Skill Update For 4/21/2011
StormDragonZ
Update - Thursday, April 21, 2011
Skill Changes
For more information on these changes, please see the Developer Updates page.
Dervish
* Aura of Thorns (PvP): split for PvP; increased Energy cost to 10.
* Avatar skills: increased recharge to 20 seconds.
* Avatar of Balthazar: decreased Burning duration to 3 seconds.
* Dust Cloak (PvP): split for PvP; increased recharge to 10 seconds.
* Harrier's Grasp: decreased Cripple duration to 2...9 seconds.
* Lyssa's Haste (PvP): split for PvP; increased recharge to 25 seconds.
Elementalist
* Blinding Flash: decreased Energy cost to 10.
* Grasping Earth: increased Energy cost to 10; decreased duration to 5...20 seconds.
Mesmer
* Fragility (PvP): increased recharge to 8 seconds.
Monk
* Divine Healing: decreased recharge to 12 seconds.
* Heaven's Delight: decreased recharge to 12 seconds.
---
Yeah, that's it.
Skill Changes
For more information on these changes, please see the Developer Updates page.
Dervish
* Aura of Thorns (PvP): split for PvP; increased Energy cost to 10.
* Avatar skills: increased recharge to 20 seconds.
* Avatar of Balthazar: decreased Burning duration to 3 seconds.
* Dust Cloak (PvP): split for PvP; increased recharge to 10 seconds.
* Harrier's Grasp: decreased Cripple duration to 2...9 seconds.
* Lyssa's Haste (PvP): split for PvP; increased recharge to 25 seconds.
Elementalist
* Blinding Flash: decreased Energy cost to 10.
* Grasping Earth: increased Energy cost to 10; decreased duration to 5...20 seconds.
Mesmer
* Fragility (PvP): increased recharge to 8 seconds.
Monk
* Divine Healing: decreased recharge to 12 seconds.
* Heaven's Delight: decreased recharge to 12 seconds.
---
Yeah, that's it.
AngelWJedi
hmms none of the skills i use or use on heros. xD and here i thought it was only for the weekend thing. xD
Jcpsr
and another build released shortly after this one.
I wonder what the 2nd one is.
I wonder what the 2nd one is.
DiogoSilva
A little less Dervish abuse, and Blinding Flash is now massively strong. I've been using it and overusing it in my Invole-chain Lightning build, with no energy problems at all. Glad I don't use melee characters anymore for RA.
tealspikes
*facepalm at b-flash buff*
Now we'll see eles able to spam both bsurge and bflash on recharge. And then dervishes are still hella strong.
Now we'll see eles able to spam both bsurge and bflash on recharge. And then dervishes are still hella strong.
hitsuji182
Tbh it doesn't change much, triple dervish still will be dominating.
DiogoSilva
Quote:
*facepalm at b-flash buff*
Now we'll see eles able to spam both bsurge and bflash on recharge. And then dervishes are still hella strong. |
Thing is, it won't even affect dervishes much. They have excellent ways to remove conditions from themselves.
Coast
mindshock spike got buffed!
FoxBat
Bflash -> 5e soon?
Coast
because b flash 10e instead of 15e
lemming
These papercut nerfs won't do anything to GvG.
yum
WTF? Honestly, why b-flash?!
More powah creep to da people!
More powah creep to da people!
LordDragon
Update #2 - Thursday, April 21, 2011
Anniversary Preparations
* Elite Xunlai Bakery Agents have begun preparations for the anniversary celebration, set to start April 28th.
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ELITE Xunlai Bakery Agents, wow.
Anniversary Preparations
* Elite Xunlai Bakery Agents have begun preparations for the anniversary celebration, set to start April 28th.
------------------------------------------------------------------------
ELITE Xunlai Bakery Agents, wow.
ChrisCo
Quote:
Update #2 - Thursday, April 21, 2011
Anniversary Preparations * Elite Xunlai Bakery Agents have begun preparations for the anniversary celebration, set to start April 28th. ------------------------------------------------------------------------ ELITE Xunlai Bakery Agents, wow. |
LordDragon
RedDog91
Lithril Ashwalker
why the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO do they make blinding easier...b surge is OP...last time they increased recharge yet increased blind making it powerful.er and now blinding flash is 10e...jesus...we have enough idiots without condition removal
Lanier
pretty uneventful update but then again, I wasn't expecting much. Hopefully, in May we can get that paragon skill update that was supposed to follow the Dervish overhaul.
Skyy High
I was like
...fine
...fine
....ok, good
...fine
.....Eeeeeh, did I read that right? They buffed B-flash? H'what? That's like....changing frenzy or something at this point; the skill's been unchanged (as far as I remember) since the beginning.
...fine
...fine
....ok, good
...fine
.....Eeeeeh, did I read that right? They buffed B-flash? H'what? That's like....changing frenzy or something at this point; the skill's been unchanged (as far as I remember) since the beginning.
Kurosaki129
mmm not something i am interested in, its a good update, but i wanna see paragon update, smite monk update. At least, those are the ones they mentioned before they will look into.
ruk1a
at first i was like then i was like
Lithril Ashwalker
why do we need a smite update...to make shadowform monks easier? skill was already abused as primary assassin anyway...
add effect to shadowform
when u cast shadowform all non assassin skills are disabled for 10 seconds :3
add effect to shadowform
when u cast shadowform all non assassin skills are disabled for 10 seconds :3
jhand
If rangers and paragons ever get any love, it will be glorious.
AndrewSX
PvE:Nothing really noticeable to say. The 15 ene of Bflash was easily supported from attunements, AoR, and extra e-management: now is just less expensive to spam.
DH+HD is a standard use on UA monks for party heal, now will be just be used little more(3 sec CD decrease)
PvP:eehh, again pvp adressed update that fail(at least in some parts).
Bflash is powerful meele hate, buffed anti OP derv i guess. Grasping is quite pointless.....again, maybe is intented as protection vs. dervs with IAS+IMS running everywhere atm.
Fragility increased CD is for nerf the combination with avatar of Balth/Grenth, that spam short-lasting conditions.
About 2nd derv change(i'm sure that someone will explain better than me) i feel that those aren't the real origin of derv OPness....we'll see.
/Agree, but fixed for you.
DH+HD is a standard use on UA monks for party heal, now will be just be used little more(3 sec CD decrease)
PvP:eehh, again pvp adressed update that fail(at least in some parts).
Bflash is powerful meele hate, buffed anti OP derv i guess. Grasping is quite pointless.....again, maybe is intented as protection vs. dervs with IAS+IMS running everywhere atm.
Fragility increased CD is for nerf the combination with avatar of Balth/Grenth, that spam short-lasting conditions.
About 2nd derv change(i'm sure that someone will explain better than me) i feel that those aren't the real origin of derv OPness....we'll see.
Quote:
If rangers, paragons and eles ever get any love for pve, it will be glorious. |
lemming
For the record: Grasping Earth is mostly for flag pushing.
Sk8tborderx
Just going to repeat what I said in the other thread:
Quote:
Yet another skill update that accomplishes nothing. Can't say it wasn't expected. |
NiloN
Weak update-
Aura of thorns: energy cost won't affect this skill what so ever, recharge or duration should have been increased/decreased, instead of energy, 5 energy is nothing to a dervish, pointless change
Avatar of Balthazar: Fair enough, spammability of flash enchantments hardly scratches it.
Dust cloak: Good change, too spammable at 6.
Harrier's grasp: Good change, needs higher recharge imo, pretty much a conjure cripple, needs to be able to be stripped so it has a downtime.
Lyssa's haste: Fair change, but i think the initial interrupt needs to be removed, it the reason why its overpowered, no cast time.
Blinding Flash: Quite a bad update, it was balanced at 15e, it was already annoying having an ele sit on you all game till they ran out of energy stripped, this just means 50% more blinds when there stripped, make matches much longer.
Fragility: 8 seconds is not good enough, we have 40/40s for a reason, should be 12 recharge or at least 10 seconds.
Divine healing & heaven delight: good update, makes more options for third back line character.
overall pretty weak update, would have liked to see the more spammable derv enchants nerfed.
Aura of thorns: energy cost won't affect this skill what so ever, recharge or duration should have been increased/decreased, instead of energy, 5 energy is nothing to a dervish, pointless change
Avatar of Balthazar: Fair enough, spammability of flash enchantments hardly scratches it.
Dust cloak: Good change, too spammable at 6.
Harrier's grasp: Good change, needs higher recharge imo, pretty much a conjure cripple, needs to be able to be stripped so it has a downtime.
Lyssa's haste: Fair change, but i think the initial interrupt needs to be removed, it the reason why its overpowered, no cast time.
Blinding Flash: Quite a bad update, it was balanced at 15e, it was already annoying having an ele sit on you all game till they ran out of energy stripped, this just means 50% more blinds when there stripped, make matches much longer.
Fragility: 8 seconds is not good enough, we have 40/40s for a reason, should be 12 recharge or at least 10 seconds.
Divine healing & heaven delight: good update, makes more options for third back line character.
overall pretty weak update, would have liked to see the more spammable derv enchants nerfed.
UnChosen
Ctrl-F Elementalist.../yawn
Well...at least the eles are getting some attention, too bad its the wrong kind.
Well...at least the eles are getting some attention, too bad its the wrong kind.
Groth
Two Identical Threads. Recommend Close one for simplicity.
Not much to discuss... Bflash, just sad. Grasping, Unneeded, Fragility, meh but i get it, Divine Favor utility, I like... Lyssa's good not great, the rest not even noticeable.
Not much to discuss... Bflash, just sad. Grasping, Unneeded, Fragility, meh but i get it, Divine Favor utility, I like... Lyssa's good not great, the rest not even noticeable.
kedde
Utterly useless.
bhavv
B Flash??? LOL???
I've been farming RA with B Flash on my Invoke bar, I didnt have any energy problems with it.
How about fixing ellys for PVE instead of making such an unwanted PVP change?
I've been farming RA with B Flash on my Invoke bar, I didnt have any energy problems with it.
How about fixing ellys for PVE instead of making such an unwanted PVP change?
Ghull Ka
Wow, Blinding Flash needed a buff?
o.O
o.O
Lord Dagon
Quote:
B Flash??? LOL???
I've been farming RA with B Flash on my Invoke bar, I didnt have any energy problems with it. How about fixing ellys for PVE instead of making such an unwanted PVP change? |
So yes when im doing better on my ele using mostly sin skills, there is a problem with eles in PVE
refer
I love the Blinding Flash update... another nail in Water Magic's coffin. They need to totally redesign Water Magic since snaring is nowhere near blinding (ok they have that blindness like hex BUT it's only 50% chance to miss, and can't be maintained forever).
That Fragility chance is stupid too. It's just like all the other 5>8 Mesmer changes. How about this... stop balancing skills for other professions! I know it's unavoidable but seriously. Change the skill or link it to Fast Casting.
That Fragility chance is stupid too. It's just like all the other 5>8 Mesmer changes. How about this... stop balancing skills for other professions! I know it's unavoidable but seriously. Change the skill or link it to Fast Casting.
lemming
Confirmed: Dervishes are still 95% as stupid as they were two days ago.
Also, Water Magic is fine. Too good, in fact.
Also, Water Magic is fine. Too good, in fact.
chuckles79
Quote:
pretty uneventful update but then again, I wasn't expecting much. Hopefully, in May we can get that paragon skill update that was supposed to follow the Dervish overhaul.
|
Restore all the skills that were nerfed pre-split back to the original levels and lower casting times on spear skills so that there are no 3 second to throw attacks.
I would love a slight buff to pvp but I know it's all about GvG and they won't throw the championships into utter panic and chaos just so I can enjoy FA more.
Draak Calinca
lemming
Yeah, but its usage in HA had zero to do with the nerf.
Missing HB
But for most players it makes kinda no sense nerfing it for GvG and not for all those problems from HA...