Do You Want Hero Battles (HB) Back?
Mechanko1
no rewards? I personally wont mind it, i just wanna play HB. That would take out the abuse problem.
cantalus
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Still, its a pipe dream, I can't see it ever coming back. And, to be honest, ANet would lose a lot of face if they slipped it back into the game.
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exactly, what have anet got to gain? a momentary lapse in the contempt they're held in by the pvp community
this is true of their laughable forthcoming dervwars nerf, they're obviously not GWs pvp players, otherwise they'd understand the multitude of problems, but like so many of their tinkerings they know that what's left of the community will get on with it, or leave for other games
cantalus
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Why is this thread not closed yet?
HB wíll >NEVER< Come back, i dont see why people dont realise it , its been like a year since they removed it. Threads with "HB/Hero Battles" in OP should be bannable. |
thanks for your input, however, to me you seem like a pver, perhaps you should stick to pve subjects
Mig Coconut
No. Hero Battles was broken due to shadowstepping and capfest. Also annoying was the fact that you could only really play either an assassin or monk.
I tried it a few times back when it came out, and was disappointed the main objective wasn't to fight other teams 4v4, as in RA or TA. That would have allowed more build diversity rather than the specialized lone wolf hero builds that were developed (R/P, etc).
They COULD fix this, but it would take substantial work. Disallow all shadowstepping skills/party wide speed buffs. Reduce the capping advantages and encourage 4v4 fights. Remove ability to /resign within first 5 minutes.
As far as TA is concerned, very few people played it, and it was difficult to get glad points except if you were insanely good. Lots of good players played cheap builds (2 monk, 2 melee) because they were more reliable. The meta ruled, and matches became stale rather quickly. On a larger scale, it suffered from poor rewards and no "high-end" status. HA has HoH, gvg and HB had ladders. In the ideal case, you tramped on noobs quickly for glad points, and that is fundamentally flawed.
As for Codex, I actually like the format. The combat reminds me of prophecies days, where combat was slower and drawn out. The problem, of course, is nobody plays it. I'm not sure why- maybe people don't like making their own builds and would rather play meta builds. It is often you do get stuck with crappy skill selection. I'm not sure how to fix this.
I tried it a few times back when it came out, and was disappointed the main objective wasn't to fight other teams 4v4, as in RA or TA. That would have allowed more build diversity rather than the specialized lone wolf hero builds that were developed (R/P, etc).
They COULD fix this, but it would take substantial work. Disallow all shadowstepping skills/party wide speed buffs. Reduce the capping advantages and encourage 4v4 fights. Remove ability to /resign within first 5 minutes.
As far as TA is concerned, very few people played it, and it was difficult to get glad points except if you were insanely good. Lots of good players played cheap builds (2 monk, 2 melee) because they were more reliable. The meta ruled, and matches became stale rather quickly. On a larger scale, it suffered from poor rewards and no "high-end" status. HA has HoH, gvg and HB had ladders. In the ideal case, you tramped on noobs quickly for glad points, and that is fundamentally flawed.
As for Codex, I actually like the format. The combat reminds me of prophecies days, where combat was slower and drawn out. The problem, of course, is nobody plays it. I'm not sure why- maybe people don't like making their own builds and would rather play meta builds. It is often you do get stuck with crappy skill selection. I'm not sure how to fix this.
JONO51
I'd love to have it back. Good fun for just hopping on for 30mins and getting a match or two vs pretty much every other format where you'd spend that time forming up or finding an opposing team. Just delete the HB zq, lock shadowsteps and alter the title so higher ranks=more comm points a win.
Black Metal
the only fun I had with HB was RR day.
I hated it during beta testing, and I couldn't wait to never play it again.
I hated it during beta testing, and I couldn't wait to never play it again.
JSX
Hell no to HB , freaking bring back TA damnit.
also
inb4lock
also
inb4lock
MisterB
May I direct your attention to these closed suggestion threads?
http://www.guildwarsguru.com/forum/p...t=hero+battles
http://www.guildwarsguru.com/forum/a...t=hero+battles
Next, allow me to direct your attention to the search feature.
http://www.guildwarsguru.com/forum/s...to_forumsearch
ArenaNet doesn't read this forum, or at least they are not supposed to. If you want to make suggestions they'll read (Note: They may not actually read it there, either!), try the feedback space on the official wiki. Following is a post from Regina on ANet's suggestion policy.
http://www.guildwars2guru.com/forum/...5&postcount=19
http://www.guildwarsguru.com/forum/p...t=hero+battles
http://www.guildwarsguru.com/forum/a...t=hero+battles
Next, allow me to direct your attention to the search feature.
http://www.guildwarsguru.com/forum/s...to_forumsearch
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I would like all to post your ideas here, and if any member of Arenanet could read this and have it in mind, would be great. |
http://www.guildwars2guru.com/forum/...5&postcount=19
Elnino
If anyone actually attempts to create a suggestion on the wiki, please make sure you know what you're talking about. Current, only one HB suggestion on the wiki actually makes sense.
Well, the first is a poll but got closed so fast that it didn't achieve what it intended to. The second suggests the creation of a poll. This current one achieve's what the 2nd one suggested and is achieving what what the first one didn't - which is a poll about who wants HB back. Neither are related.
TA had diversity? lol. Seriously, having more than just 4v4 opens up a lot more diversity in the builds that you can bring to compensate for both playstyles. Adding extra objective (like shrine capping) adds more depth into the game and forces more skillful play, which is a good thing. I'm not saying that it was perfect in HB, there were some problems that needed to be addressed but that was the initial goal.
First off, 4v4 fights were very common in HB. Secondly, all those changes have already been made (other than the morale rate) one way or another in the game, but in different formats. Disallowing skills -> PvE skills in PvP, etc. It wouldn't take that much work. Thirdly, the root of the problem with RR had nothing to do with resigning, but with the enormous amount of faction you could get from the zquest. Restricting the use of /resign is just silly as there are times when it's necessary.
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May I direct your attention to these closed suggestion threads?
http://www.guildwarsguru.com/forum/p...t=hero+battles ahttp://www.guildwarsguru.com/forum/...t=hero+battles |
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Originally Posted by Mig Coconut
I tried it a few times back when it came out, and was disappointed the main objective wasn't to fight other teams 4v4, as in RA or TA. That would have allowed more build diversity rather than the specialized lone wolf hero builds that were developed (R/P, etc).
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They COULD fix this, but it would take substantial work. Disallow all shadowstepping skills/party wide speed buffs. Reduce the capping advantages and encourage 4v4 fights. Remove ability to /resign within first 5 minutes. |
Lasai
Pretty lame poll.. you have three positive choices re your suggestion, just differing in how positive.
I would have voted had there been " I do not care" option.. which is totally different from "I don't mind".
Not voting in a spun poll.
I would have voted had there been " I do not care" option.. which is totally different from "I don't mind".
Not voting in a spun poll.
Missing HB
The good point is that it would be good for the future , when there will be a massive leave of players , thus there will still be 1 PvP format playable i guess ....
But on the other hand , maybe they should simply allow 3 heroes in codex ( if they don't want to add HB back) and it would be already quite good....
But on the other hand , maybe they should simply allow 3 heroes in codex ( if they don't want to add HB back) and it would be already quite good....
RedDog91
I say bring it back and to stop Red Resign just ban any player who resigns 5 times in 15 minutes.
Kook~NBK~
Bring it back! I've been practicing for the day when A-Net realizes the error of their ways and sticks HBs back in:
Hmmm... Blue! YAY! I win! "GG"
Hmmm... Red. Bummer - "Gratz, Blue." /resign
(This only applies on Z-combat days & special HB weekends, of course.)
Hmmm... Blue! YAY! I win! "GG"
Hmmm... Red. Bummer - "Gratz, Blue." /resign
(This only applies on Z-combat days & special HB weekends, of course.)
Steps_Descending
I wonder what you would think if HB was brought in a straighter PvP form. With less capping, more battle. Maybe using teh RA/TA maps.
No waiting time was nice. But from what I read, the capping part was more problematic. ANd for RR, how about a timer before you can resign. SImilar to how LoL does?
No waiting time was nice. But from what I read, the capping part was more problematic. ANd for RR, how about a timer before you can resign. SImilar to how LoL does?
Missing HB
If codex arena to prevent some skills abuse then sure.. Otherwise , you can be sure people will farm all day with mo/w( or mo/a ) human + 3 packers/ 3n/a etc....
tealspikes
I say live and let live. Just get rid of the silly RR z-quest abuse and let those who enjoyed HB play it. Those who despised HB don't have to go anywhere near it. The code already exists in all of our computers it's not like it would take much to re-implement.
Sauron The Greatest
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Pretty lame poll.. you have three positive choices re your suggestion, just differing in how positive.
I would have voted had there been " I do not care" option.. which is totally different from "I don't mind". Not voting in a spun poll. |
If you "don't care", wtf are you doing in this thread?
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2) There was no option for "Not unless they fix it first...", so I responded "no". Putting it back in will be a failure if they don't fix it first. |
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The HB faithful is remarkably well-represented around here, because it's just not a casual-friendly place. |
I'm quite surprised at the results of this poll regarding all the hate HB gets in this forum.
Anyway I would like to say hi to every other HBer in this thread, I'm pretty sure they won't re-implement it but we had a good run didn't we? I love y'all.
HigherMinion
I would like HB to be like RA, but just 1+3 vs 1+3. None if this shrine nonsense!
InStars
Red Resign day FTW!
Horus Moonlight
Mireles
If hero battles were brought back the "/resign" function would have to be disabled.... otherwise... who is really going take em seriously
Coast
easy: 55hp armors and dual vamp weaps if ur red,lol gw
Elnino
You can't change your armor in a match
Ch0bi7s
RR came after Anet's announce about deleting HB.
Before, ZQ was just a good farm for tanker.
If you only know RR about HB it means u only played at 1k rating, so you wanted to play in this RR rating range, so stop QQ.
Just bring HB back without ZQ, and make the title harder, like Champion.
There is nothing to fix in codex, it is TA with skill restriction, when a team finds a good teambuild, every team will copy/past it within the next hour.
SO CREATIVE, SO DIFFERENT FROM TA !
Before, ZQ was just a good farm for tanker.
If you only know RR about HB it means u only played at 1k rating, so you wanted to play in this RR rating range, so stop QQ.
Just bring HB back without ZQ, and make the title harder, like Champion.
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As for Codex, I actually like the format. The combat reminds me of prophecies days, where combat was slower and drawn out. The problem, of course, is nobody plays it. I'm not sure why- maybe people don't like making their own builds and would rather play meta builds. It is often you do get stuck with crappy skill selection. I'm not sure how to fix this.
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SO CREATIVE, SO DIFFERENT FROM TA !
Acorn
Kanyatta
TA wasn't dead when they replaced it with Codex. It was just that TA was being taken over by glad 5+'s and serious PvPers so much that the casual PvPers complained enough about it, and they tried to make a game type where it would be harder to discriminate based on a title (i.e. Codex). And we all know how much Codex gets used nowadays. Even if you do get a team together somehow, you'll wait at least 5 minutes to even find 1 opponent.
Hero Battles was actually a pretty cool aspect of PvP, but it sort of became "Top player has his build posted on PvX, everyone else copy+paste's". I liked seeing the monthly tournaments and being involved. It wasn't dead at all when it got deleted, and I'm still not sure why it got deleted... Probably more PvEers and casual PvPers complaining about "elitism" of top PvPers.
Anyway, to sum up my opinion, TA and HB were pretty kewl and I wish they'd get brought back, Codex blows, and has since the beginning, but we're dealing with a 6 year old game, so I doubt any amount of good suggestions will bring about any revisions.
Hero Battles was actually a pretty cool aspect of PvP, but it sort of became "Top player has his build posted on PvX, everyone else copy+paste's". I liked seeing the monthly tournaments and being involved. It wasn't dead at all when it got deleted, and I'm still not sure why it got deleted... Probably more PvEers and casual PvPers complaining about "elitism" of top PvPers.
Anyway, to sum up my opinion, TA and HB were pretty kewl and I wish they'd get brought back, Codex blows, and has since the beginning, but we're dealing with a 6 year old game, so I doubt any amount of good suggestions will bring about any revisions.
Shayne Hawke
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if any member of Arenanet could read this and have it in mind, would be great.
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No more HB suggestion threads, guys. Ever. Until further notice. kthxbai
Closed.