Make BFLA epic hard again, and repeatable!
bhavv
Back when I did this quest before it got nerfed, it was the best thing I had ever played in GW.
I didnt mind at first that I couldnt repeat it because the rewards were too good for that, so I grinded through EOTN on a few other characters and completed WiK as well.
By the time I got to doing it on my last character with a full hero team, it was ridiculously easy, hardly a challenge and didnt feel anywhere near as great as it did the first time.
Now that we can use full hero teams, Anet should un-nerf BFLA and revert its difficulty to how it was at first, and also make the quest repeatable, but only give out a few war supplies for repeat completions, and limit the repeat to once per day.
I really want to do this quest again how it used to be before the nerf with full hero teams, and I am pretty fed up of having to grind through EOTN to do it, which I've already done on all 5 of my PVE characters and I dont want to make anymore just to have to do this quest.
I didnt mind at first that I couldnt repeat it because the rewards were too good for that, so I grinded through EOTN on a few other characters and completed WiK as well.
By the time I got to doing it on my last character with a full hero team, it was ridiculously easy, hardly a challenge and didnt feel anywhere near as great as it did the first time.
Now that we can use full hero teams, Anet should un-nerf BFLA and revert its difficulty to how it was at first, and also make the quest repeatable, but only give out a few war supplies for repeat completions, and limit the repeat to once per day.
I really want to do this quest again how it used to be before the nerf with full hero teams, and I am pretty fed up of having to grind through EOTN to do it, which I've already done on all 5 of my PVE characters and I dont want to make anymore just to have to do this quest.
Swingline
I actually liked when BFLA was hard as well but something tells me they will not change it back.
Reformed
Would love to see this happen but it's unlikely. The new BLA was made easy enough that it's possible to fight (and win) by pulling in giant waves from outside the gate...something I wouldn't dare to try on the original version.
wilebill
bhavv agree that the first time felt like a true achievement. Doubt that they will revert the difficulty because then there would be complaints that it was unfair to have so many complete the easier version and then ramp it up again. Besides which, it sounds too much like work!
Del
I'd say make it harder in HM than ever, leave nm alone, since people are likely to whine about it if it's actually challenging. This thread sounds like it belongs in sardelac though
Kunder
Took my necro through BFLA. I don't know why they even bother making you do it now, I'm pretty sure the NPCs can win without me. Its THK all over again.
The one thing they do need to do if they make it hard/harder is to lower the armor on the jades, which is disgracefully high and half the reason certain classes found it hard in the first place.
The one thing they do need to do if they make it hard/harder is to lower the armor on the jades, which is disgracefully high and half the reason certain classes found it hard in the first place.
bhavv
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The one thing they do need to do if they make it hard/harder is to lower the armor on the jades, which is disgracefully high and half the reason certain classes found it hard in the first place.
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I was literally wiping things fast the first time I did it with the damage ward and BUH along with Savannah Heat, Snowstorm and other fire AoEs.
Still Number One
well, the main problem with it originally was that it was impossible for the majority of people to do with Heros and henchmen. Now that we can use two additional heros and not worry about lvl 10 or whatever henchmen it is easier even without it being nerfed.
The thing is though, the guild wars beyond content should be things that just about everyone can complete in normal mode, not just the best players. In hard mode it definitely should be a challenge, but in normal mode it really shouldn't. It is a long lore based questline that bridges the gap from EOTN to GW2. Every single person in the game should be allowed to experience it. Making it epic hard again, makes it impossible for the majority of the community to experience it.
The thing is though, the guild wars beyond content should be things that just about everyone can complete in normal mode, not just the best players. In hard mode it definitely should be a challenge, but in normal mode it really shouldn't. It is a long lore based questline that bridges the gap from EOTN to GW2. Every single person in the game should be allowed to experience it. Making it epic hard again, makes it impossible for the majority of the community to experience it.
bhavv
Still Number One
Vilaptca
A HM repeatable version of this quest would be great. I wish more of the War in Kryta was repeatable, I'd love to play it again without having to get all my other characters through EotN.
Cale Roughstar
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The thing is though, the guild wars beyond content should be things that just about everyone can complete in normal mode, not just the best players. In hard mode it definitely should be a challenge, but in normal mode it really shouldn't. It is a long lore based questline that bridges the gap from EOTN to GW2. Every single person in the game should be allowed to experience it. Making it epic hard again, makes it impossible for the majority of the community to experience it.
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majoho
Honestly this seems like a lot of e-peen stroking to me.
BFLA in itself was utter bland and boring you just wait for wave after wave, so while it WAS hard it wasn't really EPIC in any way.
(also I haven't done it in ages I didn't even know they changed it aside from that we now can use heroes instead of lowbie henches).
BFLA in itself was utter bland and boring you just wait for wave after wave, so while it WAS hard it wasn't really EPIC in any way.
(also I haven't done it in ages I didn't even know they changed it aside from that we now can use heroes instead of lowbie henches).
Swingline
Quote:
Honestly this seems like a lot of e-peen stroking to me.
BFLA in itself was utter bland and boring you just wait for wave after wave, so while it WAS hard it wasn't really EPIC in any way. (also I haven't done it in ages I didn't even know they changed it aside from that we now can use heroes instead of lowbie henches). |
Voodoo Rage
I think the whole point of making the BFLA easier was the encourage the casual player to fully engross themselves into the continued storyline carrying them over to GW2. The reality is that even in it's current state, the quest is still relatively difficult, mainly easy in that you can survive multiple wipes and still resurrect to complete the quest. I like the idea of the casual player being able to get by this mission so they can do the Keiran quests.
I agree that it would be pretty sweet is if they let you repeat the battle in a HM format with some kind of reasonable reward (War Supplies, gold, chance of a WiK drop, etc...); leaving the NM version of the quest in its current state.
I agree that it would be pretty sweet is if they let you repeat the battle in a HM format with some kind of reasonable reward (War Supplies, gold, chance of a WiK drop, etc...); leaving the NM version of the quest in its current state.
Horus Moonlight
With ANet creating HM versions of existing quests, I think BFLA would be a great candidate.
MithranArkanere
I wouldn't be against a HM repeatable version, although I'd prefer if it was for parties of 8.
Outerworld
/signed though I doubt it would happen.
aspi
It wont happen but I do hope they implement it again for WoC in cantha.
Lasai
I would have zero interest in running a HM Battle for LA if the rewards remained the same as they are now.
I have very little motivation to do that kind of content for 100g exp scrolls and garbage sweets.
I have done WIK now on 7 characters and TBH opening Royal gifts has been a slap in the face.
I have very little motivation to do that kind of content for 100g exp scrolls and garbage sweets.
I have done WIK now on 7 characters and TBH opening Royal gifts has been a slap in the face.
aspi
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I would have zero interest in running a HM Battle for LA if the rewards remained the same as they are now.
I have very little motivation to do that kind of content for 100g exp scrolls and garbage sweets. I have done WIK now on 7 characters and TBH opening Royal gifts has been a slap in the face. |
Bright Star Shine
Yes, but when fun and rewards go hand in hand, you made the equivalent of liquid acid in GW.
It would be cool to have a HM version that's pretty tough, yet fun, with the addition of a decent reward. First time I did it on my ele I had fun, had to try like 3 times but eventually beat it, when I redid it on my ssin, I had the feeling I might as well go watch a movie and let my heroes do it..
It would be cool to have a HM version that's pretty tough, yet fun, with the addition of a decent reward. First time I did it on my ele I had fun, had to try like 3 times but eventually beat it, when I redid it on my ssin, I had the feeling I might as well go watch a movie and let my heroes do it..
vitorvdp_68
Not sure about the difficulty suggestion since I haven't done it in a while, but making it repeatable and adding some war supplies as a reward would be cool.
Reformed
The only thing they had to do to fix the original to make it more 'casual' friendly was fix the wave pacing between Isaiah -> Perfected Armor and adjust Jade Cloak AR ratings.
Instead what they did was utterly gut wave composition, particularly Ambrillus/Talios, to pathetic numbers considering it's the last group in a major decisive battle. That wasn't even the most lethal group in the mission because unlike the others they wait a long time to move to the Keep.
It also can't be overstated how much easier a normal mode clear would be now that you could run 5 heroes instead of 3/2.
Instead what they did was utterly gut wave composition, particularly Ambrillus/Talios, to pathetic numbers considering it's the last group in a major decisive battle. That wasn't even the most lethal group in the mission because unlike the others they wait a long time to move to the Keep.
It also can't be overstated how much easier a normal mode clear would be now that you could run 5 heroes instead of 3/2.
Skyy High
They've taken this into account for the WoC content, apparently, so I wouldn't be surprised if they updated the end of WiK to be similar when WoC releases.
Lasai
I have been doing it for "fun" as it is. Working through it on my 8th time, secure in the knowledge that I will open yet another pile of gifts that will contain crap worth less than what Nick in pre gives out daily for farming level 3 trash.
Trouble is, in GW the trend seems to be to NOT be rewarded for the "fun" stuff, and gain far more by spending the same time grinding some repeatable gimmick quest.
Hearts of the North garbage for instance.
Trouble is, in GW the trend seems to be to NOT be rewarded for the "fun" stuff, and gain far more by spending the same time grinding some repeatable gimmick quest.
Hearts of the North garbage for instance.
majoho
Well I just got a Deldrimor Armor Remnant from one of the gifts doing the pre (Paper Wrapped Parcel), that was pretty nice.
Verene
Leave it as it is now for when people actually play through WiK. Despite people on here going "oh BFLA was soooo eeeaaasy before", the majority of players disagreed with that - Anet did that survey asking everyone what they thought about it, remember? The opinions of a handful of hardcore vets is not the opinion of the vast majority of players.
However, I wouldn't mind it having a repeatable version that is more difficult.
However, I wouldn't mind it having a repeatable version that is more difficult.
bhavv
The only reason why WiK was hard before was because we could only use 4 heroes and level 10 henchmen.
Now that we can use 6 heroes, and even in full player groups, it is too easy.
Even if it got dumbed down because lots of people wanted that to happen, they seriously overdid it. The final quest at the end of the game after completing a whole campaign and rhen doing elite end game content shouldnt be as easy as it is now. Its nowhere near as fun, and the previous difficulty was actually very enjoyable.
If people found it too hard then that is a good thing because it helps them to learn to improve their playstyle and builds, and to try and put a good group together, which is easy enough to do now with full hero parties.
Now that we can use 6 heroes, and even in full player groups, it is too easy.
Even if it got dumbed down because lots of people wanted that to happen, they seriously overdid it. The final quest at the end of the game after completing a whole campaign and rhen doing elite end game content shouldnt be as easy as it is now. Its nowhere near as fun, and the previous difficulty was actually very enjoyable.
If people found it too hard then that is a good thing because it helps them to learn to improve their playstyle and builds, and to try and put a good group together, which is easy enough to do now with full hero parties.
Lasai
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The only reason why WiK was hard before was because we could only use 4 heroes and level 10 henchmen.
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It seems silly to me that people will avail themselves of every opportunity to make the game easier.. and then complain about that ease.
A new HM quest would be fun, but as with Galrath, odds are one of the first posts regarding any new HM quest will be from someone complaining about how easy it was.
Swingline
The part I really liked about the old BFLA was the fact you had to find a group of real people to do it and even then with meta pve builds it was still somewhat difficult.
nologic
No it shouldn't be added it felt more like a true storyline and should only be done once per char. I can still see it in my head people are farming it all day long.
WoC is the only thing I'm waiting for right now I don't even wanna do BFLA.
WoC is the only thing I'm waiting for right now I don't even wanna do BFLA.
Hobbs
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The part I really liked about the old BFLA was the fact you had to find a group of real people to do it and even then with meta pve builds it was still somewhat difficult.
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/signed, loved this the first time around, never done it again so haven't experienced the "nerfed" version.
Reformed
What is there to farm exactly? I've done this on 7 characters, tagged along with multiple guildies even some PuGs because I liked it so much and have never seen anything of value drop. In fact I've never even heard anecdotal evidence of one of the greens dropping during this.
Ghull Ka
It's good to have a quest or two in the game that WRECKS players on a regular basis.
It'd be great if TBFLA was still such a quest.
It wrecked me like 4 times, and then me and a couple friends got into a zone and owned it up. Was pleasing to be like "THAT'S RITE I WIN!!!" afterwards.
Now? It's just another pack of red dots like everything else.
It's a battle to defend Lion's freaking Arch. It should be epic, not just another pack of red dots.
It'd be great if TBFLA was still such a quest.
It wrecked me like 4 times, and then me and a couple friends got into a zone and owned it up. Was pleasing to be like "THAT'S RITE I WIN!!!" afterwards.
Now? It's just another pack of red dots like everything else.
It's a battle to defend Lion's freaking Arch. It should be epic, not just another pack of red dots.
Voodoo Rage
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What is there to farm exactly? I've done this on 7 characters, tagged along with multiple guildies even some PuGs because I liked it so much and have never seen anything of value drop. In fact I've never even heard anecdotal evidence of one of the greens dropping during this.
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Kranas
Challenge is what you make it. I did it with 3 heroes with my assassin with SF and Wastrels before they changed it. Did pop a conset, but no deaths after that, never had any panic moments so... Making it harder is best saved for something like hard mode as was said earlier. Can't please some people honestly. If you think using a conset is cheap but don't think WiK is challenging enough why not go vanilla armor or some other silly restriction. I think some people are also wearing their nostalgia glasses.
AngelWJedi
/unsigned
i like it the way it is. if you want it harder do it in hm xD leave the poor nm alone for us who like it the way it is.
i like it the way it is. if you want it harder do it in hm xD leave the poor nm alone for us who like it the way it is.
Del
Soulfire Ninja
/unsigned
War in Kryta got boring already. I'm hoping Anet would release Winds of Change like now instead of concentrating on making the Dervish much more complicated and confusing with all those skill updates.
War in Kryta got boring already. I'm hoping Anet would release Winds of Change like now instead of concentrating on making the Dervish much more complicated and confusing with all those skill updates.