Do You Want Hero Battles (HB) Back?

Mechanko1

Mechanko1

Academy Page

Join Date: Mar 2011

Rt/

no rewards? I personally wont mind it, i just wanna play HB. That would take out the abuse problem.

cantalus

Lion's Arch Merchant

Join Date: Aug 2005

Quote:
Originally Posted by distilledwill View Post
Still, its a pipe dream, I can't see it ever coming back. And, to be honest, ANet would lose a lot of face if they slipped it back into the game.

exactly, what have anet got to gain? a momentary lapse in the contempt they're held in by the pvp community

this is true of their laughable forthcoming dervwars nerf, they're obviously not GWs pvp players, otherwise they'd understand the multitude of problems, but like so many of their tinkerings they know that what's left of the community will get on with it, or leave for other games

cantalus

Lion's Arch Merchant

Join Date: Aug 2005

Quote:
Originally Posted by kajusbonus View Post
Why is this thread not closed yet?
HB wíll >NEVER< Come back, i dont see why people dont realise it , its been like a year since they removed it.

Threads with "HB/Hero Battles" in OP should be bannable.

thanks for your input, however, to me you seem like a pver, perhaps you should stick to pve subjects

Mig Coconut

Krytan Explorer

Join Date: Apr 2009

Gulfstream Owners

R/

No. Hero Battles was broken due to shadowstepping and capfest. Also annoying was the fact that you could only really play either an assassin or monk.

I tried it a few times back when it came out, and was disappointed the main objective wasn't to fight other teams 4v4, as in RA or TA. That would have allowed more build diversity rather than the specialized lone wolf hero builds that were developed (R/P, etc).

They COULD fix this, but it would take substantial work. Disallow all shadowstepping skills/party wide speed buffs. Reduce the capping advantages and encourage 4v4 fights. Remove ability to /resign within first 5 minutes.

As far as TA is concerned, very few people played it, and it was difficult to get glad points except if you were insanely good. Lots of good players played cheap builds (2 monk, 2 melee) because they were more reliable. The meta ruled, and matches became stale rather quickly. On a larger scale, it suffered from poor rewards and no "high-end" status. HA has HoH, gvg and HB had ladders. In the ideal case, you tramped on noobs quickly for glad points, and that is fundamentally flawed.

As for Codex, I actually like the format. The combat reminds me of prophecies days, where combat was slower and drawn out. The problem, of course, is nobody plays it. I'm not sure why- maybe people don't like making their own builds and would rather play meta builds. It is often you do get stuck with crappy skill selection. I'm not sure how to fix this.

JONO51

Wilds Pathfinder

Join Date: Oct 2006

P/

I'd love to have it back. Good fun for just hopping on for 30mins and getting a match or two vs pretty much every other format where you'd spend that time forming up or finding an opposing team. Just delete the HB zq, lock shadowsteps and alter the title so higher ranks=more comm points a win.

Black Metal

Black Metal

Desert Nomad

Join Date: Jan 2009

N/

the only fun I had with HB was RR day.

I hated it during beta testing, and I couldn't wait to never play it again.

JSX

Academy Page

Join Date: Jan 2011

Canada !

Hell no to HB , freaking bring back TA damnit.


also


inb4lock

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

May I direct your attention to these closed suggestion threads?

http://www.guildwarsguru.com/forum/p...t=hero+battles
http://www.guildwarsguru.com/forum/a...t=hero+battles

Next, allow me to direct your attention to the search feature.

http://www.guildwarsguru.com/forum/s...to_forumsearch
Quote:
Originally Posted by Izzy Owns View Post

I would like all to post your ideas here, and if any member of Arenanet could read this and have it in mind, would be great.
ArenaNet doesn't read this forum, or at least they are not supposed to. If you want to make suggestions they'll read (Note: They may not actually read it there, either!), try the feedback space on the official wiki. Following is a post from Regina on ANet's suggestion policy.

http://www.guildwars2guru.com/forum/...5&postcount=19

Elnino

Elnino

Wilds Pathfinder

Join Date: May 2008

In a house

Proof Of A Nets Laziness[HB]

A/W

If anyone actually attempts to create a suggestion on the wiki, please make sure you know what you're talking about. Current, only one HB suggestion on the wiki actually makes sense.

Quote:
Originally Posted by MisterB View Post
Well, the first is a poll but got closed so fast that it didn't achieve what it intended to. The second suggests the creation of a poll. This current one achieve's what the 2nd one suggested and is achieving what what the first one didn't - which is a poll about who wants HB back. Neither are related.

Quote:
Originally Posted by Mig Coconut
I tried it a few times back when it came out, and was disappointed the main objective wasn't to fight other teams 4v4, as in RA or TA. That would have allowed more build diversity rather than the specialized lone wolf hero builds that were developed (R/P, etc).
TA had diversity? lol. Seriously, having more than just 4v4 opens up a lot more diversity in the builds that you can bring to compensate for both playstyles. Adding extra objective (like shrine capping) adds more depth into the game and forces more skillful play, which is a good thing. I'm not saying that it was perfect in HB, there were some problems that needed to be addressed but that was the initial goal.

Quote:
They COULD fix this, but it would take substantial work. Disallow all shadowstepping skills/party wide speed buffs. Reduce the capping advantages and encourage 4v4 fights. Remove ability to /resign within first 5 minutes.
First off, 4v4 fights were very common in HB. Secondly, all those changes have already been made (other than the morale rate) one way or another in the game, but in different formats. Disallowing skills -> PvE skills in PvP, etc. It wouldn't take that much work. Thirdly, the root of the problem with RR had nothing to do with resigning, but with the enormous amount of faction you could get from the zquest. Restricting the use of /resign is just silly as there are times when it's necessary.

Lasai

Lasai

Lion's Arch Merchant

Join Date: Apr 2009

R/

Pretty lame poll.. you have three positive choices re your suggestion, just differing in how positive.

I would have voted had there been " I do not care" option.. which is totally different from "I don't mind".

Not voting in a spun poll.

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

The good point is that it would be good for the future , when there will be a massive leave of players , thus there will still be 1 PvP format playable i guess ....

But on the other hand , maybe they should simply allow 3 heroes in codex ( if they don't want to add HB back) and it would be already quite good....

RedDog91

RedDog91

Desert Nomad

Join Date: Oct 2007

Farming for Nick gifts

R/

I say bring it back and to stop Red Resign just ban any player who resigns 5 times in 15 minutes.

Kook~NBK~

Grotto Attendant

Join Date: Mar 2005

A little chalet outside Drok's

Natural Born Killaz

Bring it back! I've been practicing for the day when A-Net realizes the error of their ways and sticks HBs back in:

Hmmm... Blue! YAY! I win! "GG"

Hmmm... Red. Bummer - "Gratz, Blue." /resign

(This only applies on Z-combat days & special HB weekends, of course.)

Steps_Descending

Steps_Descending

Wilds Pathfinder

Join Date: Apr 2007

IN my pocket plane. Obviously!

Little Tom's Pocket Plane [THom]

Me/Mo

I wonder what you would think if HB was brought in a straighter PvP form. With less capping, more battle. Maybe using teh RA/TA maps.

No waiting time was nice. But from what I read, the capping part was more problematic. ANd for RR, how about a timer before you can resign. SImilar to how LoL does?

Missing HB

Desert Nomad

Join Date: Mar 2010

Anna

A/

Quote:
Originally Posted by Steps_Descending View Post
I wonder what you would think if HB was brought in a straighter PvP form. With less capping, more battle. Maybe using teh RA/TA maps.
If codex arena to prevent some skills abuse then sure.. Otherwise , you can be sure people will farm all day with mo/w( or mo/a ) human + 3 packers/ 3n/a etc....

tealspikes

Lion's Arch Merchant

Join Date: Jul 2009

I say live and let live. Just get rid of the silly RR z-quest abuse and let those who enjoyed HB play it. Those who despised HB don't have to go anywhere near it. The code already exists in all of our computers it's not like it would take much to re-implement.

Sauron The Greatest

Sauron The Greatest

Academy Page

Join Date: Jan 2008

Portugal

A/W

Quote:
Originally Posted by Lasai View Post
Pretty lame poll.. you have three positive choices re your suggestion, just differing in how positive.

I would have voted had there been " I do not care" option.. which is totally different from "I don't mind".

Not voting in a spun poll.
lol

If you "don't care", wtf are you doing in this thread?

Quote:
Originally Posted by Skyy High View Post
1)
2) There was no option for "Not unless they fix it first...", so I responded "no". Putting it back in will be a failure if they don't fix it first.
I partly agree with that, the OP should've definitely added a "Yes, if they fix some of the problems first."

Quote:
Originally Posted by Skyy High View Post
1)

The HB faithful is remarkably well-represented around here, because it's just not a casual-friendly place.
A place where you can play pvp by yourself anytime you want, sounds pretty casual to me.


I'm quite surprised at the results of this poll regarding all the hate HB gets in this forum.

Anyway I would like to say hi to every other HBer in this thread, I'm pretty sure they won't re-implement it but we had a good run didn't we? I love y'all.

HigherMinion

HigherMinion

Forge Runner

Join Date: May 2008

East Anglia, UK

Order of [Thay]

N/

I would like HB to be like RA, but just 1+3 vs 1+3. None if this shrine nonsense!

InStars

InStars

Frost Gate Guardian

Join Date: Feb 2011

Latvia

Tempus Omnia Revelat [TOR]

E/A

Red Resign day FTW!

Horus Moonlight

Lion's Arch Merchant

Join Date: Jul 2006

Me/Mo

Quote:
Originally Posted by Sauron The Greatest View Post
lol

If you "don't care", wtf are you doing in this thread?
Quote:
Originally Posted by Izzy Owns View Post
Im here to ask you all if you want HB to come back.
Seems kind of obvious...

Mireles

Mireles

Wilds Pathfinder

Join Date: Jun 2009

W/Me

If hero battles were brought back the "/resign" function would have to be disabled.... otherwise... who is really going take em seriously

Coast

Coast

Furnace Stoker

Join Date: Jul 2006

Belgium

Whats Going On [sup]

Mo/

easy: 55hp armors and dual vamp weaps if ur red,lol gw

Elnino

Elnino

Wilds Pathfinder

Join Date: May 2008

In a house

Proof Of A Nets Laziness[HB]

A/W

You can't change your armor in a match

Ch0bi7s

Ch0bi7s

Academy Page

Join Date: May 2009

RR came after Anet's announce about deleting HB.
Before, ZQ was just a good farm for tanker.

If you only know RR about HB it means u only played at 1k rating, so you wanted to play in this RR rating range, so stop QQ.

Just bring HB back without ZQ, and make the title harder, like Champion.

Quote:
Originally Posted by Mig Coconut View Post
As for Codex, I actually like the format. The combat reminds me of prophecies days, where combat was slower and drawn out. The problem, of course, is nobody plays it. I'm not sure why- maybe people don't like making their own builds and would rather play meta builds. It is often you do get stuck with crappy skill selection. I'm not sure how to fix this.
There is nothing to fix in codex, it is TA with skill restriction, when a team finds a good teambuild, every team will copy/past it within the next hour.
SO CREATIVE, SO DIFFERENT FROM TA !

Acorn

Academy Page

Join Date: Jul 2008

Michigan, USA

Rt/A

Quote:
Originally Posted by Sauron The Greatest View Post
lol

I would like to say hi to every other HBer in this thread, I'm pretty sure they won't re-implement it but we had a good run didn't we? I love y'all.
This pretty much sums this arguement up! Great run.

Kanyatta

Forge Runner

Join Date: Jun 2006

Guildless, pm me

R/Mo

TA wasn't dead when they replaced it with Codex. It was just that TA was being taken over by glad 5+'s and serious PvPers so much that the casual PvPers complained enough about it, and they tried to make a game type where it would be harder to discriminate based on a title (i.e. Codex). And we all know how much Codex gets used nowadays. Even if you do get a team together somehow, you'll wait at least 5 minutes to even find 1 opponent.

Hero Battles was actually a pretty cool aspect of PvP, but it sort of became "Top player has his build posted on PvX, everyone else copy+paste's". I liked seeing the monthly tournaments and being involved. It wasn't dead at all when it got deleted, and I'm still not sure why it got deleted... Probably more PvEers and casual PvPers complaining about "elitism" of top PvPers.

Anyway, to sum up my opinion, TA and HB were pretty kewl and I wish they'd get brought back, Codex blows, and has since the beginning, but we're dealing with a 6 year old game, so I doubt any amount of good suggestions will bring about any revisions.

Shayne Hawke

Shayne Hawke

Departed from Tyria

Join Date: May 2007

Clan Dethryche [dth]

R/

Quote:
Originally Posted by Izzy Owns View Post
if any member of Arenanet could read this and have it in mind, would be great.
ANet does not read Sardelac. If you want them to read your suggestions, you must go here.

No more HB suggestion threads, guys. Ever. Until further notice. kthxbai

Closed.