and their ability to farm, yet are completely complacent with SF fueled farming builds. If you recall, the AoE scatter was implemented precisely because farming was such a big deal.

BuD

BuD

Krytan Explorer

Join Date: Mar 2006

Nunya

E/Mo

I would chalk it up to different live team leaders over the years. Each one had their own view on how different situations should be dealt with.

The game is winding down-ish, small crew working on new content, not a real concern to them as a vast majority have adapted & moved on to different ways of earning cash or w/e.

Grj

Frost Gate Guardian

Join Date: Apr 2007

Is this a joke? Alot of monk farms where left untouched or slightly modifed over the years where as most other profession farms where nerfed in to the ground never to be used again.

Anet spends years and dev time nerfing these farms yet brings out the xunlai charity house and lets certain professions/builds run riot.

Oh and the Sin in a non-core profession, you want a broken farming profession buy factions.

Want to run broken professions build?

You have to buy all other campaigns/expansions for the required skills, yet the devs pawn off to the playerbase that these SF builds where un-intentional yet sit on their ass and do nothing about it for years till the complaining on the forums reaches max.

They change SF in a way that doesn't really do anything but slow down the farms, spout aload of crap about balance... complaining on ths issue by the playerbase goes near completely dead on the forums even though the inbalance is still there.

Welcome to Guildwars.

Jacobbs

Ascalonian Squire

Join Date: Mar 2010

Mo/

Grj expresses my sentiment, albeit in a much more angry tone.

Just askin what's up, ANet.

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

i agree. i didnt farm alot with my monk but i did enjoy running cof or farming for ectos. it was nice way to pass time when bored. now i cant do it yet the sin can still farm like nothing. they said they would fix it sf yet its still working like it hasnt been touched.