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Originally Posted by Missing HB
Let's take it on the opposite. Do you believe it's normal that players should complete an elite area in 20mn when some missions are much longer ??
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Missions take longer because nobody cares enough to design a way to speed clear them. There's really no incentive to do so, since you only have to do them once to progress.
On the other hand, if someone wants a Dhuum's Soul Reaper, or an Obby Edge, and they can't afford them, then there is only one way to get them, and that's to do those areas repeatedly until they can get one.
So, it's not surprising that people finish those areas faster than they do some missions. There's actually a good reason to do them faster.
Anyways, any number you come up with is going to be pulled out of your ass and completely arbitrary. There is not one "right" time to complete elite areas. The right time is however fast you can finish it. It doesn't matter if it's two hours or twenty minutes.
The only thing that matters is that people have fun. And people do have fun doing speed clears, so why bother them?
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I'm pretty sure that if SF was nerfed , thanks to consets and all stuff people would still complete it in about an hour and it would be a good time for me..;
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And who are you to tell other people how fast they should finish it? You're the dictator of Guild Wars or something?
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Originally Posted by Elnino
The answer to power creep is not to increase the power of lesser skills (making them power creeped too) as it will just cause further imbalance in this game and will worsen the effects of power creep.
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Umm... doing either would make the game more balanced. Balance basically means equality between two things. Nerfing shadow form, or buffing the others would result in the exact same thing. The skills would be more equal, and so they would be more balanced.
Anyways, power creep? That's the new reason to nerf shadow form?
Power creep isn't necessarily a bad thing. It happens for a reason, you know. It's because the newer parts of the game are more difficult than the older parts. The Realm of Torment missions in Nightfall, or Dungeons in EotN, are a lot more difficult than the Ring of Fire Island missions in Prophecies. So, players get stronger skills to compensate.
Do that new content in HM with Prophecies only skills, and you might have some credibility to complain about power creep... but otherwise, no. Power creep isn't always a bad thing.
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Just to point out that just because speedclears are the most efficient doesn't mean that, if it is nerfed, completing high-end areas will start taking 2-3 hours to do. The playerbase created speedclears, I'm sure another efficient alternative will be created soon enough.
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This is basically saying that you want people to do elite areas with balanced teams.
It's fine if you want that. There's nothing stopping you from starting a group and doing exactly that. There are enough shadow form haters on this board that I'm sure you could find enough people to join you.
But I'll ask this question again... why do you feel the need to force other people to do that as well?
The truth is that shadow form does NOT prevent anyone from doing DoA or UW balancedway. The only thing stopping it, is that nobody ever starts a group. That's not a problem with shadow form. It's a problem with the players.
So.. you want people to do elite areas in different ways, without shadow form? Go ahead and do it. There's nothing stopping you.
Just stop acting like a computer game nazi, trying to ruin other people's fun. There is really no rational reason to be against speed clears and shadow form.