Make BFLA epic hard again, and repeatable!

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Back when I did this quest before it got nerfed, it was the best thing I had ever played in GW.

I didnt mind at first that I couldnt repeat it because the rewards were too good for that, so I grinded through EOTN on a few other characters and completed WiK as well.

By the time I got to doing it on my last character with a full hero team, it was ridiculously easy, hardly a challenge and didnt feel anywhere near as great as it did the first time.

Now that we can use full hero teams, Anet should un-nerf BFLA and revert its difficulty to how it was at first, and also make the quest repeatable, but only give out a few war supplies for repeat completions, and limit the repeat to once per day.

I really want to do this quest again how it used to be before the nerf with full hero teams, and I am pretty fed up of having to grind through EOTN to do it, which I've already done on all 5 of my PVE characters and I dont want to make anymore just to have to do this quest.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

I actually liked when BFLA was hard as well but something tells me they will not change it back.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Would love to see this happen but it's unlikely. The new BLA was made easy enough that it's possible to fight (and win) by pulling in giant waves from outside the gate...something I wouldn't dare to try on the original version.

wilebill

wilebill

Desert Nomad

Join Date: Dec 2005

Mt Vernon, Ohio

Band of the Hawk

W/Mo

bhavv agree that the first time felt like a true achievement. Doubt that they will revert the difficulty because then there would be complaints that it was unfair to have so many complete the easier version and then ramp it up again. Besides which, it sounds too much like work!

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

I'd say make it harder in HM than ever, leave nm alone, since people are likely to whine about it if it's actually challenging. This thread sounds like it belongs in sardelac though

Kunder

Desert Nomad

Join Date: Nov 2010

Took my necro through BFLA. I don't know why they even bother making you do it now, I'm pretty sure the NPCs can win without me. Its THK all over again.

The one thing they do need to do if they make it hard/harder is to lower the armor on the jades, which is disgracefully high and half the reason certain classes found it hard in the first place.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Kunder View Post
The one thing they do need to do if they make it hard/harder is to lower the armor on the jades, which is disgracefully high and half the reason certain classes found it hard in the first place.
Oh yea, and BUH has been nerfed too.

I was literally wiping things fast the first time I did it with the damage ward and BUH along with Savannah Heat, Snowstorm and other fire AoEs.

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

well, the main problem with it originally was that it was impossible for the majority of people to do with Heros and henchmen. Now that we can use two additional heros and not worry about lvl 10 or whatever henchmen it is easier even without it being nerfed.

The thing is though, the guild wars beyond content should be things that just about everyone can complete in normal mode, not just the best players. In hard mode it definitely should be a challenge, but in normal mode it really shouldn't. It is a long lore based questline that bridges the gap from EOTN to GW2. Every single person in the game should be allowed to experience it. Making it epic hard again, makes it impossible for the majority of the community to experience it.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

Quote:
Originally Posted by Still Number One View Post
Making it epic hard again, makes it impossible for the majority of the community to experience it.
It was still easier than UW and DoA!

Still Number One

Wilds Pathfinder

Join Date: Jun 2008

W/

Quote:
Originally Posted by bhavv View Post
It was still easier than UW and DoA!
and the majority of the community probably doesn't complete UW or DoA either.

Vilaptca

Vilaptca

Pre-Searing Vanquisher

Join Date: Jun 2005

Fifteen Over Fifty [Rare]

A HM repeatable version of this quest would be great. I wish more of the War in Kryta was repeatable, I'd love to play it again without having to get all my other characters through EotN.

Cale Roughstar

Cale Roughstar

Desert Nomad

Join Date: Jan 2007

Canada

Guy In Real Life [GIRL]

W/E

Quote:
Originally Posted by Still Number One View Post
The thing is though, the guild wars beyond content should be things that just about everyone can complete in normal mode, not just the best players. In hard mode it definitely should be a challenge, but in normal mode it really shouldn't. It is a long lore based questline that bridges the gap from EOTN to GW2. Every single person in the game should be allowed to experience it. Making it epic hard again, makes it impossible for the majority of the community to experience it.
I agree with this sentiment. In normal mode, almost all players should be able to beat it. It should be a little challenging, but it doesnt need to be epic hard. That being said, why not make the hardmode version ludicrous hard? Making it repeatable with decent rewards would be fun. I agree with the idea that having to push multiple toons through various other content is annoying when I want to play it again.

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Honestly this seems like a lot of e-peen stroking to me.

BFLA in itself was utter bland and boring you just wait for wave after wave, so while it WAS hard it wasn't really EPIC in any way.

(also I haven't done it in ages I didn't even know they changed it aside from that we now can use heroes instead of lowbie henches).

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by majoho View Post
Honestly this seems like a lot of e-peen stroking to me.

BFLA in itself was utter bland and boring you just wait for wave after wave, so while it WAS hard it wasn't really EPIC in any way.

(also I haven't done it in ages I didn't even know they changed it aside from that we now can use heroes instead of lowbie henches).
The OP is only asking for a challenge that was there at the beginning. This isn't UWsc/HA where everyone has to have 500+ stones or r11+ to join a group. I remember doing it for the first time and it was a very exciting challenge. Instead of my ego getting stroked I remember having fun like I was on a roller coaster.

Voodoo Rage

Voodoo Rage

Desert Nomad

Join Date: Mar 2008

Sacramento, CA

Geezers

R/

I think the whole point of making the BFLA easier was the encourage the casual player to fully engross themselves into the continued storyline carrying them over to GW2. The reality is that even in it's current state, the quest is still relatively difficult, mainly easy in that you can survive multiple wipes and still resurrect to complete the quest. I like the idea of the casual player being able to get by this mission so they can do the Keiran quests.

I agree that it would be pretty sweet is if they let you repeat the battle in a HM format with some kind of reasonable reward (War Supplies, gold, chance of a WiK drop, etc...); leaving the NM version of the quest in its current state.

Horus Moonlight

Lion's Arch Merchant

Join Date: Jul 2006

Me/Mo

With ANet creating HM versions of existing quests, I think BFLA would be a great candidate.

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

I wouldn't be against a HM repeatable version, although I'd prefer if it was for parties of 8.

Outerworld

Krytan Explorer

Join Date: Aug 2010

UK

Gil Worz Is Srs [Bsns]

W/

/signed though I doubt it would happen.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

It wont happen but I do hope they implement it again for WoC in cantha.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

I would have zero interest in running a HM Battle for LA if the rewards remained the same as they are now.

I have very little motivation to do that kind of content for 100g exp scrolls and garbage sweets.

I have done WIK now on 7 characters and TBH opening Royal gifts has been a slap in the face.

aspi

aspi

Desert Nomad

Join Date: Jan 2010

eeew

N/Rt

Quote:
Originally Posted by Lasai View Post
I would have zero interest in running a HM Battle for LA if the rewards remained the same as they are now.

I have very little motivation to do that kind of content for 100g exp scrolls and garbage sweets.

I have done WIK now on 7 characters and TBH opening Royal gifts has been a slap in the face.
fun is not equal to rewards. Remember fun?

Bright Star Shine

Bright Star Shine

Furnace Stoker

Join Date: Nov 2009

Belgium

Club of a Thousand Pandas [LOD???]

E/

Quote:
Originally Posted by aspi View Post
fun is not equal to rewards. Remember fun?
Yes, but when fun and rewards go hand in hand, you made the equivalent of liquid acid in GW.

It would be cool to have a HM version that's pretty tough, yet fun, with the addition of a decent reward. First time I did it on my ele I had fun, had to try like 3 times but eventually beat it, when I redid it on my ssin, I had the feeling I might as well go watch a movie and let my heroes do it..

vitorvdp_68

Lion's Arch Merchant

Join Date: Jun 2010

Not sure about the difficulty suggestion since I haven't done it in a while, but making it repeatable and adding some war supplies as a reward would be cool.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

The only thing they had to do to fix the original to make it more 'casual' friendly was fix the wave pacing between Isaiah -> Perfected Armor and adjust Jade Cloak AR ratings.

Instead what they did was utterly gut wave composition, particularly Ambrillus/Talios, to pathetic numbers considering it's the last group in a major decisive battle. That wasn't even the most lethal group in the mission because unlike the others they wait a long time to move to the Keep.

It also can't be overstated how much easier a normal mode clear would be now that you could run 5 heroes instead of 3/2.

Skyy High

Skyy High

Furnace Stoker

Join Date: May 2006

R/

They've taken this into account for the WoC content, apparently, so I wouldn't be surprised if they updated the end of WiK to be similar when WoC releases.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

Quote:
Originally Posted by aspi View Post
fun is not equal to rewards. Remember fun?
I have been doing it for "fun" as it is. Working through it on my 8th time, secure in the knowledge that I will open yet another pile of gifts that will contain crap worth less than what Nick in pre gives out daily for farming level 3 trash.

Trouble is, in GW the trend seems to be to NOT be rewarded for the "fun" stuff, and gain far more by spending the same time grinding some repeatable gimmick quest.

Hearts of the North garbage for instance.

majoho

majoho

Forge Runner

Join Date: Jul 2006

Denmark

Well I just got a Deldrimor Armor Remnant from one of the gifts doing the pre (Paper Wrapped Parcel), that was pretty nice.

Verene

Verene

Furnace Stoker

Join Date: Jan 2009

[SOTA]

D/

Leave it as it is now for when people actually play through WiK. Despite people on here going "oh BFLA was soooo eeeaaasy before", the majority of players disagreed with that - Anet did that survey asking everyone what they thought about it, remember? The opinions of a handful of hardcore vets is not the opinion of the vast majority of players.

However, I wouldn't mind it having a repeatable version that is more difficult.

bhavv

bhavv

Furnace Stoker

Join Date: Sep 2006

The only reason why WiK was hard before was because we could only use 4 heroes and level 10 henchmen.

Now that we can use 6 heroes, and even in full player groups, it is too easy.

Even if it got dumbed down because lots of people wanted that to happen, they seriously overdid it. The final quest at the end of the game after completing a whole campaign and rhen doing elite end game content shouldnt be as easy as it is now. Its nowhere near as fun, and the previous difficulty was actually very enjoyable.

If people found it too hard then that is a good thing because it helps them to learn to improve their playstyle and builds, and to try and put a good group together, which is easy enough to do now with full hero parties.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

Quote:
Originally Posted by bhavv View Post
The only reason why WiK was hard before was because we could only use 4 heroes and level 10 henchmen.
An option you still have. Why do some people want ANet to impose difficulty upon the entire game community that they are unwilling to voluntarily impose upon themselves?

It seems silly to me that people will avail themselves of every opportunity to make the game easier.. and then complain about that ease.

A new HM quest would be fun, but as with Galrath, odds are one of the first posts regarding any new HM quest will be from someone complaining about how easy it was.

Swingline

Swingline

Forge Runner

Join Date: Sep 2010

Somewhere far away from you

The Mirror of Reason[SNOW]

W/

Quote:
Originally Posted by bhavv View Post
The only reason why WiK was hard before was because we could only use 4 heroes and level 10 henchmen.
The part I really liked about the old BFLA was the fact you had to find a group of real people to do it and even then with meta pve builds it was still somewhat difficult.

nologic

nologic

Frost Gate Guardian

Join Date: Jul 2006

Sweden

E/

No it shouldn't be added it felt more like a true storyline and should only be done once per char. I can still see it in my head people are farming it all day long.

WoC is the only thing I'm waiting for right now I don't even wanna do BFLA.

Hobbs

Hobbs

Desert Nomad

Join Date: May 2006

Organised Spam [OS]

W/

Quote:
Originally Posted by Swingline View Post
The part I really liked about the old BFLA was the fact you had to find a group of real people to do it and even then with meta pve builds it was still somewhat difficult.
Can't say I had to.

/signed, loved this the first time around, never done it again so haven't experienced the "nerfed" version.

Reformed

Reformed

Jungle Guide

Join Date: Aug 2009

Quote:
Originally Posted by nologic View Post
I can still see it in my head people are farming it all day long.
What is there to farm exactly? I've done this on 7 characters, tagged along with multiple guildies even some PuGs because I liked it so much and have never seen anything of value drop. In fact I've never even heard anecdotal evidence of one of the greens dropping during this.

Ghull Ka

Ghull Ka

Wilds Pathfinder

Join Date: Jul 2005

Seattle, WA

Grenths Helpdesk

N/

It's good to have a quest or two in the game that WRECKS players on a regular basis.

It'd be great if TBFLA was still such a quest.

It wrecked me like 4 times, and then me and a couple friends got into a zone and owned it up. Was pleasing to be like "THAT'S RITE I WIN!!!" afterwards.

Now? It's just another pack of red dots like everything else.

It's a battle to defend Lion's freaking Arch. It should be epic, not just another pack of red dots.

Voodoo Rage

Voodoo Rage

Desert Nomad

Join Date: Mar 2008

Sacramento, CA

Geezers

R/

Quote:
Originally Posted by Reformed View Post
What is there to farm exactly? I've done this on 7 characters, tagged along with multiple guildies even some PuGs because I liked it so much and have never seen anything of value drop. In fact I've never even heard anecdotal evidence of one of the greens dropping during this.
Oh, you know, the uber-elite, face-roll, "PvE is a joke" people will complain about how easy it is to AFK with heroes in HM and farm mursaat tokens or something...

Kranas

Academy Page

Join Date: Jun 2010

Challenge is what you make it. I did it with 3 heroes with my assassin with SF and Wastrels before they changed it. Did pop a conset, but no deaths after that, never had any panic moments so... Making it harder is best saved for something like hard mode as was said earlier. Can't please some people honestly. If you think using a conset is cheap but don't think WiK is challenging enough why not go vanilla armor or some other silly restriction. I think some people are also wearing their nostalgia glasses.

AngelWJedi

AngelWJedi

Furnace Stoker

Join Date: Sep 2008

orlando,florida

Society of Souls [Argh]

Rt/E

/unsigned

i like it the way it is. if you want it harder do it in hm xD leave the poor nm alone for us who like it the way it is.

Del

Del

Desert Nomad

Join Date: Sep 2009

In a van, down by the river.

RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.

R/

Quote:
Originally Posted by AngelWJedi View Post
/unsigned

i like it the way it is. if you want it harder do it in hm xD leave the poor nm alone for us who like it the way it is.
It's still easier in hm than it used to be in nm.

Soulfire Ninja

Soulfire Ninja

Academy Page

Join Date: Feb 2011

Green Ambition (GOD)

A/

/unsigned

War in Kryta got boring already. I'm hoping Anet would release Winds of Change like now instead of concentrating on making the Dervish much more complicated and confusing with all those skill updates.