Convert all Everlasting Tonics for use in explorable areas
melissa b
Convert all Everlasting Tonics for use in explorable areas.
Now that there are over 30 new everlasting tonics that can be used in explorable areas why not make all everlasting tonics that way?
Now that there are over 30 new everlasting tonics that can be used in explorable areas why not make all everlasting tonics that way?
Lawliet Kira
i think these could already be used in explorable areas....
melissa b
Lawliet Kira
I meant just these new ones
melissa b
KamikazeChicken
I don't see why not. I always wanted the Trapdoor tonic, but I never saw a point since I couldn't use it in an explorable. I'm considerably more happy that I never wasted the ecto to buy a Yuletide or Transmogrifier tonic now that the Bday tonics aren't limited to outposts.
I wouldn't be disappointed if they allowed the others to be used in an explorable, but I bet they don't want to go through the hassel.
I wouldn't be disappointed if they allowed the others to be used in an explorable, but I bet they don't want to go through the hassel.
macke
Convert all Everlasting Tonics not to be used in explorable areas.
/signed for that
Dress up your doll Wars ffs!
What is going wrong whit this game!?
/signed for that
Dress up your doll Wars ffs!
What is going wrong whit this game!?
Swingline
/signed
If the new ones can be used in explorable areas then the others should be able to as well.
If the new ones can be used in explorable areas then the others should be able to as well.
ogre_jd
FoxBat
I'm not sure this technically works or works well on all tonics.
- Most of the birthday tonics are heroes/NPCs
- All of them display weapons (even destroyers)
- Some tonic forms may be lacking cast, melee, or knockdown animations
Technically you could probably make it go ahead anyway, but I think anet wants to retain important player feedback, like what weapons you are holding and when you've been hit with a knockdown. We could see some tonics converted, but there are issues with others.
- Most of the birthday tonics are heroes/NPCs
- All of them display weapons (even destroyers)
- Some tonic forms may be lacking cast, melee, or knockdown animations
Technically you could probably make it go ahead anyway, but I think anet wants to retain important player feedback, like what weapons you are holding and when you've been hit with a knockdown. We could see some tonics converted, but there are issues with others.
melissa b
Quote:
I'm not sure this technically works or works well on all tonics.
- Most of the birthday tonics are heroes/NPCs - All of them display weapons (even destroyers) - Some tonic forms may be lacking cast, melee, or knockdown animations Technically you could probably make it go ahead anyway, but I think anet wants to retain important player feedback, like what weapons you are holding and when you've been hit with a knockdown. We could see some tonics converted, but there are issues with others. |
http://www.guildwarsguru.com/forum/g...t10479643.html
"Kuunavang doesn't display weapons. The ele that had the tonic was fire. Showed casting animations and the attack animation came from the chest-ish."
Shayne Hawke
Doesn't the restriction on tonics being used in explorables come from some models not having all proper animations? I'm surprised at the idea that all of the birthday tonics are usable in those areas.
If a lack of proper animations is no longer an excuse for tonics to not be usable like this, then I see nothing wrong with changing all tonics to work this way. There's no reason to restrict it to just the everlasting ones.
If a lack of proper animations is no longer an excuse for tonics to not be usable like this, then I see nothing wrong with changing all tonics to work this way. There's no reason to restrict it to just the everlasting ones.
FoxBat
The kunvie tonic does sound like the one broken one... not sure what Anet is thinking anymore. They didn't allow ursan to turn you into a bear for similar reasons...
rokocoko
/signed
Looking forward to roam like a charr in explorable areas!
Looking forward to roam like a charr in explorable areas!
Coast
can u wear this shit in pvp?lol
mage767
_Aphotic_
/signed
But you'd have to make ANet work on actual animations for the other EL models/sprites. (OMG MAKE ANET DO WORK)
The reason why they made these new EL tonics heroes/henchies is because their animations had already been rendered for use by their in-game counterparts.
But you'd have to make ANet work on actual animations for the other EL models/sprites. (OMG MAKE ANET DO WORK)
The reason why they made these new EL tonics heroes/henchies is because their animations had already been rendered for use by their in-game counterparts.
refer
/notsigned
I think they have way more important things to work on instead of tonics currently.
I think they have way more important things to work on instead of tonics currently.