This is an idea i came up with for a 2-team UW build:
Paragon/mesmer
Angelic protection
Echo [E]
(?)
Anthem of flame
Blazing finale
Go for the eyes
Find their weakness
Anthem of envy
Max leadership + 3 + 1
Rest of points go in command + 3
All energy runes
Now for the other person, I really have no idea, but it my best bet would be a:
Warrior/necro
Mark of pain
Cyclone axe
Whirlwind attack [E]
Cyclone axe
Frenzy
Bonnettis D(?)
Reckless haste(?)
(?)
The application:
Para casts echo and then angelic protection..then angelic protection again, now this leaves 10 seconds of vulnerabilty on the warrior at wich points he casts bonettis d and hopes he doesnt get killed..
Then casts blazing finale on the warrior and spams shouts
Warrior agros as many as possible then casts frenzy while angelic protection is on, most important skill is frenzy here. Then casts 1,2,3,4 to kill.
Constructive criticism appreciated and if any wars or paras wanna try this with me in the next couple of days pm me ingame name : I will carry you
Seriously though if anyone has any ideas on how to make this more bulletproof please post it..maybe reckless haste + bonettis D?
Key points:
Agro as many as possible
Warrior no armor
Kills as fast as possible (Cast mark of pain then spam 2,3,4,5)
Paragon maintains angelic protection
Warriors uses bonnetis d when not under angelic protection
Casts blazing finale on warrior for burning, then spams shouts
Im not sure if the deep wound would spread to all foes btw with find their weakness, but if it does, damn. And the para might also be able to solo this with just burning..but itd be slower.
Edit: Shit arcane echo only works for spells, back to the drawing board..
Paragon farmer dual team
Pvp Shuttle Service
Khomet Si Netjer
this could work if the paragon ran auspicious incantation + arcane echo + echo + angelic protection. echo is a spell, so arcane echo can copy it... and then you have two copies of echo, each of which can copy angelic protection. in this way it should be possible to have 100% coverage of angelic protection for a time. I don't think you can keep this up forever because echo and arcane echo will eventually expire and you will have to wait for them to recharge.
Also remember that angelic protection does not heal like spirit bond does, it will 'heal for any damage over this amount'. In other words your warrior tank will still be taking 100+ damage per second, but the damage would be capped at that number... so with every second that goes by there is still a net loss of health that requires healing, whereas spirit bond will heal on every hit above 60 typically leaving the target at full health until spirit bond runs out.
this is a pretty good argument for buffing angelic protection so that it can be useful...
Also remember that angelic protection does not heal like spirit bond does, it will 'heal for any damage over this amount'. In other words your warrior tank will still be taking 100+ damage per second, but the damage would be capped at that number... so with every second that goes by there is still a net loss of health that requires healing, whereas spirit bond will heal on every hit above 60 typically leaving the target at full health until spirit bond runs out.
this is a pretty good argument for buffing angelic protection so that it can be useful...
MisterB
You have Cyclone listed twice, and Whirlwind Attack followed by "[E]". I'm guessing you mean:
Triple Chop [E]
Cyclone Axe
Whirlwind Attack
Angelic Protection won't reduce damage to zero, nor will it restore all the lost health from damage taken. Like Khomet said, the warrior will still take 90 damage per second (at 16 Leadership with Angelic Protection), and will probably be bleeding as well. Reconsider the lack of armor and the use of Frenzy to double damage taken to the warrior if you want a more "bulletproof" build.
Triple Chop [E]
Cyclone Axe
Whirlwind Attack
Angelic Protection won't reduce damage to zero, nor will it restore all the lost health from damage taken. Like Khomet said, the warrior will still take 90 damage per second (at 16 Leadership with Angelic Protection), and will probably be bleeding as well. Reconsider the lack of armor and the use of Frenzy to double damage taken to the warrior if you want a more "bulletproof" build.
Spiritz
Not having done uw for ages but i do tend to follow these threads i cant give much help but im wondering what the plan is - are you doing upto smites or other areas.
Smites cannot be hexed and im guessing are going to be a pain to kill ( if someone can verify or correct plz do ) - im thinking of the problem that used to arise in 55/ss , duo rits where any skills/spirits that hex or condition forces smites to heal and add their aoe .. the warrior may have quite a few problems.
I think if you can add you plan of attack ( who /what / where you are going to farm in uw ) others may be able to help with strategy and skill changes a lot easier.
Good idea on getting paragons into uw - if this does get to full working order it`ll be nice to see a load of paras in toa
Smites cannot be hexed and im guessing are going to be a pain to kill ( if someone can verify or correct plz do ) - im thinking of the problem that used to arise in 55/ss , duo rits where any skills/spirits that hex or condition forces smites to heal and add their aoe .. the warrior may have quite a few problems.
I think if you can add you plan of attack ( who /what / where you are going to farm in uw ) others may be able to help with strategy and skill changes a lot easier.
Good idea on getting paragons into uw - if this does get to full working order it`ll be nice to see a load of paras in toa