Quote:
Originally Posted by deluxe
Battle Rage Shout. (for ims + ias) gain 20 armor and gain 33% more adrenaline. move 33% faster (Avatar of Balthazar)
.
|
going to stop you right here
avatar of balthazar
Elite Form. (10...74...90 seconds.) You gain +20 armor against
physical damage,
you gain adrenaline 33% faster, your attacks deal holy damage,
you inflict Burning (3 seconds) on nearby foes whenever you lose a Dervish enchantment.
it only gives increased adrenaline gain, +20 armor against physical they still are vulnerable to eles and a aoe burning it
DOES NOT
^^^^ its on its own line so you can see it
give ims or ias
the skill you are looking for is
Onslaught
Wind Prayers
Elite Flash Enchantment Spell. For 3...13...15 seconds, you attack, move and gain adrenaline 25% faster.
if your too jealous of this skill it does not restrict your weapon to just scythes, and its in wind prayers so its not derv exclusive
Quote:
Originally Posted by floor
After spending the last 10 minutes reading this thread, people still seem to be failing to understand very basic concepts, amazing really.
Since everyone is fully aware of the pros of warriors and dervishes (i hope) let me quickly summarise the cons of each of the two professions.
Warriors: Take double damage whilst in frenzy. Cannot use IAS + IMS together. ALL KD skills are conditional or have drawbacks (shock gives exhaustion, bull strike target must be moving etc), the "good" warrior skills generally cost 5-8 adrenaline so cannot be spammed. warriors only have +2 energy regen. Interupt skills (d chop etc) must actually hit a target to function, they can be blocked.
Dervishes: none.
I am not opposed to dervishes whatsoever, I think its great that there is a frontline profession which essentially outputs "pressure" rather than just raw damage. Unfortunately dervishes in their present form output too much damage alongside this pressure, and they also need far more negative effects to using their skills, hitting buttons in order is not necessarily fun for most people. Its nice to have to select an appropriate skill for a desired effect, and then use it at the correct time, and if you mis time it, there is no/minimal effect - ie, skillful play.
I also do not understand this idea of "warrior is ur main so ur butt hurt". Sorry but in pvp you do not have a "main". You play frontline, this could be warrior, dervish, or assasin, (or paragon and ranger in some builds). It just so happens that some of these professions require more thought to operate the bars correctly than dervishes do at present. Most frontliners i know do not dislike dervish as a profession, what they are opposed to though is being forced to switch from bars which require mental thought to operate correctly, to brainless spam bars.
|
ALL KD skills are conditional or have drawbacks
Dervishes: none.
-from my knowledge dervs only have 2 kds reaper sweep and shield of force
shield of force requires someone to hit you... its a exact clone of shield bash but a little more op since its adjacent kd and does not require a shield
reaper sweep a derv wouldnt be caught dead with since its a elite that requires 8adr
so what are you complaining about
Interupt skills (d chop etc) must actually hit a target to function
our only interrupt skill like this is lyssas haste
it also has a 25 second cooldown (recently nerfed to that)
our other interrupt is lyssa's assault that actually has to hit
Cannot use IAS + IMS together
this i will agree with :P but you can easily take a shout/or run spell from the dervish tree since they are in wind prayers and not derv exclusive