Prot hero monks energy pool

loopysnoopy

loopysnoopy

Lion's Arch Merchant

Join Date: Jun 2010

England

The Ministery Of Cookies (MC)

W/Mo

Hi, I need some help with this build to work along side my team help as in energy I have tried Gole but he didn't get much use out of it so I have tried mesmer 2ndry this is what I have so far.



Skills as follows

Spirit Bond,Gift of Health,Restore Condition,SoA,PS,Aegis,Power Drain,Waste not Want not

Equipment

Droknar's Protection Staff
Energy +10
HSR 20%
Holy damage: 11-22 9 Protection Prayers
HCT Protection Prayers 20%
Health +30
Enchanting 20%

Armor

Head: Superior Prot and Survivor insignia
Chest: Survivor insignia and Rune of Superior Vigor
Gloves Minor Divine and Survivor insignia
Legs: Radiant insignia and Rune of Attunement
Boots: Radiant insignia and Rune of Attunement

--------------------------------------------------------

my first and only question is, straight forward enough I hope how can I make my hero keep his energy above 10e ?
He sits at 5-3 energy all the time I'm not a killing fast type of player they die within 50seconds of tackling them.

My healer monk has no troubles with his energy.
I don't want to hear oh but er eles are the way to go yes I know there very good and meta but why have 3 monks? why have a prot line on monks? yes I also know monks energy pool is less then an eles only want tips on decent energy management not a new hero with the monks prot line.

Looking forward to seeing what you guys can do for me

Thanks in advance.

cheape arie

cheape arie

Lion's Arch Merchant

Join Date: Jun 2009

The Netherlands.

Society of Souls Guild [Argh]

R/

I have a similar bar used by one of my heroes, and he has no troubles managing his energy with p-drain and WNWN.
Is your hero set to guard?
If not he/she wont use the mesmer skills.

Another option might be to take Protective spirit or Spirit bond, both have a similar effect and heroes might spam SB.

ac1inferno

ac1inferno

Desert Nomad

Join Date: Aug 2007

Boston

We D Shot Your Stances [GODS]

A/W

You could always use Leech Signet too lol. And Prot Spirit and Spirit Bond will need to be micro'ed or the hero will spam it and that's where all the energy goes.

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

I'd say if you have Prot Spirit on her, then Spirit Bond is (sort-of) redundant and should be dropped.

Xenomortis

Xenomortis

Tea Powered

Join Date: May 2008

UK

N/

Three 10 energy skills on a hero monk is going to cause energy problems.
Prot Spirit and Aegis are, potentially, the most powerful so Spirit Bond is the one to drop.
After that you should question why you have a dedicated prot since the rest of the prot skills are good enough at 9+1 Prot.
Unless of course, you have a specific reason for bringing RC (it's potentially very strong in some areas).

Krill

Krill

Desert Nomad

Join Date: May 2005

America

If you don't want to micro spirit bond and prot spirit the only builds that can really handle those skills being spammed are necros and ER prots (and some other less common stuff). Another option is adding BiP or BR to your build, or at least offloading spirit bond to a necro to even the load.

jensyea

jensyea

Lion's Arch Merchant

Join Date: Nov 2009

The Underworld

Mo/

Not trying to be an ass here but, it's probably better to ditch this build as a whole. There's way better heroes that can fill up this slot, do your protection AND healing for you alot more effectively and all without having you worry about emanagement.

If you just wanna use it for the sake of not using a necro or ritualist, go ahead and just use this one, will be less effective and take more microing, but it'll get the job done for sure.

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

Heroes can't prot properly... Aegis/SoA/Shielding Hands are the limits of their AI. Aegis is iffy too if you don't micro it a little. They will use it against one mob.

loopysnoopy

loopysnoopy

Lion's Arch Merchant

Join Date: Jun 2010

England

The Ministery Of Cookies (MC)

W/Mo

Some great advice then some troll post saying monk heroes can't prot for toffee.

So I have taken into account of everybody's opinion on energy management. Dropped the first skill added a hex removal kept the elite since in my team I only have one other form of condition removal. Tested it out in Sorrows furnace now he is protting a lot better then he was, energy still is tight, so I have replaced waste not want not with ether signet.

So far the team is getting me through elona VQ's no problems so now I think to stop the trolls banging on about protting sucks on monks, can a mod CLOSE please

Thank you for those people that have been real helpful and not gave a load of tosh

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

Loopysnoopy, it's not monk heroes that can't prot effectively, it's heroes.

To prot you effectively, I should put the Prot Spirit on you BEFORE you run up and attack the elementalist boss. Heroes don't do this. They should put the Reversal of Fortune on you when you're about to take a Fireball to the face, but instead they put it on you and let it get eaten by a low-damage autoattack. Heroes just react. They use prots in the same way they use heals. That's why heroes can't prot effectively.

However, the design of some skills, like Aegis, SoA and SH go well with how heroes choose spellcasts. If you give heroes prot skills that they can't mess up, then they can prot effectively with them.

So... stop being sad about people "trolling" you or giving you "tosh" and stop being offended by regular conversation. You're great and your heroes are great, and everyone loves everyone.

But your heroes think prots are heals, so they're not effective protters.

Wenspire

Wenspire

Wilds Pathfinder

Join Date: Mar 2008

USA - W.Coast

HiME

Mo/

One skill you may want to try for condition removal is Extinguish (good party-wide condition removal). Though, you would have to put it on manual use or your hero would burn through EN fast. This would free up your elite slot.

I actually find prot monk setups not using much energy unless you give them certain skills. Any type of condition removal and Spirit Bond being a big source of EN usage. For your initial bar, I suspect what burns most of the energy is Spirit Bond, Gift and your elite skill. If you were to sub in RoF in place of Gift you would probably see a drop in EN usage; this along with your Spirit Bond removal (which you already did) and a change in the elite to something like Aura of Faith.

Mike Jack

Academy Page

Join Date: Apr 2011

A place where people like to emo bond.

[EMO]

E/Mo

ZB isn't used correctly by heroes (disregards whether you're <50%).
Ether Signet isn't used correctly by heroes. (inferior to WNWN, uses it at upper limits and will often go to waste)
Dismiss Conditions isn't used correctly by heroes. (treats it as a heal)

October Jade

October Jade

Wilds Pathfinder

Join Date: Jul 2005

drifting between Indiana and NorCal

Recently I began a project of trying to make hench bars for heroes... no secondary professions, everyone gets a rez, etc. (Yes, the EotN henchmen have a secondary skill. I'm ignoring that part.) Anyway, obviously these builds are not an absolute optimum due to the self-imposed restrictions, but all of them performed surprisingly well.

The prot monk in particular was fun because there would be no GoLE, no Power Drain, etc. To compensate, I ended up avoiding 10e skills except PS and taking the two signets instead. The result was that the hero's energy rarely dropped below half; the build is too efficient. In other words, there is some level of effectiveness which is often left on the table. It's nice to have the wiggle room for hairy situations though.