Seeing that AP is popular with Els for recharging skills, why not nerf it so it only recharges Assassin skills and then buff glyph of renewal for els? Make it one energy cost, 3/4th cast time, no recharge and have it half the recharge of your next spell. Or tie it to energy storage and have it last for 1...3 spells.
Nerf Assassins promise, buff Glyph of Renewal
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AP is also popular with Mesmer's and Necro's,and there's really no reason either why most other professions can't use it. Are you going to suggest buffs or new skills to allow all classes the same functionality of an elite?
This change(regarding AP) is totally unnecessary and would literally ruin PvE for more people that it would benefit.
This change(regarding AP) is totally unnecessary and would literally ruin PvE for more people that it would benefit.
AP Nerf /notsigned
While it is a powerful skill, I can think of plenty of other stuff that needs nerfing first.
Glyph of Renewal Buff /signed
I would go even further and have glyph return some energy as well.
Something like, move to energy storage, Glyph of Renewal- 5e 1sec 20rc- Your next 0..2..3 spells recharge instantly and for every 2 points invested in energy storage you gain 1 energy.
might be a little OP but you get the idea.
While it is a powerful skill, I can think of plenty of other stuff that needs nerfing first.
Glyph of Renewal Buff /signed
I would go even further and have glyph return some energy as well.
Something like, move to energy storage, Glyph of Renewal- 5e 1sec 20rc- Your next 0..2..3 spells recharge instantly and for every 2 points invested in energy storage you gain 1 energy.
might be a little OP but you get the idea.
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AP is also popular with Mesmer's and Necro's,and there's really no reason either why most other professions can't use it. Are you going to suggest buffs or new skills to allow all classes the same functionality of an elite?
This change(regarding AP) is totally unnecessary and would literally ruin PvE for more people that it would benefit. |
Ask Jeydra for example, who is the only person i've ever heard completed Doa HM using a ele atm.
http://www.guildwarsguru.com/forum/s...&postcount=454
If Ap would get stomped to oblivion Mes or Nec wouldn't be affected so much... Mes have tons of awesome stuff, Necs use it only when nuking in sc's, where Air of Superiority could fill the insta-recharge role.
Eles would see disappear one of the 2 really worthy elites they have (the other is ER). Nothing against Invoke/Bsurge/Unsteady and such, but those pales against what AP allow to do(Human eles using it for Pve skills abuse mostly).
I'll be favorable to a AP nerf only when Eles will be reworked as they deserve.
P.S:if you're looking for a unused elite to fill the insta-recharge for eles only, i'd propose Second Wind instead on Glyph of Renewal btw.

And glyphs could see some love anyway.
/signed for the AP nerf
I find it silly that anyone would say that nerfing an OP skill would "ruin" PvE for people...
AP in itself isn't necessarily overpowered... its the combination of AP + Eotn PvE skills that is overpowered. While I am all for nerfing the eotn PvE skills, this isn't going to happen. As such, unless all of the offensive eotn PvE skills are nerfed, I support nerfing AP FOR ASSASSING SECONDARIES.
By this, i mean change it so that AP only affects assassin skills. Currently, the only viable alternative to JS>FF>DB spam for assassins is using AP with various, synergizing attack skills (ex: black mantis thrust>jungle strike>trampling ox>falling lotus strike>blades of steel). With the low recharge of the JS>FF>DB chain, there is simply no way another build can compete with it unless AP is used to negate the recharge. Therefore, in my opinion, nerf AP for secondary classes to prevent the abuse of eotn PvE skills but keep it the same for assassins to prevent the class from falling further into an only-one-build-is-viable profession.
EDIT: and combine the AP nerf with a change to elemental lord or intensity that grants armor penetration (scaling) to elementalist skills.
I find it silly that anyone would say that nerfing an OP skill would "ruin" PvE for people...
AP in itself isn't necessarily overpowered... its the combination of AP + Eotn PvE skills that is overpowered. While I am all for nerfing the eotn PvE skills, this isn't going to happen. As such, unless all of the offensive eotn PvE skills are nerfed, I support nerfing AP FOR ASSASSING SECONDARIES.
By this, i mean change it so that AP only affects assassin skills. Currently, the only viable alternative to JS>FF>DB spam for assassins is using AP with various, synergizing attack skills (ex: black mantis thrust>jungle strike>trampling ox>falling lotus strike>blades of steel). With the low recharge of the JS>FF>DB chain, there is simply no way another build can compete with it unless AP is used to negate the recharge. Therefore, in my opinion, nerf AP for secondary classes to prevent the abuse of eotn PvE skills but keep it the same for assassins to prevent the class from falling further into an only-one-build-is-viable profession.
EDIT: and combine the AP nerf with a change to elemental lord or intensity that grants armor penetration (scaling) to elementalist skills.
AP is used better on mesmers and necros anyway. The reason AP is good for eles is it is energy management as well and it recharges glyph of lesser energy for even more energy management.
Glyph of Renewal is a gimmick unless it's tied to energy storage: see Mo/E seed of life with glyph of renewal.
It doesn't fix anything if you buff glyph of renewal because the ele damage is not that great to begin with.
Glyph of Renewal is a gimmick unless it's tied to energy storage: see Mo/E seed of life with glyph of renewal.
It doesn't fix anything if you buff glyph of renewal because the ele damage is not that great to begin with.
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AP is like a band aid for eles so chances are it might actually see a nerf. Before ripping off the band aid, I wish they would fix eles in HM, and smite monks, before they swing the nerf bat at AP.
/signed after they fix certain classes. |
So yes im all for nerfing AP as long as they fixes ele's BEFOREHAND. Not after
M
J
AP is overpowered, but without a comparable buff to Elementalist skills (and possibly Nec / Mes / Monk offense) then a nerf to AP will have serious, serious consequences in PvE. It wouldn't be "I need to use new builds now", but more of "I can't do ___ anymore".
Those changes you wrote to Glyph of Renewal will not make it much more powerful. For heroes, maybe; for players, no way.
Those changes you wrote to Glyph of Renewal will not make it much more powerful. For heroes, maybe; for players, no way.
The key word in Assassin's Promise is 'Assassin'.
It's an elite, and the primary uses it waaay less than caster professions.
It shouldn't be like that. An elite skill should ALWAYS be either as useful or more useful to primaries than to secondaries, never less useful.
I would just link the energy gain to critical strikes, and maybe also recharge only assassin skills.
It's an elite, and the primary uses it waaay less than caster professions.
It shouldn't be like that. An elite skill should ALWAYS be either as useful or more useful to primaries than to secondaries, never less useful.
I would just link the energy gain to critical strikes, and maybe also recharge only assassin skills.
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Why cripple Eles and annoy everyone else?
I understand the desire to weaken the OP crap being thrown around, but this is not a good way to do it. |
Think about paragons. Imbagons are overpowered, but paragons dont have much else going for them. Thus, imbagons should be nerfed at the same time other options are buffed. Its the same concept, except much easier for elementalists because they only need one skill change to make a whole bunch of elemental damage builds viable.
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An elite skill should ALWAYS be either as useful or more useful to primaries than to secondaries, never less useful.
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Many players see it as a skill that gives a hero team enough damage, so it makes up for a lack of players.
Making it assassin only would be a kill, since the assassin meta is too spammy (WotA, Death Blossem, non-sin weapons, etc.) to need it.
K
Out of all the OP skills in the game, you want to go after the one elite that takes some small shred of player skill to use effectively and which is the key skill in at least half if not more of all effective caster builds (not just ele)? Why?
This is a point, though assassin casters are just as amazing with AP, you simply don't see it because assassins have enough other imba builds to run. At most, to prevent ruining the majority of all HM-worthy caster builds that require an IQ over room temperature to play, I would recharge everything but link energy to the # of assassin skills recharged. 1...4...6 energy each.
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The key word in Assassin's Promise is 'Assassin'. It's an elite, and the primary uses it waaay less than caster professions. It shouldn't be like that. An elite skill should ALWAYS be either as useful or more useful to primaries than to secondaries, never less useful. I would just link the energy gain to critical strikes, and maybe also recharge only assassin skills. |

