Minion Skin

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

For the ingame store, I would like to have different minion skin.

For example, I would like a Lionguard soldier on my Bone Horror, a Lionguard Archer on my BoneFiend, a Lionguard General(Larger version of Lionguard Soldier) on my Flesh Golem, a Lionguard Assassin on my Shambling.

There are tons of skins available to choose from,

-White Mantle
-Shining Blade
-Zaishen
-Cantha
-Luxon(Salt Spray Dragon as the Flesh golem)
-Kurzick(Juggernaut as Flesh Golem.)
-Sunspear
-Order of Whisper
-Norn
-Deldrimor Dwarves
-Asura
-Charr
-Palawa's undead
-Vizer Khilbron's undead
-Kournan
-Corsair
-Bog Skales
-Jotun(They'll be scaled down except for the flesh golem version)
-Stone Summit
-Tengu
-And anything on this list.

It'll be a great profit for Anet since there are so many skin to sell to with very little work.

Plus it'll give me more immersion because I can summon the Shining Blade to fight back the White Mantle. Or I can use the White Mantle because they look so purty!

The only thing be changed is the skin. Attack speed, armor, and weakness to holy damage still stay the same. So it is still cosmetic. These skins are PvE only.

Lore-breaking cosmetics are nothing new, Disciple of Melandru, Disciple of Balthazar, White Mantle Robes, Tuxedos, other costumes, summoning Stones and tonics are lore-breakers. The exception is that Minion skins is strictly outside of the outpost like Summoning stones and several tonics.

If you still want Lore, the new minion teleports to your place using the corpse + your energies similar to the powers of Consume Corpse.

shadeblade47

shadeblade47

Lion's Arch Merchant

Join Date: Nov 2009

NH, USA

Eternally Hollow [EmpT]

W/P

Lore-wise that makes absolutely no sense. "Hey man what's a minion maker?" "Someone who turns dead people into Charr." Maybe different UNDEAD things within reason, but not anything that already exists. The lore is that a necromancer makes creatures out of the flesh of the dead, not makes them into random things. If there were a few different sets of undead skins to buy then ok, but as i said not ones that exist.

Caw521

Caw521

Frost Gate Guardian

Join Date: Jul 2009

R/

Oh heck yes, I wanna see a Norn pop out of those dumb fire imps!


/notsigned


Well, at least not if we can't have Master Togo...

Our Virus

Frost Gate Guardian

Join Date: Jan 2011

The Capital [Para]

P/

If you want to get technical with it, show me the lore Behind typing /rank and have animals appear on front of you. You can't. OP's idea is just another way for Anet to get some money while giving the players something to drool over like the shining blade costume. It'll just make the game slighty more entertaining and let's be honest, Anet could use the money to hire a new skill balancer... <3

/signed

Kojima

Kojima

Krytan Explorer

Join Date: Sep 2010

Home

En Caligne Veritas [DARK]

R/Rt

/not signed

Do not understand why there is a need for that.

Zenzai

Zenzai

Lion's Arch Merchant

Join Date: Jun 2009

N/E

I'd rather the minions look like what they were summoned from. (If you summoned a minion from a dead skale, they look like an undead skale, instead of a tangled mess of flesh. It would still attack upclose like they normally do.) That would be neat, but a shitload of unnecessary programming.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

the only ones that would even make remote sense would be the various undead and Shiroken.

notsigned

Dewshine Wildclaw

Dewshine Wildclaw

Lion's Arch Merchant

Join Date: Jul 2008

Planet Earth

Weapons Of Tyria [WoT]

R/

/notsigned
wont make sense, imo it would be anoying rather than fun too (if I team with someone who has those, cause obviously I would not buy or use) can't really explain why... thats just how I feel.

[email protected]!k3

Ascalonian Squire

Join Date: Nov 2009

Maddmike Killa

I like this idea, gives us more things to entertain ourselves with; cosmetically. The OP is just proposing a skin, just like a costume. AFAIK, there's no lore pertaining to people spontaneously turning into magical candycorn people from chugging down concoctions. Lore is irrelevant when it comes to cosmetic appeal.

/signed

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

Prefer the idea of undead looking like the dead creature they came from as suggested by Zenzai but have no objection to the basic idea if people want to spend money in this way.

Coast

Coast

Furnace Stoker

Join Date: Jul 2006

Belgium

Whats Going On [sup]

Mo/

not signed, there are actually real problems that need to be dealt with

instanceskiller

instanceskiller

Lion's Arch Merchant

Join Date: Jan 2008

Myst

A/

Well, I do like the idea, but don't think it would fit on a necromancer, concept wise. I think this would fit better with a rt to be honest as they are meant to summon dead spirits from the spirit world. I can see spiritual and chained versions of the skins you mentioned and even dialogues from them. However, it wouldn't be too bad an idea to kill a monster, reanimate a monster and have the minion look like said monster. I can picture an army of jade brotherhood vs the Am Fah. However I think this aesthetic change should only be really considered after more pressing issues like skill balances of relatively underpowered classes or adjusting hard mode monster armor.

/Signed for later after a few relevant updates of what I said comes out

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

Minions with personality? Wouldn't that be OP? think about it, if you res the enemy and they look like the enemy the must still be the enemy and your heroes will go mad

/unsigned

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

Quote:
Originally Posted by HigherMinion View Post
Minions with personality? Wouldn't that be OP? think about it, if you res the enemy and they look like the enemy the must still be the enemy and your heroes will go mad

/unsigned
If you want your minions to look like it has personality, go for it.

I know I have a MM hero who would do the summoning for me while I charge through

Quote:
the only ones that would even make remote sense would be the various undead and Shiroken.
Quote:
not signed, there are actually real problems that need to be dealt with
Did you read the part where it should not take too much time + gives great profit to Anet? This means your 'real' problems is noted.

Quote:
Lore-wise that makes absolutely no sense. "Hey man what's a minion maker?" "Someone who turns dead people into Charr." Maybe different UNDEAD things within reason, but not anything that already exists. The lore is that a necromancer makes creatures out of the flesh of the dead, not makes them into random things. If there were a few different sets of undead skins to buy then ok, but as i said not ones that exist.
No one is forcing you to buy the skin. If you don't like the skins, you have every right to not buy it. Someone else may feel immersed lore-wise by being the General of the Ascalon Army while doing the Shiverpeaks Mountains Mission, because they know how to ignore their MM hero. If you are a MM, you don't have to buy the Ascalon Army skin or vice versa, just buy Palawa's Undead or another animated creature like the golems. Then you'll feel like the Necromancer or something.

It isn't like that one of your Guildmates that brags to you about how they got the White Mantle skin for their minions going to affect your playstyle or your lore-wise since PvE is Instanced.

Even if you could prove me wrong, lore-breaking cosmetics are nothing new, Disciple of Melandru, Disciple of Balthazar, White Mantle Robes, Tuxedos, other costumes, summoning Stones and tonics are lore-breakers. The exception is that Minion skins is strictly outside of the outpost.

Dewshine Wildclaw

Dewshine Wildclaw

Lion's Arch Merchant

Join Date: Jul 2008

Planet Earth

Weapons Of Tyria [WoT]

R/

minion skins may be out of outposts but I might still affect you if someone you play with or you pug with someone who use it.
Costumes are not that much of lorebreakers imo. most of them might as well been armors.

Im still /not signed for the ops idea.
however I could sorta agree to minions being clearly undead mindless versions of whatever was killed, don't see that happen though.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

The only change I would make with minions is giving unique appearances to each of them.

Currently, the Flesh Golem, Celestial Horror and Celestial assassin use the same model.
Also, Vampiric Bone Horror and Bone minions use the same appearance.

- For the Celestial Assassin, I would use the ghostly assassin models seen in the CE dances.
- For the Celestial Horror, I would use the Abomination model.
- For the Vampiric Horro, I would use the Flesh Golem abomination model seen in the Ring of Fire Islands.
- For the Bone minions, I would use reskin of a Jade Scarab, to make the model look all fleshy and bony.


Custom reskins? Heh. No way.

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

Quote:
Originally Posted by Dewshine Wildclaw View Post
minion skins may be out of outposts but I might still affect you if someone you play with or you pug with someone who use it.
Costumes are not that much of lorebreakers imo. most of them might as well been armors.
If a player has a White mantle skin fighting against the White Mantle army, how do you distinguish between them?

Answer: Press Ctrl. I am not sure if you use it, but I definitely use it all the time to target my enemies.

Costumes are not lore breakers? You might as well say that this isn't out of place.

And what about summoning stone? You fail to mention that it does affect someone you pug with.

And those tonics when people use gnomes or candy korn tonics.

Marvel-Kid

Marvel-Kid

Lion's Arch Merchant

Join Date: Feb 2009

Across the street from Grenth

The Tasty Teabag [tea]

W/

Technically speaking, a "Skin" Is a "redo" if you will, of the original model. What you are proposing, is that they add/change the minion MODEL to different creatures.

As for new SKINS, you can do that yourself by Skinning (as modders like to call it) the desired model into something different/better/worse. HOW? I have no clue personally.

/notsigned

MODEL wise.

/signed

SKIN wise (However you can do that yourself)

Dewshine Wildclaw

Dewshine Wildclaw

Lion's Arch Merchant

Join Date: Jul 2008

Planet Earth

Weapons Of Tyria [WoT]

R/

Quote:
Originally Posted by Miteshu View Post
If a player has a White mantle skin fighting against the White Mantle army, how do you distinguish between them?

Answer: Press Ctrl. I am not sure if you use it, but I definitely use it all the time to target my enemies.

Costumes are not lore breakers? You might as well say that this isn't out of place.

And what about summoning stone? You fail to mention that it does affect someone you pug with.

And those tonics when people use gnomes or candy korn tonics.
I am well aware of the ctrl key and use it often... so besides the point entirely.
Besides I was commenting on the post saying it is in instances and implied it would not affect anyone that might not like it, which is not entirely true as human teams is still out there.
I rarely ever pug and doubt any of my friends or guildies would buy this thing, so Im unlikely to be affected.

I can still dislike the idea, weather it is lorebreaker or not. For most part I don't really care about the tonics used in towns, sometimes it is even fun when at in game party. But yes they are lorebreakers in a way too.
And I said most costumes aint lorebreakers imo yes the headpiece on luna costume sorta is... the dress however could be armor design too.

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

Quote:
Originally Posted by Dewshine Wildclaw View Post
I am well aware of the ctrl key and use it often... so besides the point entirely.
Besides I was commenting on the post saying it is in instances and implied it would not affect anyone that might not like it, which is not entirely true as human teams is still out there.
I rarely ever pug and doubt any of my friends or guildies would buy this thing, so Im unlikely to be affected.

I can still dislike the idea, weather it is lorebreaker or not. For most part I don't really care about the tonics used in towns, sometimes it is even fun when at in game party. But yes they are lorebreakers in a way too.
And I said most costumes aint lorebreakers imo yes the headpiece on luna costume sorta is... the dress however could be armor design too.
A.K.A you're /notsigning this for no reason, with a few sentence with no contribution.

How many people complains about Summoning stone destroying lore? It does affect people. It is nothing new, period.

Quote:
Oh heck yes, I wanna see a Norn pop out of those dumb fire imps!
If you want Lore, the Norn teleports to you but the Necromancer uses the teleportation powers such as Consume Corpse to transport the Norn to the Corpse.

Oh snap, Norn doesn't pop out of the Imp, they are teleported! Makes a lot more sense to lore-forks. Consume Corpse is a Death Magic skill, so it still make sense mechanic wise with Lore.

So assuming you buy a minion skin, if you still don't like how it says Animate Bone Horror, get a marker and write, 'Teleport Norn Warrior.'

Dewshine Wildclaw

Dewshine Wildclaw

Lion's Arch Merchant

Join Date: Jul 2008

Planet Earth

Weapons Of Tyria [WoT]

R/

I have a reason... I don't like it, and it seems kinda wrong although I can't really explain why I think that.
But nvm
Should this be implemented against all odds, I'd still not like it, but wouldn't go QQ or complain.

Outerworld

Krytan Explorer

Join Date: Aug 2010

UK

Gil Worz Is Srs [Bsns]

W/

I find this a bit silly tbh.

/notsigned

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

BLAHAHAHHAAHAHA, do want!!

This would be great... I'd make all my minions look like Prince Rurik.

I will attack my enemies with a swarm of about three-quarter-dozen four-foot-tall Prince Ruriks. Good god yes. Yes, yes, a thousand times YES!!

gremlin

Furnace Stoker

Join Date: Oct 2006

GWAR

Me/Mo

The problem with putting off inconsequential changes to the game because there are "more important" ones that need doing first is that there will always be more important changes.
Every fix creates a number of other problems needing fixes, it will never end.

If an inconsequential change is easily done and will add interest to the game why ever not.
Only the programmers know how difficult each change is likely to be, don't forget there is likely to be a load of redundant code already in the game.

For all we know they considered the idea of minions looking like the dead creature they are animated from but abandoned the idea.
Hard to judge what changes should be made to the game when we have no idea of the work involved.

Caw521

Caw521

Frost Gate Guardian

Join Date: Jul 2009

R/

Quote:
If you want Lore, the Norn teleports to you but the Necromancer uses the teleportation powers such as Consume Corpse to transport the Norn to the Corpse.
Quote:
Oh snap, Norn doesn't pop out of the Imp, they are teleported!
Quote:
get a marker and write, 'Teleport Norn Warrior.'
Quote:
Consume Corpse is a Death Magic skill, so it still make sense mechanic wise with Lore.
Quote:
Makes a lot more sense to lore-forks.
Quote:
Makes a lot more sense
Quote:
Makes sense
Quote:
sense

Okay. Explain logically how you can get a Margonite demon to teleport through the ground from the Realm of Torment into a random cadaver that could be anywhere in Elona, Tyria, or Cantha. And explain why it wouldn't try to attack you on first sight since you made it climb through intestines and flesh and crap to an unfamiliar land.

Lanier

Lanier

Desert Nomad

Join Date: Jan 2010

[Pink]

P/

Quote:
Originally Posted by Miteshu View Post
A.K.A you're /notsigning this for no reason, with a few sentence with no contribution.
Look through Sardelac's threads. I think you will find that a very large portion of "/notsigned"s are given without an actual reason. People do this all the time - they say that they find it wierd or silly or they give some opinion about how they would feel ingame with this change without actually giving a reason as to why it should not be implimented. Yes, I do find this stupid, and yes, I do wish that people would state actual reasons as to why they are /notsigning, and why exactly this would be a bad change, when they do /notsign.

Sorry, but this has really been frustrating me for some time now. It seems like people are disagreeing just to be disagreeable.

Anyway, as for the original suggesion, it does seem kinda wierd to me lore-wise. Necromancers raise undead minions. If other undead or zombieish minion skins were implimented, that would be cool, but beyond that...

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Lanier View Post
Look through Sardelac's threads. I think you will find that a very large portion of "/notsigned"s are given without an actual reason. People do this all the time - they say that they find it wierd or silly or they give some opinion about how they would feel ingame with this change without actually giving a reason as to why it should not be implimented. Yes, I do find this stupid, and yes, I do wish that people would state actual reasons as to why they are /notsigning, and why exactly this would be a bad change, when they do /notsign.
Yet there are many suggestions that are given without any argument other than " it would be cool " to support it... You know , when you suggest something , you need to give examples and explain how it could make the game better or more enjoyable....

So yes , people sometimes don't tell why they're saying /notsigned , but on the otherside i think the one who gives the idea should give arguments to make people /signed no??

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

Quote:
Originally Posted by Caw521 View Post
Okay. Explain logically how you can get a Margonite demon to teleport through the ground from the Realm of Torment into a random cadaver that could be anywhere in Elona, Tyria, or Cantha. And explain why it wouldn't try to attack you on first sight since you made it climb through intestines and flesh and crap to an unfamiliar land.
Apostle/The Lost has a hidden battlement of renegade Margonites to help your cause.

If not, you must be a very good necromancer at the art of Brain washing.

Perkunas

Perkunas

Jungle Guide

Join Date: Aug 2006

In my own little world, looking at yours

Only Us[NotU]

E/

Perhaps someone can see what can be done using Texmod?

Caw521

Caw521

Frost Gate Guardian

Join Date: Jul 2009

R/

Quote:
Apostle/The Lost has a hidden battlement of renegade Margonites to help your cause.

If not, you must be a very good necromancer at the art of Brain washing.
Uhh... okay then. o.O

What I'd possibly sign for is some skill that causes whatever minion summoned to have the skin of whatever creature they were summoned from. And the minion would possibly have their skills too.

Something along the lines of:

Zombie Apocalypse (or w/e) (Elite)
Death Magic
x cost
x cast time
x recharge

Spell. Creates a level 3...21...25 undead zombie minion that takes the form and skills of its corpse. This minion lives for 1...18...20 seconds or until killed. Exploits a fresh corpse. Only one zombie minion can be under your control at a time. Does not affect boss corpses.

I dunno. Sounds a bit absurd, but less than the OP, imo.

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

Quote:
Originally Posted by Caw521 View Post
Uhh... okay then. o.O

What I'd possibly sign for is some skill that causes whatever minion summoned to have the skin of whatever creature they were summoned from. And the minion would possibly have their skills too.

Something along the lines of:

Zombie Apocalypse (or w/e) (Elite)
Death Magic
x cost
x cast time
x recharge

Spell. Creates a level 3...21...25 undead zombie minion that takes the form and skills of its corpse. This minion lives for 1...18...20 seconds or until killed. Exploits a fresh corpse. Only one zombie minion can be under your control at a time. Does not affect boss corpses.

I dunno. Sounds a bit absurd, but less than the OP, imo.
There is already a zombie skill, Malign Intervention.

I am not interested in a skill where you revive the enemies you just killed. It does not coincide with my suggestion.

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

@zombies:

My all-time, longest running suggestion has always been to move Vengeance to the necromaner's Death Magic attribute and rename it to "Animate Dead Friend".

*sigh*

Miteshu

Frost Gate Guardian

Join Date: Feb 2011

R/D

I tried looking around Texmod, but it seems that I can't change the Minion's skins.

This is a cash cow that Anet can exploit from us. Why not press into that advantage?

With the MM heroes, I would gladly pay for my Bone Horror to look like a Warrior. They don't even need to have a team to create new models.

Plutoman

Krytan Explorer

Join Date: Jul 2010

E/

Tbh, it'd be a neat little thing. Lore doesn't really matter. It's just a cosmetic fun thing. Call them 'really realistic zombies' that form into the shape of a pre-specified creature, if you want to be lore-specific - which would be why skills don't change, as it's still a corpse, albeit an extremely realistic looking Margonite (as an example).

Bit silly, but it'd also be fun for some.

cormac ap dunn

cormac ap dunn

Krytan Explorer

Join Date: Jul 2007

Mystic Empires III [xMEx]

Me/

OK, so Necromancers should be general summoners pulling random armies of whatever out their asses? Maybe my spirits should pop up as Unicorns vomiting rainbows? Its not just a lore issue, its a common sense issue. Necromancers use the corpses of their victims to create little undead ghouls, not an army of fluffy reskins of things that actually fit into other sections of the game. This is akin to asking Anet to sell in game store items such as daggers skinned with Dhuum's Soulreaper. We all like aspects of the game, but lets be a little less "noob" about those suggestions. Try being less defensive when people are pointing out the clear flaws in your logic, and remember that the in game store isn't a traditional cash shop as in most games.

bleh

bleh

Krytan Explorer

Join Date: Aug 2005

N.Z.

_

P/

What about festival event skins?

IE: XMAS elves minions, haloween jack 'o' lantern minion ect ect

I like the idea of different skins, atleast some more variety would be cool... but it would make a minor difference, and only really effect one build so : / .

/notsigned
because texmod can probably do it any way.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

I just want the undead scarab creature shown on the Bone Minions skill. That would make me happy.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I wouln't mind if a minion raised from a plant looked like made out roots, leaves bark and twigs, or looking like skeletons when you raise a minion from a mummy, or if you could 'raise' a dead corpse and bring it back as a 'revenant' to your side for a few seconds (as a PvE skill, of course).
Oh, and the bone minions should be Scarab reskins!

But from there to 'custom minions' that look nothing like minions? Nah. No way in UW.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

They should only keep it to undead themes and actually still restrict some of them like Undead Rurick. They should also make bone minions actually look like undead scarabs, for free ofc. Just bringing this up while were on the subject but they should have put a bone dragon minion in the game.

bleh

bleh

Krytan Explorer

Join Date: Aug 2005

N.Z.

_

P/

Quote:
Originally Posted by Swingline View Post
Just bringing this up while were on the subject but they should have put a bone dragon minion in the game.
EPIC! 1+

guildwars 2 might lol. have a feeling we won't be summoning 100ft high dragons though
.