I'm new into Guild Wars and I have several items on my vault that I don't need for my character but I don't know if I should sell them to merchants, or sell them to other players (how much should I sell them?) or just scrap them for materials. Can you give me advice, please?
Purple Items:
-Icy Hammer of Hammer Mastery
-Foehammer
-Water Staff
-War Hammer
-Cleaver
Blue Items:
-Truncheon
-Tall Shield (x2)
-Healing Ankh
-Flame Artifact
-Long Sword
-Cane
-Insightful Holy Staff of Trollslaying
-Barbed Ascalon Razor of Charrslaying (x2)
-Smiting Rod
-Air Staff
-Longbow of Fortitude
-Jewelled Chakram
As a final note, I'm planning to make another character soon, a Necromancer/Elementalist (Minion Master), should I keep some items of the list for this character?
Help: What should I do with this items?
Maese Mateo
Averaine Clou
Merch all, common skins and prob oldschool so without perfect mods
Also it would be easier to PC if u write req and stats
If you have some money it would be better if you buy some gold staff/set from ppl
Also it would be easier to PC if u write req and stats
If you have some money it would be better if you buy some gold staff/set from ppl
Maese Mateo
What does this mean?
Stats for my purple items (none is customized):
-Icy Hammer of Hammer Mastery
Cold dmg: 12-19 (Requires 6 Hammer Mastery)
Hammer Mastery +1 (17% chance while using skills)
-Foehammer
Blunt dmg 10-15
Damage +17% (while Health is below 50%)
-Water Staff
Halves skill recharge of spells (Chance. 12%)
Energy +6
Cold dmg 6-8
Halves casting time of spells (Chance: 9%)
-War Hammer
Blunt dmg 11-16 (Requires 4 Hammer Mastery)
Damage +16% (while Hexed)
-Cleaver
Slashing dmg 5-10
Damage +17% (while Health is below 50%)
Stats for my purple items (none is customized):
-Icy Hammer of Hammer Mastery
Cold dmg: 12-19 (Requires 6 Hammer Mastery)
Hammer Mastery +1 (17% chance while using skills)
-Foehammer
Blunt dmg 10-15
Damage +17% (while Health is below 50%)
-Water Staff
Halves skill recharge of spells (Chance. 12%)
Energy +6
Cold dmg 6-8
Halves casting time of spells (Chance: 9%)
-War Hammer
Blunt dmg 11-16 (Requires 4 Hammer Mastery)
Damage +16% (while Hexed)
-Cleaver
Slashing dmg 5-10
Damage +17% (while Health is below 50%)
Averaine Clou
Merch
You have two kinds of weapons, insc (with slot for inscritpion) and oldschool (without slot)
Oldschool drops in Proph and Factions
Insc in Nightfall and Eye of The North
Btw. Sorry for my english, i know its not perefect :<
You have two kinds of weapons, insc (with slot for inscritpion) and oldschool (without slot)
Oldschool drops in Proph and Factions
Insc in Nightfall and Eye of The North
Btw. Sorry for my english, i know its not perefect :<
Maese Mateo
I suppose players are only buying Golden Items, so i'll have to sell to the merchants everything else.
I'm playing Prophecies right now (I have GW Trilogy, though), so I suppose I only have oldschool items.
Don't worry, english is not my native language eighter.
Thanks a lot for your advice!
I'm playing Prophecies right now (I have GW Trilogy, though), so I suppose I only have oldschool items.
Don't worry, english is not my native language eighter.
Thanks a lot for your advice!
![Smile](../Img/smile.gif)
Way2dead
First, yes all these items are merchant, although, i have no idea if you are in pre-searing and have no clue of prices/max-damage etc in pre, pre (-searing) means that the beginning area of prophecies.
second, i'm always there for new people when it's about prices and stuff, i can explain you everything here, but easier in game if you like, my in game name: Way To Youre Dead
second, i'm always there for new people when it's about prices and stuff, i can explain you everything here, but easier in game if you like, my in game name: Way To Youre Dead
Maese Mateo
I'm in post-searing.
I'll add you my friend list.
I'll add you my friend list.