Test your build on this

Wenspire

Wenspire

Wilds Pathfinder

Join Date: Mar 2008

USA - W.Coast

HiME

Mo/

I think things have gone off the main topic. It's not a matter of how fast you can clear the test area. I think it's more of being able to do it with relative ease, thus verifying (to yourself) your group setup as a stable one.

Again, I don't think it should be any form of competition. It would just go towards the OP's intent: to answer the question of how well your build would work before you post anything for suggestions.


Just my $0.02...

Chthon

Grotto Attendant

Join Date: Apr 2007

Quote:
Originally Posted by mage767 View Post
A lot of those are easily achievable by people who heroway. People use tactics for enemy placement, micro-ing etc to achieve those.

1. Raisu HM is barely hard, any standard team build can clear it fine.
2. Double aggro is not reflective of PvE HM in general.
3. Double boss aggro is also doable if you use the walls wisely.
4. Vloxen HM clearance depends on player tactics. Many different team builds can clear it, I have done melee-way (with SY on war) and fragway (without SY on mes). Even pure spiritway with frozen soil is more than enough to overwhelm the summits. I think perhaps you missed the point. The idea is to prevent people from posting crap builds all over the hero forum by encouraging a minimum level of testing before things get posted. These tests do not have to be super hard because we're not looking for the "best" build -- just trying to weed out the crappy ones.

Towards that end, I suggested Raisu HM (cynn, danika, no celestial skill) in under 11 minutes because 10:XX was the fastest time anyone posted using BDSM in the challenge thread. The idea being that anything worse than BDSM should not be posted in a "hey everyone, here's a strong build" thread.

I already criticized the choice of those two particular mobs, but I don't think it's so far off that it can't be part of a multi-part test.

Most boss double aggros are nothing, but I was talking about Sunreach+Mistwarden in particular. Sunreach's mob is really brutal on its own; Mistwarden just adds pressure; and the narrow spaces funnel your heroes into nasty AoE. (And note that I stated just Sunreach as the primary test. That's a hard enough mob on its own to earn not-crap status.)

Wenspire

Wenspire

Wilds Pathfinder

Join Date: Mar 2008

USA - W.Coast

HiME

Mo/

Hence why I said "being able to do it with relative ease". Obviously, if the encounter is taking an extremely long time, something is wrong with the setup.

FoxBat

Furnace Stoker

Join Date: Apr 2006

Amazon Basin [AB]

Mo/Me

I got down to 8:50 Raisu with S/D/M. I was hoping to match triple mesmer at 8:15, figured the builds weren't that different and wanted to prove so, but could not pull it off. Still while there is a significant difference, the difference between the two builds is smaller than the difference between times posted by others. Which is why I agree that interpersonal time comparisons are a poor means for evaluating builds, as player tactics matter more. The gap is wide enough that good play will push a weaker build past a stronger one under poor play.

I mean there were people getting 12 and 14 minutes with the same discord build and you want to set the par around 10? If you want to just test "can I not explode to some dinos" then sure, but holding new posters to some arbitrary time limit will tell you more about the player's ability then whatever build they happen to be running.

Daesu

Daesu

Furnace Stoker

Join Date: Oct 2008

Quote:
Originally Posted by FoxBat
View Post
I got down to 8:50 Raisu with S/D/M. I was hoping to match triple mesmer at 8:15, figured the builds weren't that different and wanted to prove so, but could not pull it off. Still while there is a significant difference, the difference between the two builds is smaller than the difference between times posted by others. Which is why I agree that interpersonal time comparisons are a poor means for evaluating builds, as player tactics matter more. The gap is wide enough that good play will push a weaker build past a stronger one under poor play.

I mean there were people getting 12 and 14 minutes with the same discord build and you want to set the par around 10? If you want to just test "can I not explode to some dinos" then sure, but holding new posters to some arbitrary time limit will tell you more about the player's ability then whatever build they happen to be running. The difference is in the micro management of the heroes and the way you micro. If you don't micro your heroes at all, I doubt you can get close to 8:50 in Raisu HM using S/D/M. Micro versus non micro can make up for as much as 2+ mins.

I have said before, that if you micro your heroes you would give a distorted impression of the build. The way to compare against generic builds like SDM, is to NOT micro your heroes.

It was suppose to be a contest between builds but, as expected, it turned into a bragging thread as some feel the need for others to acknowledge their player "skill" everywhere they post.
Not really. It takes a bad player to fail Vloxen if they bring a strong build; there's really only one mob that poses a threat (and it's not Bellok).


Quote: Originally Posted by mage767 View Post
Any of the Slavers HM is fine but spawns can vary a bit. I'm not too concerned about that. A few specific mobs might be different but the overall difficulty and challenge posed is largely constant. I can certainly learn were weaknesses in my build lie.