So I left myself with a lot of stuff... and I mean a lot of stuff. I don't exactly know what it's all worth right now--and I'd love to get rid of it! Any help would be greatly appreciated!
Mini-Pets
(It may seem that I have duplicate names here, but I have a multitude of mini-pets that are ded and unded. And some of them I have x5 of them. :|)
*Unded*
Juggernaut
Temple Guardian
Necrid Horseman
Irukandji
Cloudtouched Simian
Roaring Ether
Fungal Wallow
Thorn Wolf
Siege Turtle
Hydra
Freezie
Elf
Wind Rider
Pig
Celestial Rat
Abyssal
Cave Spider
Prince Rurik
*Ded*
Cave Spider
Freezie
Mad Thorn
Kuunavang
Varesh
Elf
Koss
Palawa Joko
Water Djinn
Krait Neoss
Abyssal
Terrorweb Dryder
Word of Madness
Harpy Ranger
Heket Warrior
Summit Giant Herder
Weapons and Weapon Skins
(I also have a ton of greens, but I'm sure those don't go for anything anymore. All weaps are golds.)
*Perfect*
Sephis Axe (req 9, clean) *inscribable*
Sephis Axe (req 8, 15^50, 20/20, +1)
Celestial Hammer (req 9, 15^50, +30) *inscribable*
Storm Bow (req 9; +15%^50%, daze+33%, +30hp) *inscribable*
Talon Daggers (req 9, +5 energy, +30 health, +33% daze duration) *inscribable*
Crescent Blades (req 9, 15^50, enchants 20% longer, +33% poison) *inscribable*
Salient Daggers (req 9, 15^50, enchants 20% longer, +33% deep wound) *inscribable*
Razorclaw Scythe (req 9, 15^50, zealous) *inscribable*
Ancient Daggers (req 9, 15%-5en, enchants last 20% longer, ice dmg) *inscribable*
Jade Sword (req 9, +15%dmg constant, -5 energy)
Runic Blade (req 9, +5 energy, halves skills by 10%, +30hp ) *inscribable* (currently being used as a caster weapon on my mesmer)
*Not too Bad*
Celestial Long Bow (req 11, 15^50, +33 daze, +30 health) *inscribable*
Eternal Bow (req 11, 15^50, fire dmg)
Fellblade (req 10, clean) *inscribable*
Dead Sword (req 10, clean) *inscribable*
Celestial Sword (req 12, +5 energy, halves skills by 10%, +30hp) *inscribable*
Golden Phoenix Blade (req 11, +15% dmg constant)
Amethyst Aegis (req 13) *inscribable*
Inscriptions
(I have a *TON* of inscriptions that I need to get rid of but I have no idea what they're worth anymore. They are literally taking up an entire inventory on one of my characters, all bags.)
"Hale and Hearty" +5 energy above 50%
"Have Faith" +5 energy while enchanted
"I have the power" +5 energy
"Sieze the Day" +15 energy, -1 energy regen
"Strength and Honor" +15% dmg above 50%
"Guided by Fate" +15% dmg while enchanted
"Don't Think Twice" halves casting of spells by 10%
*Hilts*
Sundering; 20% Armor Pen
Shocking; Lightning Damage
Furious; Double Adren 10%
Zealous
*Pummels*
Enchantment last 20% longer
+30 health
+7 armor (thinking prob just vendor this lol)
*Wands*
Wand Wrapping of Memory 20%
*Daggers*
Handle of Fort +30
Sundering Tang 20%
*Misc*
Axe; Zealous Haft
Scythe; Zealous Snathe
Hammer; Grip of Fort +30
Focus Core of Fortitude +30
Insightful Head Staff +5 energy
Misc Crap
Torment Gemstones
Ice Elemental Polymock Piece (no clue o_O)
Red Rock Candies
Any help with this would be greatly appreciated, again. Thanks to anyone willing to post!
Coming back and need some help @_@
anreciel
ele kid
unded mini's here
ded minis vary from worthless to about 10k for (purple/gold)5th year ones.
ded mad king i think 20k
ded kuuna 80k-ish
other ingame source minis are more valueable,
do include if weapons go with an insccription slot, and tell what inscription is on it.
mods and inscriptions are usually sold for 1-5k, spear mods and scythe mods are more expensive.
enchanting mods are in demand
zealous mods are in demand (dagger/spear/scythe)
inscriptions that are in demand are: Aptitude not Attitude (6k each)
and Forget me not (up to 25 each
ded minis vary from worthless to about 10k for (purple/gold)5th year ones.
ded mad king i think 20k
ded kuuna 80k-ish
other ingame source minis are more valueable,
do include if weapons go with an insccription slot, and tell what inscription is on it.
Quote:
Inscriptions *Pummels* Enchantment last 20% longer 5k-ish Scythe; Zealous Snathe = 10k+ Misc Crap Torment Gemstones 3.5k/each Red Rock Candies 2-2.5k per Any help with this would be greatly appreciated, again. Thanks to anyone willing to post! |
enchanting mods are in demand
zealous mods are in demand (dagger/spear/scythe)
inscriptions that are in demand are: Aptitude not Attitude (6k each)
and Forget me not (up to 25 each
anreciel
Quote:
unded mini's here
ded minis vary from worthless to about 10k for (purple/gold)5th year ones. ded mad king i think 20k ded kuuna 80k-ish other ingame source minis are more valueable, do include if weapons go with an insccription slot, and tell what inscription is on it. mods and inscriptions are usually sold for 1-5k, spear mods and scythe mods are more expensive. enchanting mods are in demand zealous mods are in demand (dagger/spear/scythe) inscriptions that are in demand are: Aptitude not Attitude (6k each) and Forget me not (up to 25 each |
I did look at that mini-pet pricing guide before I posted, however, it seemed rather old, as I know the market fluctuates on a daily basis. But if that is still the guide that people are going for, cool.
But based on that guide; should I have sold a celestial rat, pig, and rurik (all unded), to someone for 6 ecto? Felt like the guy was ripping me off--I haven't played in about 4 years.
Thank you for the pricing in a few things!
![Smile](../Img/smile.gif)
Outo Oli Apc
Quote:
Sephis Axe (req 8, 15^50, 20/20, +1) *inscribable* Jade Sword (req 9, +15%dmg constant) |
And ded white first-year minis are worthless.
Also, the jade sword should have some drawback like -10AR while attacking, or -5e.
anreciel
Quote:
Q8 Insc axes don't exist. If it's q9 and 15^50 Inherent I'd say maybe 30k, if q8 15^50 it's worth alot more.
And ded white first-year minis are worthless. Also, the jade sword should have some drawback like -10AR while attacking, or -5e. |
Checking the Jade Sword again (I did a lot of just skims and glances), it is -5 energy, I'll update that.
Thanks again!