Minion Skin
Miteshu
For the ingame store, I would like to have different minion skin.
For example, I would like a Lionguard soldier on my Bone Horror, a Lionguard Archer on my BoneFiend, a Lionguard General(Larger version of Lionguard Soldier) on my Flesh Golem, a Lionguard Assassin on my Shambling.
There are tons of skins available to choose from,
-White Mantle
-Shining Blade
-Zaishen
-Cantha
-Luxon(Salt Spray Dragon as the Flesh golem)
-Kurzick(Juggernaut as Flesh Golem.)
-Sunspear
-Order of Whisper
-Norn
-Deldrimor Dwarves
-Asura
-Charr
-Palawa's undead
-Vizer Khilbron's undead
-Kournan
-Corsair
-Bog Skales
-Jotun(They'll be scaled down except for the flesh golem version)
-Stone Summit
-Tengu
-And anything on this list.
It'll be a great profit for Anet since there are so many skin to sell to with very little work.
Plus it'll give me more immersion because I can summon the Shining Blade to fight back the White Mantle. Or I can use the White Mantle because they look so purty!
The only thing be changed is the skin. Attack speed, armor, and weakness to holy damage still stay the same. So it is still cosmetic. These skins are PvE only.
Lore-breaking cosmetics are nothing new, Disciple of Melandru, Disciple of Balthazar, White Mantle Robes, Tuxedos, other costumes, summoning Stones and tonics are lore-breakers. The exception is that Minion skins is strictly outside of the outpost like Summoning stones and several tonics.
If you still want Lore, the new minion teleports to your place using the corpse + your energies similar to the powers of Consume Corpse.
For example, I would like a Lionguard soldier on my Bone Horror, a Lionguard Archer on my BoneFiend, a Lionguard General(Larger version of Lionguard Soldier) on my Flesh Golem, a Lionguard Assassin on my Shambling.
There are tons of skins available to choose from,
-White Mantle
-Shining Blade
-Zaishen
-Cantha
-Luxon(Salt Spray Dragon as the Flesh golem)
-Kurzick(Juggernaut as Flesh Golem.)
-Sunspear
-Order of Whisper
-Norn
-Deldrimor Dwarves
-Asura
-Charr
-Palawa's undead
-Vizer Khilbron's undead
-Kournan
-Corsair
-Bog Skales
-Jotun(They'll be scaled down except for the flesh golem version)
-Stone Summit
-Tengu
-And anything on this list.
It'll be a great profit for Anet since there are so many skin to sell to with very little work.
Plus it'll give me more immersion because I can summon the Shining Blade to fight back the White Mantle. Or I can use the White Mantle because they look so purty!
The only thing be changed is the skin. Attack speed, armor, and weakness to holy damage still stay the same. So it is still cosmetic. These skins are PvE only.
Lore-breaking cosmetics are nothing new, Disciple of Melandru, Disciple of Balthazar, White Mantle Robes, Tuxedos, other costumes, summoning Stones and tonics are lore-breakers. The exception is that Minion skins is strictly outside of the outpost like Summoning stones and several tonics.
If you still want Lore, the new minion teleports to your place using the corpse + your energies similar to the powers of Consume Corpse.
shadeblade47
Lore-wise that makes absolutely no sense. "Hey man what's a minion maker?" "Someone who turns dead people into Charr." Maybe different UNDEAD things within reason, but not anything that already exists. The lore is that a necromancer makes creatures out of the flesh of the dead, not makes them into random things. If there were a few different sets of undead skins to buy then ok, but as i said not ones that exist.
Caw521
Oh heck yes, I wanna see a Norn pop out of those dumb fire imps!
/notsigned
Well, at least not if we can't have Master Togo...
/notsigned
Well, at least not if we can't have Master Togo...
Our Virus
If you want to get technical with it, show me the lore Behind typing /rank and have animals appear on front of you. You can't. OP's idea is just another way for Anet to get some money while giving the players something to drool over like the shining blade costume. It'll just make the game slighty more entertaining and let's be honest, Anet could use the money to hire a new skill balancer... <3
/signed
/signed
Kojima
/not signed
Do not understand why there is a need for that.
Do not understand why there is a need for that.
Zenzai
I'd rather the minions look like what they were summoned from. (If you summoned a minion from a dead skale, they look like an undead skale, instead of a tangled mess of flesh. It would still attack upclose like they normally do.) That would be neat, but a shitload of unnecessary programming.
Lasai
the only ones that would even make remote sense would be the various undead and Shiroken.
notsigned
notsigned
Dewshine Wildclaw
/notsigned
wont make sense, imo it would be anoying rather than fun too (if I team with someone who has those, cause obviously I would not buy or use) can't really explain why... thats just how I feel.
wont make sense, imo it would be anoying rather than fun too (if I team with someone who has those, cause obviously I would not buy or use) can't really explain why... thats just how I feel.
[email protected]!k3
I like this idea, gives us more things to entertain ourselves with; cosmetically. The OP is just proposing a skin, just like a costume. AFAIK, there's no lore pertaining to people spontaneously turning into magical candycorn people from chugging down concoctions. Lore is irrelevant when it comes to cosmetic appeal. 
/signed

/signed
gremlin
Prefer the idea of undead looking like the dead creature they came from as suggested by Zenzai but have no objection to the basic idea if people want to spend money in this way.
Coast
not signed, there are actually real problems that need to be dealt with
instanceskiller
Well, I do like the idea, but don't think it would fit on a necromancer, concept wise. I think this would fit better with a rt to be honest as they are meant to summon dead spirits from the spirit world. I can see spiritual and chained versions of the skins you mentioned and even dialogues from them. However, it wouldn't be too bad an idea to kill a monster, reanimate a monster and have the minion look like said monster. I can picture an army of jade brotherhood vs the Am Fah. However I think this aesthetic change should only be really considered after more pressing issues like skill balances of relatively underpowered classes or adjusting hard mode monster armor.
/Signed for later after a few relevant updates of what I said comes out
/Signed for later after a few relevant updates of what I said comes out
HigherMinion
Minions with personality? Wouldn't that be OP? think about it, if you res the enemy and they look like the enemy the must still be the enemy and your heroes will go mad
/unsigned
/unsigned
Miteshu
Quote:
Minions with personality? Wouldn't that be OP? think about it, if you res the enemy and they look like the enemy the must still be the enemy and your heroes will go mad
/unsigned |
I know I have a MM hero who would do the summoning for me while I charge through
Quote:
the only ones that would even make remote sense would be the various undead and Shiroken. |
Quote:
not signed, there are actually real problems that need to be dealt with |
Quote:
Lore-wise that makes absolutely no sense. "Hey man what's a minion maker?" "Someone who turns dead people into Charr." Maybe different UNDEAD things within reason, but not anything that already exists. The lore is that a necromancer makes creatures out of the flesh of the dead, not makes them into random things. If there were a few different sets of undead skins to buy then ok, but as i said not ones that exist. |
It isn't like that one of your Guildmates that brags to you about how they got the White Mantle skin for their minions going to affect your playstyle or your lore-wise since PvE is Instanced.
Even if you could prove me wrong, lore-breaking cosmetics are nothing new, Disciple of Melandru, Disciple of Balthazar, White Mantle Robes, Tuxedos, other costumes, summoning Stones and tonics are lore-breakers. The exception is that Minion skins is strictly outside of the outpost.
Dewshine Wildclaw
minion skins may be out of outposts but I might still affect you if someone you play with or you pug with someone who use it.
Costumes are not that much of lorebreakers imo. most of them might as well been armors.
Im still /not signed for the ops idea.
however I could sorta agree to minions being clearly undead mindless versions of whatever was killed, don't see that happen though.
Costumes are not that much of lorebreakers imo. most of them might as well been armors.
Im still /not signed for the ops idea.
however I could sorta agree to minions being clearly undead mindless versions of whatever was killed, don't see that happen though.
MithranArkanere
The only change I would make with minions is giving unique appearances to each of them.
Currently, the Flesh Golem, Celestial Horror and Celestial assassin use the same model.
Also, Vampiric Bone Horror and Bone minions use the same appearance.
- For the Celestial Assassin, I would use the ghostly assassin models seen in the CE dances.
- For the Celestial Horror, I would use the Abomination model.
- For the Vampiric Horro, I would use the Flesh Golem abomination model seen in the Ring of Fire Islands.
- For the Bone minions, I would use reskin of a Jade Scarab, to make the model look all fleshy and bony.
Custom reskins? Heh. No way.
Currently, the Flesh Golem, Celestial Horror and Celestial assassin use the same model.
Also, Vampiric Bone Horror and Bone minions use the same appearance.
- For the Celestial Assassin, I would use the ghostly assassin models seen in the CE dances.
- For the Celestial Horror, I would use the Abomination model.
- For the Vampiric Horro, I would use the Flesh Golem abomination model seen in the Ring of Fire Islands.
- For the Bone minions, I would use reskin of a Jade Scarab, to make the model look all fleshy and bony.
Custom reskins? Heh. No way.
Miteshu
Quote:
minion skins may be out of outposts but I might still affect you if someone you play with or you pug with someone who use it.
Costumes are not that much of lorebreakers imo. most of them might as well been armors. |
Answer: Press Ctrl. I am not sure if you use it, but I definitely use it all the time to target my enemies.
Costumes are not lore breakers? You might as well say that this isn't out of place.
And what about summoning stone? You fail to mention that it does affect someone you pug with.
And those tonics when people use gnomes or candy korn tonics.
Marvel-Kid
Technically speaking, a "Skin" Is a "redo" if you will, of the original model. What you are proposing, is that they add/change the minion MODEL to different creatures.
As for new SKINS, you can do that yourself by Skinning (as modders like to call it) the desired model into something different/better/worse. HOW? I have no clue personally.
/notsigned
MODEL wise.
/signed
SKIN wise (However you can do that yourself)
As for new SKINS, you can do that yourself by Skinning (as modders like to call it) the desired model into something different/better/worse. HOW? I have no clue personally.
/notsigned
MODEL wise.
/signed
SKIN wise (However you can do that yourself)
Dewshine Wildclaw
Quote:
If a player has a White mantle skin fighting against the White Mantle army, how do you distinguish between them?
Answer: Press Ctrl. I am not sure if you use it, but I definitely use it all the time to target my enemies. Costumes are not lore breakers? You might as well say that this isn't out of place. And what about summoning stone? You fail to mention that it does affect someone you pug with. And those tonics when people use gnomes or candy korn tonics. |
Besides I was commenting on the post saying it is in instances and implied it would not affect anyone that might not like it, which is not entirely true as human teams is still out there.
I rarely ever pug and doubt any of my friends or guildies would buy this thing, so Im unlikely to be affected.
I can still dislike the idea, weather it is lorebreaker or not. For most part I don't really care about the tonics used in towns, sometimes it is even fun when at in game party. But yes they are lorebreakers in a way too.
And I said most costumes aint lorebreakers imo yes the headpiece on luna costume sorta is... the dress however could be armor design too.
Miteshu
Quote:
I am well aware of the ctrl key and use it often... so besides the point entirely.
Besides I was commenting on the post saying it is in instances and implied it would not affect anyone that might not like it, which is not entirely true as human teams is still out there. I rarely ever pug and doubt any of my friends or guildies would buy this thing, so Im unlikely to be affected. I can still dislike the idea, weather it is lorebreaker or not. For most part I don't really care about the tonics used in towns, sometimes it is even fun when at in game party. But yes they are lorebreakers in a way too. And I said most costumes aint lorebreakers imo yes the headpiece on luna costume sorta is... the dress however could be armor design too. |
How many people complains about Summoning stone destroying lore? It does affect people. It is nothing new, period.
Quote:
Oh heck yes, I wanna see a Norn pop out of those dumb fire imps! |
Oh snap, Norn doesn't pop out of the Imp, they are teleported! Makes a lot more sense to lore-forks. Consume Corpse is a Death Magic skill, so it still make sense mechanic wise with Lore.
So assuming you buy a minion skin, if you still don't like how it says Animate Bone Horror, get a marker and write, 'Teleport Norn Warrior.'
Dewshine Wildclaw
I have a reason... I don't like it, and it seems kinda wrong although I can't really explain why I think that.
But nvm
Should this be implemented against all odds, I'd still not like it, but wouldn't go QQ or complain.
But nvm
Should this be implemented against all odds, I'd still not like it, but wouldn't go QQ or complain.
Outerworld
I find this a bit silly tbh.
/notsigned
/notsigned
Ghull Ka
BLAHAHAHHAAHAHA, do want!!
This would be great... I'd make all my minions look like Prince Rurik.
I will attack my enemies with a swarm of about three-quarter-dozen four-foot-tall Prince Ruriks. Good god yes. Yes, yes, a thousand times YES!!
This would be great... I'd make all my minions look like Prince Rurik.
I will attack my enemies with a swarm of about three-quarter-dozen four-foot-tall Prince Ruriks. Good god yes. Yes, yes, a thousand times YES!!
gremlin
The problem with putting off inconsequential changes to the game because there are "more important" ones that need doing first is that there will always be more important changes.
Every fix creates a number of other problems needing fixes, it will never end.
If an inconsequential change is easily done and will add interest to the game why ever not.
Only the programmers know how difficult each change is likely to be, don't forget there is likely to be a load of redundant code already in the game.
For all we know they considered the idea of minions looking like the dead creature they are animated from but abandoned the idea.
Hard to judge what changes should be made to the game when we have no idea of the work involved.
Every fix creates a number of other problems needing fixes, it will never end.
If an inconsequential change is easily done and will add interest to the game why ever not.
Only the programmers know how difficult each change is likely to be, don't forget there is likely to be a load of redundant code already in the game.
For all we know they considered the idea of minions looking like the dead creature they are animated from but abandoned the idea.
Hard to judge what changes should be made to the game when we have no idea of the work involved.
Caw521
Quote:
If you want Lore, the Norn teleports to you but the Necromancer uses the teleportation powers such as Consume Corpse to transport the Norn to the Corpse. |
Quote:
Oh snap, Norn doesn't pop out of the Imp, they are teleported! |
Quote:
get a marker and write, 'Teleport Norn Warrior.' |
Quote:
Consume Corpse is a Death Magic skill, so it still make sense mechanic wise with Lore. |
Quote:
Makes a lot more sense to lore-forks. |
Quote:
Makes a lot more sense |
Quote:
Makes sense |
Quote:
sense |
Okay. Explain logically how you can get a Margonite demon to teleport through the ground from the Realm of Torment into a random cadaver that could be anywhere in Elona, Tyria, or Cantha. And explain why it wouldn't try to attack you on first sight since you made it climb through intestines and flesh and crap to an unfamiliar land.
Lanier
Quote:
A.K.A you're /notsigning this for no reason, with a few sentence with no contribution.
|
Sorry, but this has really been frustrating me for some time now. It seems like people are disagreeing just to be disagreeable.
Anyway, as for the original suggesion, it does seem kinda wierd to me lore-wise. Necromancers raise undead minions. If other undead or zombieish minion skins were implimented, that would be cool, but beyond that...
Missing HB
Quote:
Look through Sardelac's threads. I think you will find that a very large portion of "/notsigned"s are given without an actual reason. People do this all the time - they say that they find it wierd or silly or they give some opinion about how they would feel ingame with this change without actually giving a reason as to why it should not be implimented. Yes, I do find this stupid, and yes, I do wish that people would state actual reasons as to why they are /notsigning, and why exactly this would be a bad change, when they do /notsign.
|
So yes , people sometimes don't tell why they're saying /notsigned , but on the otherside i think the one who gives the idea should give arguments to make people /signed no??
Miteshu
Quote:
Okay. Explain logically how you can get a Margonite demon to teleport through the ground from the Realm of Torment into a random cadaver that could be anywhere in Elona, Tyria, or Cantha. And explain why it wouldn't try to attack you on first sight since you made it climb through intestines and flesh and crap to an unfamiliar land.
|
If not, you must be a very good necromancer at the art of Brain washing.
Perkunas
Perhaps someone can see what can be done using Texmod?
Caw521
Quote:
Apostle/The Lost has a hidden battlement of renegade Margonites to help your cause. If not, you must be a very good necromancer at the art of Brain washing. |
What I'd possibly sign for is some skill that causes whatever minion summoned to have the skin of whatever creature they were summoned from. And the minion would possibly have their skills too.
Something along the lines of:
Zombie Apocalypse (or w/e) (Elite)
Death Magic
x cost
x cast time
x recharge
Spell. Creates a level 3...21...25 undead zombie minion that takes the form and skills of its corpse. This minion lives for 1...18...20 seconds or until killed. Exploits a fresh corpse. Only one zombie minion can be under your control at a time. Does not affect boss corpses.
I dunno. Sounds a bit absurd, but less than the OP, imo.
Miteshu
Quote:
Uhh... okay then. o.O
What I'd possibly sign for is some skill that causes whatever minion summoned to have the skin of whatever creature they were summoned from. And the minion would possibly have their skills too. Something along the lines of: Zombie Apocalypse (or w/e) (Elite) Death Magic x cost x cast time x recharge Spell. Creates a level 3...21...25 undead zombie minion that takes the form and skills of its corpse. This minion lives for 1...18...20 seconds or until killed. Exploits a fresh corpse. Only one zombie minion can be under your control at a time. Does not affect boss corpses. I dunno. Sounds a bit absurd, but less than the OP, imo. |
I am not interested in a skill where you revive the enemies you just killed. It does not coincide with my suggestion.
Ghull Ka
@zombies:
My all-time, longest running suggestion has always been to move Vengeance to the necromaner's Death Magic attribute and rename it to "Animate Dead Friend".
*sigh*
My all-time, longest running suggestion has always been to move Vengeance to the necromaner's Death Magic attribute and rename it to "Animate Dead Friend".
*sigh*
Miteshu
I tried looking around Texmod, but it seems that I can't change the Minion's skins.
This is a cash cow that Anet can exploit from us. Why not press into that advantage?
With the MM heroes, I would gladly pay for my Bone Horror to look like a Warrior. They don't even need to have a team to create new models.
This is a cash cow that Anet can exploit from us. Why not press into that advantage?
With the MM heroes, I would gladly pay for my Bone Horror to look like a Warrior. They don't even need to have a team to create new models.
Plutoman
Tbh, it'd be a neat little thing. Lore doesn't really matter. It's just a cosmetic fun thing. Call them 'really realistic zombies' that form into the shape of a pre-specified creature, if you want to be lore-specific - which would be why skills don't change, as it's still a corpse, albeit an extremely realistic looking Margonite (as an example).
Bit silly, but it'd also be fun for some.
Bit silly, but it'd also be fun for some.
cormac ap dunn
OK, so Necromancers should be general summoners pulling random armies of whatever out their asses? Maybe my spirits should pop up as Unicorns vomiting rainbows? Its not just a lore issue, its a common sense issue. Necromancers use the corpses of their victims to create little undead ghouls, not an army of fluffy reskins of things that actually fit into other sections of the game. This is akin to asking Anet to sell in game store items such as daggers skinned with Dhuum's Soulreaper. We all like aspects of the game, but lets be a little less "noob" about those suggestions. Try being less defensive when people are pointing out the clear flaws in your logic, and remember that the in game store isn't a traditional cash shop as in most games.
bleh
What about festival event skins?
IE: XMAS elves minions, haloween jack 'o' lantern minion ect ect
I like the idea of different skins, atleast some more variety would be cool... but it would make a minor difference, and only really effect one build so : / .
/notsigned
because texmod can probably do it any way.
IE: XMAS elves minions, haloween jack 'o' lantern minion ect ect
I like the idea of different skins, atleast some more variety would be cool... but it would make a minor difference, and only really effect one build so : / .
/notsigned
because texmod can probably do it any way.
Xenomortis
I just want the undead scarab creature shown on the Bone Minions skill. That would make me happy.
MithranArkanere
I wouln't mind if a minion raised from a plant looked like made out roots, leaves bark and twigs, or looking like skeletons when you raise a minion from a mummy, or if you could 'raise' a dead corpse and bring it back as a 'revenant' to your side for a few seconds (as a PvE skill, of course).
Oh, and the bone minions should be Scarab reskins!
But from there to 'custom minions' that look nothing like minions? Nah. No way in UW.
Oh, and the bone minions should be Scarab reskins!
But from there to 'custom minions' that look nothing like minions? Nah. No way in UW.
Swingline
They should only keep it to undead themes and actually still restrict some of them like Undead Rurick. They should also make bone minions actually look like undead scarabs, for free ofc. Just bringing this up while were on the subject but they should have put a bone dragon minion in the game.